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  • PokesDoes anyone know where I can find a list of Pokes for my Speccy games? I am trying to find some for On the Bench ! Thanks

    ... like....
    [code]
    51 CLS: FOR A=1 TO 4 ...
    jil jil September 2004 Games
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23. Any ideas on how to code …

    ...
    small 16-bit multiplication subroutine.


    [ This Message ...
    Geoff Geoff September 2004 Development
  • Announce: Crap Game Competition 2004The comp.sys.sinclair Crap Game Competition 2004 is now officially open! :roll: [url="http://www.speccyspoilers.co.uk/cgc2004"]www.speccyspoilers.co…

    ... something like...
    [code]10 CLS:PRINT "ZX SPECTRUM EMULATOR"
    jil jil September 2004 Games
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ... />
    procedure zxcls ;"call zx cls"
    0 ink
    7 ...
    zecut0r zecut0r October 2004 Emulators
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... .

    Also the Inc_Row subroutine would be better placed within ...
    dmsmith dmsmith October 2004 Development
  • Programming Sound EffectsHi guys, Have decided, probably due in some way to my midlife crisis, to tart up and re-release (or even just re-lease) the old 48K Speccy games I w…

    ... MC routines like scroll, special CLS, laser zap and etc (SUPERCODE ...
    Fikee Fikee October 2004 Development
  • How the hell does this work then??[url="http://www.dslextreme.com/users/exstatica/psychic.swf"]http://www.dslextreme.com/users/exstatica/psychic.swf[/url]

    ... :\
    PAUSE 0
    130 CLS :\
    PRINT AT 0,0 ...
    Dunny Dunny November 2004 Sinclair Miscellaneous
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    Here's a standalone subroutine to do it - call it ...
    gasman gasman November 2004 Development
  • Announce Pasmo 0.5.1Hello. New release 0.5.1 of Pasmo, multiplatform Z80 cross-assmbler. The main news are related to macros: the MACRO parameters now are expanded ins…

    ... at the end of a subroutine, and you can do a ...
    gasman gasman January 2005 Development
  • Announce Pasmo 0.5.1Hello. New release 0.5.1 of Pasmo, multiplatform Z80 cross-assmbler. The main news are related to macros: the MACRO parameters now are expanded ins…

    ... at the end of a subroutine, and you can do a ...
    Erlstoned Erlstoned January 2005 Development
  • Just remembered - Spirograph Effect. - Please ExplainJust remembered that we used to mess about with the Draw command to get a spirograph effect in Sinclar Basic. Squares 10 plot 75,75 20 draw 80,48,…

    ... /> 60 pause 0
    70 cls
    80 next i
    NotFound NotFound February 2005 Sinclair Miscellaneous
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... functions like PRINT, INK, BORDER, CLS, etc.?
    [/quote]

    cls (clg) commands. To use them ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... (par1))
    printf("The myFunc subroutine set the carry flag");
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    POKE 23624,0 before the CLS.
    gasman gasman March 2005 Development
  • Help me with something important here pleaseHello everybody, I was wondering if anybody could help me. I'm trying to load a "picture" from the real tape into emulator. I used to create many …

    ... out right away, like PRINT, CLS, DRAW and etc. And that ...
    speccyboy4ever speccyboy4ever March 2005 Sinclair Miscellaneous
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    To eliminate the chance that the bottom two lines (of the line editor) are still visible use POKE 23693.

    POKE 23693,0: POKE 23624,0: CLS: LOAD "" SCREEN$
    will give the proper result.
    Paul van der Laan Paul van der Laan March 2005 Development
  • Looking for rare TZX blocksBy rare I mean out of the hundreds of TZX I have non of the following blocks exist. I need to test my loading/handling/saving code. Are there any TZX…

    ... by the SA/LD-RET subroutine, but this effect is already ...
    Luca Luca March 2005 Emulators
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... /> 5 INK 0 : PAPER 7: CLS
    6 PRINT AT 20 ...
    Dr BEEP Dr BEEP April 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... /> 5 INK 0: PAPER 7: CLS
    6 PRINT AT 20 ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... this...

    PAPER 7: CLS : POKE 23624,BIN 01111000
    choccy48K choccy48K April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    Nobody mentioned the lowerscreen cls yet.

    10 INPUT # : REM Clears lower screen
    Dr BEEP Dr BEEP April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... /> 10 READ A$
    20 CLS
    30 FOR N = 1 ...
    Colin Williams Colin Williams April 2005 Sinclair Basic
  • A silly BASIC programming challenge for you all..This is a very, very sily idea. So only read if you are bored. I use E-bay a lot. (my user id is thx1138ebn) edit: it's now retro-technology :edit…

    ... ",FLASH 0;"Thanks";PAUSE O;CLS

    [/quote]

    Dunny Dunny May 2005 Sinclair Miscellaneous
  • Alphacom 32 printer with Spectrum +2Can the printer be made to work other than in 48 BASIC mode? When the +2 is in 128 BASIC, the printer won't seem to respond to LPRINT or LLIST. The…

    ... tape and then

    CLS : LOAD "u2" SCREEN$ : PRINT USR ...
    Geoff Geoff May 2005 Sinclair Miscellaneous
  • Changing the colour of the screenCan anyone tell me the ROM command to change the paper colour of the main screen ?

    ... output to upper screen,call CLS, ret.
    Steve(spt) Steve(spt) June 2005 Development
  • Disable BREAK 128 basicDoes anyone know how to prevent BREAK in 128k basic?

    ... is possible to make a subroutine or somethin that will run ...
    FRGT/10 FRGT/10 July 2005 Sinclair Basic
  • GraphicsI can't find this posted anywhere else, but how do you use graphics, other than circle, pixels and lines? For example, how do you draw a filled box o…

    ... , c
    pause 0
    cls
    next i

    NotFound NotFound July 2005 Sinclair Basic
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