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<1234567…34>
  • i want to save a snapshot file from snap to tap onto my hdd. what code address and length is it?hi, i want to save a snapshot file from snap to tap onto my hdd. what code address and length is it? i cant seem to find any info on this.

    hi,
    i want to save a snapshot file from snap to tap onto my hdd. what code address and length is it?
    i cant seem to find any info on this.
    digital digital March 2018 Hardware
  • Biturbo 2 turbo loader now available for general useAfter tinkering with its code, extracted from a TZX of one of the infamous Italian S.I.P.E. "tape magazines" which published hacked games for the Spe…

    ... with its code, extracted from a TZX of one of the infamous Italian ... , which respectively hold the starting address and length of the M/C block you ... is included in the ZIP file. It also reminds you which ...
    Alessandro Grussu Alessandro Grussu February 2013 Development
  • Extract files from Plus D IMG files ?Hi folks, I've recently dumped a load of +D/Disciple disks for someone and they have a number of MIA titles on them. Does anyone know of a utility t…

    To run a snapshot (e.g. "MIREMARE.SNP" :)), ... /Specdisc shows you the address and length of each code block, you could simply ... if they don't autostart, and of course, after a CLEAR 23999 ... special procedure for SCREEN$ and stuff that overwrites system vars ...
    GOC GOC July 2003 MIA/STP/SDP
  • Semi-Newbie QuestionsHi Peeps, OK, I'm starting to play with my old spectrum again I have been rather spoiled by my Atari 800xl and a tape to disk utility. To the poin…

    ... if you know the start address and length of the code in games, you can ... give you the length and start address of each file in a TAP file.

    now go back again and ...
    Sadako Sadako February 2004 Sinclair Miscellaneous
  • Spectrum +3 Disk Service (.dsk files to CF2 disk)I am offering a disk service for +3 disk users.... If you have Spectrum +3 emulator images (these have the file extention .dsk), I can transfer them…

    ... to create an empty .dsk file within Spin emulator, then transfer ... +3 Basic to get start address and length of code, before I can transfer m ... for the particular game, and writing a menu for the ... .dsk image within Spin emulator, and convert your programs into the ...
    Hercules Hercules October 2009 Sales
  • Is this TZX OK?I'm in the middle of preserving a bunch of Danish MIAs and STPs. I'm slowly getting up to speed with MakeTZX. One tape is giving me some trouble. You…

    Thanks for the TZX and VOC. It's a curious file, though I ... it to reveal the start address and length of the block to be loaded ... NOP
    23893 NOP
    [/code]

    Am I to ... of 'whatever' then
    it loads 11683 bytes at address 40000, and 6536 ...
    Andrew Barker Andrew Barker January 2013 MIA/STP/SDP
  • Biturbo 2 turbo loader now available for general useAfter tinkering with its code, extracted from a TZX of one of the infamous Italian S.I.P.E. "tape magazines" which published hacked games for the Spe…

    ... the "old" version of the loader code, which is programmed to ... The BT2.TZX file instead is the loader code I "cut" ... locations point at the starting address and length of the code block to be loaded ... values (Pilot pulse, Pilot length etc.) for each turbo speed ...
    Alessandro Grussu Alessandro Grussu February 2013 Development
  • i want to save a snapshot file from snap to tap onto my hdd. what code address and length is it?hi, i want to save a snapshot file from snap to tap onto my hdd. what code address and length is it? i cant seem to find any info on this.

    [quote="digital;55968"]hi,
    i want to save a snapshot file from snap to tap onto my hdd. what code address and length is it?
    i cant seem to find any info on this.
    [/quote]
    and what about 128k?
    digital digital March 2018 Hardware
  • Multiface 3 EmulationI've been trying to get hold of a multiface 3 to dump my 128 games onto +3 disk for a while now, but not having much success getting one. Then I saw…

    ... had a play with speculator and the multiface options (nice ... , very easy to use) and have succesfully transferred some 48K ... x instructions for loading the address and length of the blocks prior to a ... rom) but there's plenty of other code in there too... anyone ...
    BuzzinRich BuzzinRich September 2003 Emulators
  • Multiface 3 EmulationI've been trying to get hold of a multiface 3 to dump my 128 games onto +3 disk for a while now, but not having much success getting one. Then I saw…

    ... know how to use any of the spectrum disassemblers to figure ... exactly what's going on and disassembling by hand is proving ... ,x instructions for loading the address and length of the blocks prior to a ... rom) but there's plenty of other code in there too... anyone ...
    Woody Woody September 2003 Emulators
  • test my loader?Hello. I was playing around trying to customise the ROM loading routine, but I quickly realised that although I'd found out how to change the border…

    ... to get the code, then I compressed the code and saved to tape ... loader which asks for start address and length of each block. It then pokes ... deleted the headers with zxblockedit and changed the timing from ... All the files are headerless, and isn`t sync 0/1 ...
    FrankT FrankT January 2006 Development
  • Tape-Disk Copy +3I seek convertor tape to disk +3. I have DTCONV by Pentacle, but this program has bugs.

    ... will display the start address and length of the game code, i.e. 30000,4321 ... . Write whatever start and length is displayed ... the games start address and load in the game code like this:
    Hercules Hercules November 2009 Sinclair Miscellaneous
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... from machine code, they are internal parts of the BASIC interpreter, and designed ... ,loop ;continue if BC!=0[/code]

    In the example ... ) as source address, the same address+1 (22529) as destination address, and length of the attributes ...
    Shiru Shiru June 2010 Sinclair Basic
  • Tape-Disk Copy +3I seek convertor tape to disk +3. I have DTCONV by Pentacle, but this program has bugs.

    ... will display the start address and length of the game code, i.e. 30000,4321 ... . Write whatever start and length is displayed ... the games start address and load in the game code like this:
    tomlee80 tomlee80 July 2010 Sinclair Miscellaneous
  • Loading BASIC programs stored as "bytes:"Hi all, I have a question regarding loading BASIC programs, that I managed to save as machine code (I suppose) when I was a child, as a result of e…

    ... attempt to guess the start address of the code by trying random, or ... details of every block it comes across, be it BASIC, CODE or ... an array, so it'll show you the name of ... the CODE block when it finds it, along with the start address and length of ...
    Marko Marko October 2010 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... made a TZX version of Ricochet out of the SCL data by ... the start address and length of the original (28000,37000). The BIN file was then ... made into a TAP with BIN2TAP and substituted ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • SU Issue 27:G8 16 (odd link?)[URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^SU+issue+127%3a+Great+Eight+16$&pub=^Sinclair+User$&loadpics=3"]SU issue 127: Great Eight 1…

    ... small differences in the timings of the turbo blocks, the only ... small (4 bytes long) blocks of HaxAmazing (Side 2) that are ... bytes to fetch the start address and length of the following block, so, with ...
    lfaria lfaria February 2012 Infoseek database
  • RapscallionIts amazing how the same games get mentioned time and time again. Just 4 a change, I was wondering if there are any fans of Rapscallion out there. C…

    ... screen loads different parts of screen at different times ... address and length (maybe direction as well, IIRC Cobra loads some of ... data block for each line of the screen it loads) ... as part of the speed loader format. The address and length of the blocks ...
    Paradigm Shifter Paradigm Shifter August 2022 Games
  • MF3Z80 without +3e (like M3Unlock)Recently I've had a pop again at putting the copy protected Rainbow Islands onto real +3 disk. Some people may remember I tried to do this some time …

    ... solution to running a Z80 snapshot file from +3 floppy without ... the start address and number of bytes long the main game code is. Write ... wrote down about the start address and bytes long you found ... with the bytes long (length) of the CODE which you found out ...
    Hercules Hercules March 2011 Sinclair Miscellaneous
  • Bottom 4 lines of the screen fileI'm wanting to save the bottom 4 lines of the display memory (AT 20,0 to #0; AT 1,31) 23168 is the start of the attributes and its length will be 32…

    ... save the bottom 4 lines of the display memory (AT 20 ... is the start of the attributes and its length will be 32*4 ... how to store the bottom of the display data as it ... />
    Where is the start and length of this piece of CODE to save?
    daveysludge daveysludge February 2013 Development
  • Zeus Assembler Object Code LengthHi, I'm starting out assembler programming with Zeus Assembler. I've followed the tutorial in the manual and it seems quite nice to use. The on…

    ... tutorial in the manual and it seems quite nice ... 've assembled your source and it's been put ... how long the object code is so you can ... gives you the location and length of your source but I ... give you the location and length of your object code?

    ...
    garethadams garethadams February 2017 Development
  • Can I record binaries from any emulator with Basic commands, machine code, macros or something?Hello I do not know if this is the right place to put this question Normally with ZXSpin if I want to save a binary file, I'm going to: file ->…

    ... file

    I give him the data of memory address and number of bytes and ... he records a file with ... machine code, that is not in a TAP and are ... the first piece of memory in a binary file

    maeloterkim maeloterkim June 2019 Emulators
  • A challenge thats probably impossiblehere's a challenge for all you coders. Given a snapshot, is it possible to create a program to sniff out the original start address for the game that…

    ... 199185]Who undersand the file format of snapshots, keeping in mind ... I have some knowledge of snapshot file formats, and I'm quite well ... gives us the start address of the game code.

    Bear ... and as such the actual loader would be the last machine code ...
    Dunny Dunny June 2007 Development
  • TAP filesI'm trying to figure out how to make TAP files and am none the wiser. Tried downloading Taper, got it working but it was one of the unfathomables. I …

    ... on WoS already or part of Type Fantastic ?
    With Spectaculator ... /> Insert a new blank TAP file (works with Spectaculator should be ... CODE as Andy Owen said, but sometimes
    the address and length are mentions and ...
    Andrew Barker Andrew Barker January 2009 Emulators
  • Need to read code start and length from a +3 diskso i can transfer them to my internal ZXMMC interface and my mind has died as to how to do it (i know how to for a tape) any help or a general kick i…

    ... code start and length, you'll need to read the first 128 bytes of ... the file ... you length and load address (in this case, length = 2380h, load address= ... the first 128 bytes of a file, ignoring any header). ...
    John Elliott John Elliott May 2009 Sinclair Miscellaneous
  • WAV to TAPI'm having huge troubles trying to convert a program from a real tape to TAP virtual tape. I have tried several utilities and nothing works. I have p…

    ... goes through all the motions of saving, and does the whole stripey ... way your going to get code out of that snap shot is ... tape file too, perhaps....

    Which code, from which address to which address ... ?... (can you give us the address and length?)...
    kgmcneil kgmcneil October 2009 Emulators
  • How to specify 1st byte to be ran in a tap fileI am writing m/c to a tap file. When I load it in an emulator I have to go through the usual PRINT USR 30000 I always thought TAPs couldnt specify …

    ... /Mac to convert Z80 code into a .tap file to then load ... standard spectrum loader consists of a Header and a Block. The Header ... " block (code 3 I believe), its start address, and length and 10 character file name.
    BloodBaz BloodBaz October 2010 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... is indeed a significant piece of code.

    Not only for ... user-specified address and length.

    The string slicing feature of BASIC using ... load a screen and then manipulate the attribute file.

    I ...
    Digital Prawn Digital Prawn April 2011 Sinclair Basic
  • Transferring to +3 disks again - sorryHope some nice person will lend me a hand... I have a +3 and a divide, blanks disks, speccytape to load from the iPad and everything works great, ho…

    ... length of the data and if it's code the starting address, the length of the code in ... bytes

    just load the same tap file ... onto you're +3 and save to disk ...
    BiNMaN BiNMaN May 2012 Hardware
  • CAT!RAM and PUTRAMLast year sometime I posted a couple of routines to: * catalogue the 128k RAMdisk in BASIC; * move RAMTOP and the stacks from BASIC. CAT!RAM and PUTR…

    ... /> REM start, page code, length of header+file, 0, following, page code
    REM error ... file length - header; 4,5 saved from address
    REM 6,7 program length ... );TAB 27;f(n,8) AND f(n,8)=3 THEN ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
<1234567…34>

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