World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.020s
<1…18192021222324…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... your idea to represent the CODE of each letter in the ... represent already matched pairs with zero. This meant that "m=0 ...
    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> 1) Replace this:

    [CODE]
    POKE (c(a)
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... this

    [CODE]
    LET b=53:
    INPUT a:
    [/CODE]

    2. Then ... br /> with this

    [CODE]
    POKE (t0)*p,20 ... initialization loop:

    [CODE]
    LET m=.5-t ... above will generate EXACTLY zero, so m=.5 and ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :
    INPUT a:
    [/CODE]

    2. Then ... br /> with this

    [CODE]
    POKE (t0)*p,20 ... loop:

    [CODE]
    LET m=.5-t ... above will generate EXACTLY zero, so m=.5 and ... =INT (1-t*RND):
    [/CODE]
    [/QUOTE]

    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... version) Explanation of variables and code, for reference.

    ... /> e
    f if zero, then indicates no valid move ... PAPER 4:
    CLS :
    [/code]
    Set background to green ... .

    [code]
    BORDER p:
    [/code]
    Set the ...
    Digital Prawn Digital Prawn September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... -zero value into their counts. The music_isr code ... function:

    [code]
    void pyr_PlayerClose(struct ... zero prevents scroll_isr from doing anything
    }
    [/code ... pixel:

    [code]
    void scroll_isr(void) ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... are represented.

    [code]
    static void *playerEventsFunc[] = ... player event
    }
    [/code]

    When "e_PlayerEvent()" ... 's found to be zero the function returns 0 ... event found
    }
    [/code]

    The "if ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... a negative value instead of zero.

    You can try ... test. Type this:

    [CODE]
    1 PRINT 1/10 ... -.1
    [/CODE]

    This will print zero regardless of the ... it again, you will get zero, because just editing the line ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> a) Eliminate this:

    [CODE]
    LET f=0:
    [/CODE]


    b) Give variable f a non-zero initial ... value, replacing this:

    [CODE]
    LET ... /> LET f=f=0:
    [/CODE]


    d) ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... =23620", but as it saves zero, I haven't bothered at ... 's actually easy:

    [CODE]
    INPUT STR$ b AND ... ;TAB 16*f;a:
    [/CODE]


    [QUOTE=Digital ...
    Einar Saukas Einar Saukas October 2007 Development
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... much difference now.

    [CODE]
    ; aPPack decompressor
    ; ... br /> ret z ;if a zero is encountered here, it's ... call ap_getgamma ;use a gamma code * 256 for offset, another ... ap_getgamma ;and a new gamma code for length
    push ...
    Metalbrain Metalbrain October 2007 Development
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... more optimizations:

    [code]
    ; aPPack decompressor
    ; ... ret z ;if a zero is encountered here, it's ... instead of variables:

    [code]
    ; aPPack decompressor
    ... ret z ;if a zero is encountered here, it's ...
    Metalbrain Metalbrain October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Einar Saukas;220617][CODE]
    ...
    NEXT i:
    LET k=INT(z/9-.2):
    PRINT AT k+k,z+z-18*k-4;PAPER 3;" " AND i
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... , add this:

    [CODE]
    LET t(z)=7 ... /> LET t(z)=p:
    [/CODE]
    [/QUOTE]
    Yes, ... , like this:

    [CODE]
    PRINT '''c(2)+c ... c(3)+c(7),:
    [/CODE]
    [/QUOTE]
    Yes, ... (1) with a non-zero value since this will be ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... even shorter:

    [code]
    POKE (t(w)p ... this

    [CODE]
    (qi)
    [/CODE]

    use this ...

    [CODE]
    (q-i)
    [/CODE][/QUOTE]

    zero and non-zero matter.

    ...
    Digital Prawn Digital Prawn October 2007 Development
  • Bubble Bobble on SpinDoes anybody else find that Bubble Bobble has corrupted sprites (bubbles for example) in 48k or 48k+ mode in Spin? Works fine in any 128k machine mo…

    ...
    FWIW:

    [CODE]
    fuse: error: libspectrum: libspectrum_sna_identify ... :25 SlightEdit.sna
    [/CODE]

    So ...
    [CODE]
    head -c 1 /dev/zero >> SlightEdit ... .sna
    [/CODE]
    < ...
    zub zub October 2007 Games
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... individual pixels:

    [code]
    .test
    ld h ... mask
    xor (hl) ; zero out incoming pixels that
    xor (hl) ; zero out pixels that run into ... viable step
    ret
    [/code]

    I won' ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... . If the total is zero, the function returns 0 ... money doesn't go below zero. Again, this function has ... player events:

    [code]
    static void *roundEventsFunc[] = ... function "e_EventsInit()":

    [code]
    void e_EventsInit(void)
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Fastest Baud Rate On A Loader ?Following on (sort of!) from the thread about the best loading.... Which game(s) had the fastest (highest baud rate) ? I seem to remember a couple …

    ... the average signal level remains zero, each period between the signal ... average signal level to be zero? What would happen otherwise?
    code...
    gasman gasman October 2007 Games
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    Even more optimized

    [code]
    ; aPPack decompressor
    ; ... /> ret z ;if a zero is encountered here, it's ... call ap_getgamma ;use a gamma code * 256 for offset, another ... ap_getgamma ;and a new gamma code for length
    push ...
    Metalbrain Metalbrain November 2007 Development
  • Changing the colour of the loading 'stripes'I was wondering if it were possible to alter the default colours of the standard ROM loading 'stripes' via BASIC, mabye a POKE command of some descri…

    ... INC D This resets the zero flag..[/code]

    11 ... following command:

    [code]
    0567 OR +02 Signal ... (1440 decimal):

    [code]
    05A0 XOR +03 BLUE ...
    BloodBaz BloodBaz November 2007 Sinclair Basic
  • How could you hear if loading BASIC or MC?When loading a Spectrum program from tape you could usually hear from the sound if it is a BASIC or is some machine code program *. My question is, w…

    ... , this sequence is always two zero bytes, then the number in ... two bytes, then a zero byte again. I guess it ... " than the machine code, where the frequency of zero bytes is typically ...
    Patrik Rak Patrik Rak November 2007 Development
  • Code execution logging (Spin and EightyOne)I'm currently trying to analyse a piece of code by looking at the path taken through it while executing it. The easiest way for me to do this is to u…

    ... bits with zero time are either data or unexecuted code (or longer ...
    Philip Kendall Philip Kendall November 2007 Emulators
  • Code execution logging (Spin and EightyOne)I'm currently trying to analyse a piece of code by looking at the path taken through it while executing it. The easiest way for me to do this is to u…

    ... bits with zero time are either data or unexecuted code (or longer ...
    icabod icabod November 2007 Emulators
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [code]
    1 POKE 23620*PEEK ... "Subroutine",i:
    RETURN
    [/code]

    Just worked out ... NEWPPC is still set to zero at the beginning of program ... to reset NEWPPC back to zero for us.
    Digital Prawn Digital Prawn November 2007 Development
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... optimized, 186 bytes:

    [code]
    ; aPPack decompressor
    ; ... /> ret z ;if a zero is encountered here, it's ... optimized, 163 bytes

    [code]
    ; aPPack decompressor
    ; ... /> ret z ;if a zero is encountered here, it's ...
    Metalbrain Metalbrain December 2007 Development
  • Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…

    ... ment number - must be zero.
    LD B,A ... DEFB +FF routine.
    [/CODE]

    Routine LINE ... LD (NSPPC),+00
    [/CODE]

    As another ...
    Paolo Ferraris Paolo Ferraris January 2008 Development
  • Detecting a Kempton joystick...I've been playing with the idea in the games I'm currently developing so that once the Kempston joystick has been selected you can hold FIRE down to …

    ... do vsync). Matthew Smith's code seems far too excessive :P ...
    [code]
    ; caveat - ints enabled and ... ),A ; // 0 == not present, non-zero present
    [/code]Jon.
    Jon Needle Jon Needle January 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... in BASIN personaly.

    [code]
    ; **********************************
    ; this fills ... to see if bc is zero
    or c ;
    ... jr nz,loop ; if not zero then goto loop
    ret ...
    Saboteur Saboteur February 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    [QUOTE=Saboteur;250108]
    jr nz,loop ; if not zero then goto loop
    [/QUOTE]

    Aarrggggh! Pet hate: Comments that just repeat exactly what the code says. Don't do it - it just makes things harder to read.
    AndyC AndyC February 2008 Development
<1…18192021222324…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
code 41.6K 91.2K
zero 5.2K 7.1K

Related Threads

  • Five Zero Zero Zero!!!Yippee! Woo Hoo!!! and so on...<br /> <br /> :D :D :D :D :D<br /> <br /> Necros.
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it<br /> <br /> Note, for 48k spectrum using TASM<br /> <br /…
  • Saving BASIC code as CODE... can't start programHi guys!<br /> <br /> I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon.<br /> <br /> I'm using the…
  • Converting Basic code into machine codeIm just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code?<br /> <br /> I have written the following MC routine that fits into a REM statement in a basic program.<br…
  • Zero 0.7 / Zero 0.6.5 releasedAfter months of grueling work, I?m proud to announce the Vanilla version of Zero, which is a regular Windows version of the emulator. I?ve tried to m…
  • New Game: Code ZeroMy new game is finally out.<br /> Lots of walking about, picking up keys, opening doors and generally saving the World... again...<br /> [url="http…
  • Code Masters' adventures: where are they?Please help to find Dizzy and Seymour sequels. Why their distribution is denied ?
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…

Related Searches

  • lowest memory for code
  • lowest memory position for machine code
  • lowest memory position machine code
  • lowest memory machine code
  • lowest memory code
  • code 16384
  • mastering machine code on your zx spectrum by toni baker
  • mastering machine code on your zx spectrum by toni baker disassembler
  • mastering machine code on your zx spectrum by toni baker pdf
  • identify code 128k pentagon model
  • check code 128k pentagon model
  • load code hide name
  • load code hide name on screen
  • disintegrate code
  • machine code routines
  • zx spectrum games code club
  • random number code
  • ultimate games 3 machine code
  • zero source code
  • zero emulator source code

Copyright © 2024 World of Spectrum