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<1…25262728293031…34>
  • Oscilloscope Speccy ProgramHi all, I remember very well in the old days when my Speccy was my single computer (around 1992) that I have had an oscilloscope software. This uses…

    ... (unless the signal was absolute zero).

    The ... the last (not necessarily zero). The Spectrum mic port ... the mid and treble):
    [code]
    ; --------------------------------------------------------------------------


    ; ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Oscilloscope Speccy ProgramHi all, I remember very well in the old days when my Speccy was my single computer (around 1992) that I have had an oscilloscope software. This uses…

    ... more testing with the original code on WinZ80, which works ... in the little m/code sub-routine, I expected ... happens to reduce it below zero - ie. it wraps around ... through when B is exactly zero. So DE gets incremented ... there is no other code in the sub-routine ...
    Battle Bunny Battle Bunny November 2010 Sinclair Miscellaneous
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... do macho32/macho64.

    [code]
    usage: nasm [-@ response file ... (short name for WIN32)
    [/code]

    So how would ... BSS)
    PRINT_STRING: (outputs a zero terminated string to terminal)
    ASM ASM November 2010 Announcements
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... BSS)
    PRINT_STRING: (outputs a zero terminated string to terminal)

    [code]
    void* GlobalAlloc(unsigned int ... malloc(dwBytes * sizeof(char));
    }[/code]

    None of the ...
    JamesW JamesW November 2010 Announcements
  • Zero 0.4.6 - The WoS SpecialI'm happy to announce the availability of the next version of Zero. I'm calling it the WoS Special not only because today is WoS's b'day but also bec…

    ... be seeing an assembler in Zero?[/QUOTE]

    I haven ... of allowing editing of assembly code from within the debugger, but ...
    Arjun Arjun December 2010 Emulators
  • Zero 0.4.6 - The WoS SpecialI'm happy to announce the availability of the next version of Zero. I'm calling it the WoS Special not only because today is WoS's b'day but also bec…

    ... is .Net 3.5 (for Zero) and the .zip file from ... handy. it's missing from zero. arjun!
    [/quote]

    Zero. Why, apparently some of us ... breaking changes to the current code.

    Let me know ...
    Arjun Arjun December 2010 Emulators
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... , whichever is convenient). Testing for zero in z80 involves wrecking the ... simplified a lot of the code in the z88dk libraries I ... to trap this in user code in some instances, when initially ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Why doesn't my loop work?Can anyone help me understand why my loop doesn't work? Is it to do with how DEC HL affects the flags? [code] ; Read 32k bytes from port 191 as fa…

    ... store it immediately:
    [CODE]
    buf: ; > ... while this bit keeps reading zero (=positive)
    LD ... /> .
    (etc)
    [/CODE]
    (grabs pocket calculator) hmm ... how to modify above code to do that...
    RetroTechie RetroTechie December 2010 Development
  • Why doesn't my loop work?Can anyone help me understand why my loop doesn't work? Is it to do with how DEC HL affects the flags? [code] ; Read 32k bytes from port 191 as fa…

    ... hi (and other bits are zero)
    Then something like this ... in the trigger loop:
    [CODE]ORG #9C00 - 5 ;39931, fixed ... /> DEFB 0
    doit here[/CODE]
    On lowest level the ...
    roko roko December 2010 Development
  • Why doesn't my loop work?Can anyone help me understand why my loop doesn't work? Is it to do with how DEC HL affects the flags? [code] ; Read 32k bytes from port 191 as fa…

    ... hi (and other bits are zero)
    Then something like this ... in the trigger loop:
    [CODE]ORG #9C00 - 5 ;39931, fixed ... /> DEFB 0
    doit here[/CODE]
    On lowest level the ... bits will not necessarily be zero (in fact, they almost certainly ...
    trellis trellis December 2010 Development
  • New game coming soon: PhaetonI have thought that I'll announce it now to build some anticipation ;) I'm almost ready with my new Spectrum game called [B]Phaeton[/B]. It is a g…

    ... what to do ;)

    [CODE]PHAETON

    A game ... then. When it
    reaches zero, you'll lose a life ... Beep
    Music engine: Shiru[/CODE]

    Sorry for double ...
    Ralf Ralf December 2010 Games
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... leaves me about 16K for code, libraries, screens, other data ... to the general. The code could be potentially written ... list should be (a zero terminated array of struct_sp1_updates).

    [code]
    sp1_TileEntry('A', newgraph); // ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • Resident Evil 5I know I'm getting in to the game with nearly 3 years behind... but I just finished RE4 this year, and although it wasn't a "resi game" I was already…

    ... games for the Gamecube (Zero, REmake, 3, and Code Veronica) except for ...
    ewgf ewgf January 2011 Chit chat
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... for a specific color code, but with 'zero' ?mpact on overall screen ...
    RetroTechie RetroTechie January 2011 Hardware
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... br />
    LINKER SCRIPT
    [code]
    MEMORY {
    rom ( ... pointer
    call zerobss ; zero out bss
    call ... /> next: ld (hl),0x00 ; zero -> (hl)
    inc ... /> ret
    [/code]

    MAKEFILE
    [code]
    OBJS = ...
    tstih tstih January 2011 Development
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... to see if it reaches zero no matter what is typed ... presuming you've put the code in its own process) in ...
    Strident Strident January 2011 New game ideas
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... UnrealSpeccy's ini file:
    [code]; palette format:
    ; name=ZZ ... ,ZB - bright levels for zero+normal, normal+bright, zero+bright
    ; for ... color: no quality loss
    [/code]

    I've used ...
    moroz1999 moroz1999 February 2011 Development
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... /DEC IYH in the ROM code.

    [QUOTE=Alcoholics ... br />
    Now about your code
    [QUOTE=Alcoholics Anonymous;511112 ... how come your row-crossing code takes only
    [QUOTE= ... the "likelyhood of tearing" equals ZERO.

    [QUOTE=AndyC; ...
    TVzombie TVzombie February 2011 Sinclair Basic
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... you use the following code:

    [CODE]1000 REM LAST_K
    CODE]

    This works fine ... always returns zero.

    If you run the same code in ... i.e. the repeated key code is always returned.

    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • That minigame at the start of EurekaDoes anyone else think that minigame thing you have to play before you get into Eureka is really annoying? I've had it for years but I haven't played…

    ... them all below :

    [CODE];Stage 1 (pre-historic) = POKE ... given below):

    [CODE]10 CLEAR 23999:POKE 23693 ... you're loading the adventure code (largest block).

    ... current CODE 24000,41536. The first block of bytes are just zero ...
    Jimmy Jimmy February 2011 Games
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... speed to execute the extra code) and down to the fact ... so the PC game's code didn't work to such ... , Jet Force Gemini, Duke Nukem: Zero Hour etc have bad framereates ...
    ewgf ewgf February 2011 Chit chat
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... idea of releasing the source code to Zero too as I'm ...
    Arjun Arjun March 2011 Development
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... your decision to open-source Zero at all, the only other ... that, the vbSpec/vb81 source code was a lot nicer than ...
    ccowley ccowley March 2011 Development
<1…25262728293031…34>

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