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  • Mysterious AdventuresHello folks Tonight Martijn made a few updates to this series. It would seem that most were subsequently released by Channel 8 and then Paxman Promo…

    Hello folks

    Tonight Martijn made a few updates to this series. It would seem that most were subsequently released by Channel 8 and then Paxman Promotions (who kept the original Digital Fantasia inlay art - love those inlays!). Created a few ...
    pigdog pigdog April 2011 Infoseek database
  • Ducksoft/Duckworth Educational ComputingAnother one for you, Martijn may have emailed you about this? I think these 2 publishers (listed separately in infoseek) are one and the same? Lo…

    ... inlay and cassette of "Exploring Adventures on the Spectrum 48K"
    pigdog pigdog April 2011 Infoseek database
  • Designing a game.Hi all Lets say that i have been impressed with the games being created by guys on WOS and want to have a shot at making a game myself,my ageing know…

    ... to BASIC ,writing basic txt adventures and designing sprites about as ...
    jammajup jammajup April 2011 Development
  • Best extras with a speccy text adventure?I'm considering using Graphic Adventure Creator to make a game for the comp.sys.sinclair crap game competition 2011 and might make a few extras to go…

    ... just wondering which speccy text adventures had the best extras with ...
    BigBadMick BigBadMick April 2011 Games
  • Worst thing you've ever done in a speccy text adventureWhat's the worst thing you've ever had to do in a speccy text adventure? Are there any stand-out moments of unnecessary violence/cruelty/destruction …

    What's the worst thing you've ever had to do in a speccy text adventure? Are there any stand-out moments of unnecessary violence/cruelty/destruction in any speccy text adventures that stick in your mind?
    BigBadMick BigBadMick April 2011 Games
  • Adventures in parallelismSo, you want a new multicore system. How about the AppleCrate ][e - composed of no less than 17 Apple IIe boards all working in parallel! [url]http…

    So, you want a new multicore system.

    How about the AppleCrate ][e - composed of no less than 17 Apple IIe boards all working in parallel!

    [url]http://home.comcast.net/~mjmahon/AppleCrateII.html[/url]

    I think now I ...
    Winston Winston May 2011 Chit chat
  • SpecBAS 0.646 now available.Yay! Here's another round of bugfixes and additions to the Program. Not so much of the extract coding features, but more back-to-basics this time: […

    ... so much of the extract coding features, but more back-to ...
    Dunny Dunny May 2011 Sinclair Miscellaneous
  • Painting by Numbers - developer.Does anyone have any information of these guys? I remember paying their offices a visit in Sheffield once (went for an interview), and they looked pr…

    ... Games that they did the coding on the Amiga version, but ...
    tolls tolls May 2011 Games
  • Pixel Color IncorrectHello i am new to the ZX Spectrum and z80 assembly language. I am coding my first game and am having a small problem. I am trying to make the botom r…

    ... z80 assembly language. I am coding my first game and am ...
    ooze48k ooze48k June 2011 Development
  • The Guide To Classic Graphic Adventures (Book)Howdy. I've just taken delivery of Hardcore Gaming 101's book titled as above. Anyone else got this, interested in it, etc? I had to order it from A…

    Howdy.

    I've just taken delivery of Hardcore Gaming 101's book titled as above.
    Anyone else got this, interested in it, etc?
    I had to order it from Amazon US as it's only available in print from there, otherwise it's the Kindle. A ...
    Vertigo Vertigo June 2011 Games
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... things in Basic, I started coding a small program that could ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • The RatsI was reading a magazine review of another game in the WOS archive and came across [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004039"]Th…

    ... encounters (that make for unique adventures and variation in the gameplay ...
    Maroc's Astral Projection Maroc's Astral Projection July 2011 Games
  • Student looks for material stuff to do with 80s gameplayHi everyone, Thanks to everyone for their help in advance by the way! I'll be posting this message or something like it on other retro gaming forums …

    ... with them?

    Bedroom coding:
    If you know of ...
    Hagarack Hagarack July 2011 Sinclair Miscellaneous
  • reportedly bugged adventures - more info neededHow was [post=540096]this list[/post] derived? Some of the games have published solutions which can be tested, but most of them have no playing tips …

    How was [post=540096]this list[/post] derived? Some of the games have published solutions which can be tested, but most of them have no playing tips available, particularly with regard to bugs. I've divided the list into four sections, giving the degree of ...
    Battle Bunny Battle Bunny July 2011 Games
  • Desktop Spectrum Arcade MachineI have started a project to build a mini arcade machine dedicated to spectrum The plan is to build a small arcade cabinet no bigger than 15" high an…

    ... core duo due to loose coding'

    Simples....

    UPTG UPTG July 2011 Emulators
  • New games no one's mentioned yet...Just discovered a few new games in the "What's new?" section that haven't been announced on the forums yet... 1. [url="http://www.worldofspectrum.or…

    ... a little bit of [i]Adventures Of Lolo[/i] on the ...
    deadpan666 deadpan666 July 2011 Brand new software
  • An easy way to run Deus Ex, Unreal Tournament, etc, on modern systems[B]Deus Ex[/B] and [B]Unreal Tournament[/B], and other PC games built upon the first Unreal Engine, are fairly troublesome to get working with modern…

    ... handy).

    [url]http://coding.hanfling.de/launch/[/url]
    ewgf ewgf July 2011 Chit chat
  • The Prophecy + The Gladiator (Pegasus)The two adventures on this compilation were written with Incentive's Graphic Adventure Creator. To be more accurate, it includes GAC code but the pro…

    The two adventures on this compilation were written with Incentive's Graphic Adventure Creator. To be more accurate, it includes GAC code but the program doesn't seem to be in GAC format, as GACPAC won't load it.
    Battle Bunny Battle Bunny July 2011 Infoseek database
  • ANN: Tipshop updated Saturday, 30 July 2011Saturday 30 July 2011 I've been on holiday and other assorted Real-Life antics, so enjoy this ever-so-slightly tardy June (erm, July, Shirley?! Ed) u…

    ... 's also been busy playing adventures, and has sent in a ...
    hackersanon hackersanon July 2011 Announcements
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... bit of a rest from coding but will try to solve ... everyone who helped here, from coding help to udgs. I hope ...
    R-Tape R-Tape July 2011 Brand new software
  • A couple of Quill AdventuresI have two Quill adventure games that I made in the mid/late 90s and wondered if there would be an audience for them and, if so, where they should be…

    I have two Quill adventure games that I made in the mid/late 90s and wondered if there would be an audience for them and, if so, where they should be uploaded or put or whatever.

    The first is a slightly strange thing called The Cottage. I was ...
    RubberDuck RubberDuck August 2011 Brand new software
  • Looking for adventure authorsI am the co-admin of a website called CASA (Classic Adventures Solution Archive). As the name - hopefully! - implies, the site deals with adventure g…

    ... a website called CASA (Classic Adventures Solution Archive). As the name ...
    Gunness Gunness August 2011 Games
  • Long game is longHowdy, A quick, simple question for you Specchums. In your opinion, which Speccy games are the ones that take the longest to complete, start to fin…

    ... from Elite, obviously. Any platform adventures or perhaps some puzzlers that ...
    Vertigo Vertigo August 2011 Games
  • Best way to read a key row?Hi All, I must confess that reading the keyboard is the bit I understand least about when coding, I've found some things that work for what I want t…

    ... I understand least about when coding, I've found some things ...
    R-Tape R-Tape August 2011 Development
  • C# questionAny C# coders here? Maybe people experienced in Java and other modern languages could also help me? I could use some advice. It is about modern PC c…

    ... . It is about modern PC coding but I'll use my ...
    Ralf Ralf August 2011 Development
  • there are 10,000+ games in the archiveabout 1 month ago I realised it broke the 10K barrier (and that's not even including text adventures)... obviously some have "never released" and som…

    ... 's not even including text adventures)... obviously some have "never released ...
    def chris def chris August 2011 Games
  • Gamecube megathreadi did a search and nowt come up, no surprise there :P i bought a gamecube today so thought id advertise the fact lol International superstar soccer …

    ...
    SSX 3
    Starfox adventures
    Star wars: rogue leader ...
    mel the bell mel the bell August 2011 Chit chat
  • Take a game - add a letterBecause all good threads deserve a sequel. Same as before but adding a letter so: Beach Head becomes Bleach Head, the adventures of a blond haired b…

    Because all good threads deserve a sequel. Same as before but adding a letter so:

    Beach Head becomes Bleach Head, the adventures of a blond haired boy
    Rebelstar without a cause Rebelstar without a cause August 2011 Games
  • Various software & hardware for sale.After having a sort out in the loft I've discovered a few things to get rid of: [SIZE="1"]SINGLE CASSETTE SIZE CASES. (all with inlays and instructi…

    ... /> word processor - quicksilva
    the adventures of st. bernard - mastertronic
    Neil L Neil L August 2011 Sales
  • Guitar Hero?[QUOTE=joefish;553511][QUOTE=SteveSmith;553509][url]http://nevanda.deviantart.com/art/Guitar-Hero-ZX-Spectrum-151831839[/url][/QUOTE] Attribute clas…

    ... ), etc.

    Technically the coding shouldn't be too hard ...
    Einar Saukas Einar Saukas August 2011 New game ideas
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