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<1234567…34>
  • Sinclair Research gamesGames released by Sinclair Research itself were coded with a G for Games prefix and an S for Spectrum suffix (to distinguish Spectrum games from ZX81…

    ... this point this system of coding was apparently abandoned and the ...
    woodcock88 woodcock88 March 2004 Games
  • ONELINER TEXTADVENTUREI had the idea to try to code a small textadventure in just one line of BASIC-code. Here is the result. Although short to play, have fun with it. [c…

    ... /> [code]
    10 LET c$=CHR$ 13: DIM r$(10,4 ...
    Dr BEEP Dr BEEP March 2004 Games
  • Announce: Jump! for the ZXSpectrum 48kFor the last week and a bit I've been spending idle periods at work coding my latest entry for the crap computer game challenge, you can view the cra…

    ... spending idle periods at work coding my latest entry for the ...
    AndyHerbert AndyHerbert May 2004 Games
  • New utterly crap game!Inspired by Andy Herbert's crappy game I decided that I should try and produce a similar if not better (or worse depending on how you look at it) eff…

    ... look at it) effort at coding a game. Besides it was ... listen to it. :) ), and crap coding with lot of Go to ...
    Arjun Arjun May 2004 Games
  • The Pre 85 threadMost of our memories are of games that were from 85 and onwards when the programmers had got to grasps with the Speccy and were coding more efficient…

    ... with the Speccy and were coding more efficient games. But my ...
    GeeKay GeeKay June 2004 Games
  • Finding my way home!Ohboy! Just signed up to this forum and boy am I going to hang around here from now on! I just need to tell you about my own background as a Speccy …

    ... with Spectrum 48K, playing games, coding my own games, and taking ... high school and went into coding on the Sam Coup? instead ...
    ekoman ekoman July 2004 Sinclair Miscellaneous
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... I would need is not coding, but rather advice on HOW ... to think when coding this!

    [ This Message ...
    ekoman ekoman July 2004 Development
  • Decimals, bcd etc in z80...Working bloody full-time on my Ragnar Revival game right now - just finished the basic sprite engine and before I go on coding the actual 3d engine (…

    ... and before I go on coding the actual 3d engine (moving ... on how to think before coding!

    So in short ...
    ekoman ekoman July 2004 Development
  • Survey: buying new games?Hi all, I'm steadily progressing with my Ragnar Revival isometric game for the Spectrum 48k and if I keep working as hard as I do now, it'll probabl…

    ... on this project - all the coding is done while living on ...
    ekoman ekoman July 2004 Games
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... . He would tell me about coding and stuff and I would ... versions will contain Editors for coding, memory, sounds, actions, scripts, etc ... . combined with an editor for coding all in one "Suite" that ...
    Sadako Sadako July 2004 Development
  • RemakesIm interested in getting into making remakes as a hobby although I have very little knowledge of programming at all. My question is which languages …

    ... fairly difficult, not from a coding point of view, rather memory ...
    Telford Telford July 2004 Development
  • Wanted: Machine Code Sprites and Graphics BookWould anyone be willing to either sell or swap this book. Its full title is Machine Code Sprites and Graphics for the ZX Spectrum : A complete guide…

    ... : A complete guide to sprite coding

    By John Durst ...
    dmsmith dmsmith August 2004 Wanted
  • RETRO GAMER ISSUE 7 now available to pre-order!Retro Gamer issue 7 will be available to buy from August 31st, and copies can now be pre-ordered from [url="http://www.retrogamer.net"]http://www.ret…

    ... to those who lacked decent coding skills. The programs in the ...
    RandySparks RandySparks August 2004 Announcements
  • My geeky timeline...1982 - Dad bought me a ZX81, started getting interested in computers. couldn't do much with 1k though :) 1983 - Dad bought me a ZX spectrum. Really …

    ... demos to show off my coding talents compared the European coders ...
    Parky Parky August 2004 Sinclair Miscellaneous
  • Where do you start!I am fairly new to spectrums, and have only been programming for a couple of years starting on bbc basic. where do you start programming a game. Is a…

    ... =0
    20 if inkey$ = chr$(59) then let x=x ...
    guesser guesser September 2004 Development
  • Open vs Closed Source Emulators.[quote] On 2004-09-02 01:51, cyborg wrote: [quote]Additionally, an emulator author may not have access to a recent Microsoft compiler and/or the appr…

    ... get practice at "distributed team" coding.

    Closed source can ...
    Jmk Jmk September 2004 Emulators
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... general rules about designing and coding platformers (eg JSW)? I have ...
    Scoops Scoops October 2004 Development
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... the usual address - and happy coding to you all.

    Dunny Dunny November 2004 Emulators
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... /> DEF FN B(b$)=VAL(CHR$ 196+b$)
    [/code]< ... DEF FN C$(n)=CHR$ INT (n/256)+CHR$ (n-INT (n ... br /> DEF FN H$(n)=CHR$ (INT (n/4096)+7*( ... (n/4096)>9)+48)+CHR$ (INT (FN V(n ... ,4096)/256)>9)+48)+CHR$ (INT (FN V(FN ... br /> DEF FN L$(l$)=CHR$ (CODE l$)+(32 AND ...
    chev chev November 2004 Sinclair Basic
  • Does Anyone have any advice for me?Hey, I've just recently bought a Sinclair ZX Spectrum + (I've been looking for one for a good year or so) and I plan to be learning to program with …

    ... some advice for me when coding, so far all I have ...
    Trinity Trinity December 2004 Sinclair Miscellaneous
  • DelphiSpec problemMaybe someone knows that problem with the emulator DelphiSpec? After some seconds of emulation it begins to produce strange noise (similar to helicop…

    ... with? DelphiSpec has quite strange coding style also...
    rg_software rg_software January 2005 Emulators
  • Project Future remake in progressActually I was too fast for my own good and posted the following bit in the "Them!" thread because I read "Project Future" in the title. D'oh! But h…

    ... have, and that affects the coding.

    ...but suddenly it ...
    Sokurah Sokurah January 2005 Games
  • Sinclair branded softwareI am very interested in the Sinclair branded range of software and plan on creating a website on this at some point in the future. First I need to d…

    ... a while alongside the old coding system; I can only assume ...
    woodcock88 woodcock88 February 2005 Sinclair Miscellaneous
  • TZX Loop 0The original Road Blasters TZX has a decryption tone loop with a counter of zero. I'm coding TZX handling in my emulator and I'm wondering the best w…

    ... counter of zero. I'm coding TZX handling in my emulator ...
    Unique Unique March 2005 Emulators
<1234567…34>

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  • How Do You Categorize Your Speccy Software and Games?
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  • I am currently watching.....
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