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  • BASin and LinuxHello funsters. Has anybody here tried running BASin under Wine on Linux? I'm going to try but want to know if my luscious locks are going to get pu…

    ... I can get back to coding in Basic again. But I ...
    Stevatron Stevatron March 2005 Emulators
  • LCD ( bmp2scr's author):Someone heard/met/mailed by LCD after September 2004?Hi everybody, I (and a my friends more then me) used to mail (1 mail every 2 or 3 months) to LCD (always kindly replied) about spectrum graphic r…

    ... ) about spectrum graphic related stuff , coding and
    things like that ...
    paolo z paolo z May 2005 Sinclair Miscellaneous
  • Weird loaders; 1) Why? 2) How? (Curiosity question)Hello again. Sorry to be asking/posting so much today, but I've just arrived here and am plumbing the depths of nearly 22 years of making cups of te…

    ... some sort of special machine coding that meant the Speccy displayed ...
    Vertigo Vertigo May 2005 Sinclair Basic
  • Lerm MicroMate - SDPHi All, I'm having a go at preserving a microdrive version of Lerm MicroMate. I?ve got a few problems, though, as the software has been unbelievably…

    ... formatted with a header of CHR$ 16,17,21,84,82 ...
    jp jp June 2005 MIA/STP/SDP
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... you left off in your coding
    Automatic line numbering - just ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... you left off in your coding
    Automatic line numbering - just ...
    Dunny Dunny June 2005 Sinclair Basic
  • ArmalyteI am sure a lot of folks here remember Armalyte, the fabulous C64 shoot-em-up that almost came out on the speccy. I think there was a demo on some of…

    ... Wildsmith is credited with the coding for it.

    Well ...
    dmsmith dmsmith July 2005 Games
  • Looking for people to help with light codingNo, I don't have any lights in my house which run on Z80 ;). I am, as some of you probably know, an avid hacker of the JSW, though I use John Elliott…

    No, I don't have any lights in my house which run on Z80 ;). I am, as some of you probably know, an avid hacker of the JSW, though I use John Elliott's excellent JSWED and some rudimentary hex editing sometimes to create special effects.

    Since ...
    Arcane Design Arcane Design July 2005 Development
  • TRDOS ReCracks Batch 3Hi All ! The third batch of the TRD Hacks converted to .TAP (and .Z80 in some cases) format is here. This time mostly games with starting letters B-…

    ... add more Collections but bad coding (too much reliance on TRDOS ...
    Tom-Cat Tom-Cat August 2005 Games
  • Shadowfire - Game OverGame over for Shadowfire - please remember to [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Shadowfire$&pub=^Beyond+Software$"]http://www…

    ... a selection based on the coding of my favourite coder - David ...
    zeropolis79 zeropolis79 August 2005 Games
  • Which of these is acceptable FPS for shoot-em-upHi, I want to get peoples opinion as to an acceptable frame update speed for my shoot-em-up game that is in development. At the minute I could do it…

    ... fps would require some tight coding and means smaller screen size ...
    dmsmith dmsmith August 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... . I'm new to spectrum coding and have a few questions ...
    claz claz September 2005 Development
  • New Free Spectrum Game I've had a bit of a marathon coding session today and knocked up a little minigame. It won't set the world on fire but if anyone's interested it's …

    ... a bit of a marathon coding session today and knocked up ...
    jonathan jonathan September 2005 Announcements
  • New CEZ GS game: COLUMNSFinally we've finished it!! After a long time coding, making graphics, musics and testing (as you could view in the forum if you know spanish -sorry-…

    ... it!! After a long time coding, making graphics, musics and testing ...
    utopian utopian October 2005 Games
  • XLR-8 Mastering utils: quick heads-upFirstly, only do this using an emulated 48K rubberkey at this stage because that's all it was ever tested on. "LOADER MAKER" - "First decrypter" - p…

    ... you want to do fancy CHR$ 22 Alky-style filenames you ...
    JonNorth JonNorth December 2005 Development
  • TommyGun updateHello Everybody! Well its been awhile since I've last updated it, but its now happened. I have uploaded a new copy of TommyGun (v0.8 ) onto WoS. So…

    ... buy one. Thus I started coding again.

    I hope ...
    Kiwi Kiwi December 2005 Development
  • ZX Shed issue 2Wow - what a cover! Every WoSers dream for xmas! I particularly like the coding articles & reviews. I can't believe its over 70 (SEVENTY!!) pages …

    Wow - what a cover! Every WoSers dream for xmas!

    I particularly like the coding articles & reviews. I can't believe its over 70 (SEVENTY!!) pages of quality material..

    It's just a pity it's not available yet.
    Lee Fogarty Lee Fogarty December 2005 ZX Shed
  • What new game to write...Now that Dominetris is out I'm wondering what to set about coding-up next... ...So I'm asking what kind of new games are people wanting to play? A …

    ... wondering what to set about coding-up next...

    ...So ...
    bobs bobs January 2006 Games
  • New TR-DOS GamesI'm really impressed with the quality of "Fire n Ice" - a clear example of what can be achieved on the [modified] hardware. Can anyone recommend any …

    ... good 90s or 00s standard coding can still produce great stuff ...
    Gwyn Gwyn January 2006 Games
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... a lot of sprites, and coding them all as binary is ...
    bobs bobs January 2006 Development
  • Beginner InfoI have trying to find some hardware information for use with assembly coding but havn't had much luck. For instance. How do I redirect the vertical …

    ... information for use with assembly coding but havn't had much ...
    addictive1 addictive1 February 2006 Development
  • Phantomas Infinity ReleasedAt last, we're proud to present Phantomas Saga: Infinity. You can download them free from CEZ Games Studio page. We hope you'll enjoy so much as we…

    ... so much as we did coding them.

    P.S ...
    CoptronSound CoptronSound March 2006 Games
  • Resource LibraryChaps, I am re-writing the Sinclair-Heaven scripts & adding some new sections. One section I would like to add is a resource library. I'm after id…

    ... won't get around to coding this for a couple of ...
    Lee Fogarty Lee Fogarty March 2006 Development
  • Steven DunnRoberto Valverde from the news group es.comp.sistemas.sinclair found the webpage of this programmer: [url="http://www.worldofspectrum.org/infoseekpub…

    ... he's still doing fine coding games, and it doesn't ...
    Metalbrain Metalbrain March 2006 Sinclair Miscellaneous
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ... so far is
    Kiwi - coding, design, and some programmer art ...
    Mr. Millside (RetroCoder) - coding - menus, high score table other ...
    Kiwi Kiwi May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... so far is,
    Kiwi - coding, some sort of team leading ...
    Kiwi Kiwi May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... nowhere near done (the actual coding for the CPC hasn't ...
    Wolverine Wolverine May 2006 Development
<1234567…34>

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