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<1234567…34>
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... ; Meanwhile, pecularities of 8-bit coding dictate falling back to all ... this is basically high-level coding without the high-level component ... some terrible short notations and tricks that made code unreadable. And ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • ZXBaremulator v1.2Hi!, I've released ZXBaremulator v1.2. The new release add a few features and removes a limit. :) The new version can be downloaded from projec…

    ... the (C)1982... It means coding something that does not affect ... . Emulators use lots of fake tricks so who cares to have ...
    hikoki hikoki August 2017 Emulators
  • im looking for short demoscene type graphics demos that have source code in .asm formator have the assembly listing. smaller the better

    ... the code, the more dirty tricks you have to pull off ... an introduction to ZX demo coding:
    https://www.youtube.com ...
    evilpaul evilpaul August 2019 Development
  • What was your favourite Speccy magazine?What was your favourite Speecy magazine back in the day? When i got my +2 back in 1987 i didn't really but a magazine but in late 1988 my mum came h…

    Simon Owen's Tech Tips in Crash was great for learning about all sorts of tricks, coding etc.
    FrankT FrankT December 2020 Chit chat
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... sadly a lot of those tricks rely on being able to ... , that's beer o'clock coding for you!

    Writing ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Mr.MicroId love some information of Manchester coding house, Mr. Micro Im sure they had a shop open in Swinton near me, in the early eighties and would like …

    Id love some information of Manchester coding house, Mr. Micro
    Im sure they had a shop open in Swinton near me, in the early eighties and would like to know more, any help?


    Lee
    PeeknPoke PeeknPoke January 2002 Games
  • INPUT ArchiveHowdy folks. I'd really appreciate some help in this. I'm planning on creating an online archive of the old coding mag INPUT (having recently acquir…

    ... online archive of the old coding mag INPUT (having recently acquired ...
    Fuzzbucket Fuzzbucket October 2001 Games
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding. I think that there might be more of these routines out there (where-ever-u-r). Isn…

    ... a nice piece of fast coding.

    I think that ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • INPUT ArchiveHowdy folks. I'd really appreciate some help in this. I'm planning on creating an online archive of the old coding mag INPUT (having recently acquir…

    ... online archive of the old coding mag INPUT (having recently acquired ...
    Fuzzbucket Fuzzbucket October 2001 Sinclair Miscellaneous
  • BASIC-code challengeFor the BASIC-coders among us. There is a number that has following aspects. divided by 16 remains 15 divided by 15 remains 14 divided by 14 remain…

    ... after closing-time.
    The coding end next Monday.
    So ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • How To List BASIC?Hi, I want to look at the BASIC coding for a game. Is there a piece of code I can load into a 48k Spectrum which will read in a .TAP file and list i…

    ... to look at the BASIC coding for a game. Is there ...
    kim kim August 2002 Sinclair Miscellaneous
  • Book listingsI used to spend hours typing in programs from books. I had a whole box of them books and typed in hundreds of programs. Some good, some bad and some …

    ... when it came to programming tricks.

    I'm now ...
    Arjun Arjun December 2002 Games
  • SPIN-Lite (Working Title) test availableHi all, I've been having a break from SPIN, pursuing my original goal of a BASIC interpreter. Well, I took SPIN's main core and hacked it around…

    ... alpha - but uses some neat tricks to get a SEBasic-a ...
    Dunny Dunny January 2003 Sinclair Basic
  • A New RPG?I'm trying to make my own RPG for Spectrum but I'm an awful coder so I can't get the Assembly program right :(. Will anyone be interested in translat…

    I'm trying to make my own RPG for Spectrum but I'm an awful coder so I can't get the Assembly program right :(. Will anyone be interested in translating the Blitz Basic coding to Z80 assembler?
    Sephiroth Sephiroth February 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... learned MC on Amiga, so coding a game on Spectrum will ...
    windenNTW windenNTW July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... don't want to continue coding by typing DATA into BASIC ...
    windenNTW windenNTW July 2003 Games
  • Project AY - Contributors NeededNot sure if anyone is aware of my site, hosted here at WoS - Project AY - [url="http://www.worldofspectrum.org/projectay"]www.worldofspectrum.org/pro…

    ... /> The first half obviously requires coding skills. The second not really ... requiring any coding skills, just a bit of ...
    bcass bcass July 2003 Sinclair Miscellaneous
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... other was about all the tricks used to get "extra memory ...
    The Mighty Dopethrone The Mighty Dopethrone July 2003 Games
  • AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…

    ... bit of old Speccy machine coding again, after 20 years of ...
    BuzzinRich BuzzinRich August 2003 Development
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... see some assembler/C interfacing tricks including an example of how ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Development
  • ANARCHY v1.0 remake for PC releasedThanks to everyone's help here with pokes and other info for the original game, the remake is finally out after about 6 or 7 weeks of hard coding. I…

    ... or 7 weeks of hard coding.

    I hope someone ...
    caffeinekid caffeinekid September 2003 Games
  • need help in codingI have an address in HL, which I must save in memory buffer (for example at address buff1) with shift (for example taken from memory address shft1). …

    I have an address in HL, which I must save in memory buffer (for example at address buff1) with shift (for example taken from memory address shft1). What is the fastest and/or easiest way to do it? All registers are free for use.
    schematically I must ...
    moroz1999 moroz1999 September 2003 Games
  • Legality of remakes?Hi All There's much written on this site about the legality of downloading software without distribution rights but very little on the legality of r…

    ... legality of remakes. From a coding point of view they're ...
    zster zster October 2003 Games
  • Yet another TR-DOS questionI have yet another TR-DOS problem. I am using "LD C, command; CALL #3D13" to call the system functions. The problem is that TR-DOS automatically enab…

    ... Yerz has done some demo coding, so maybe I can call ...
    GOC GOC November 2003 Development
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... like disassembly window with colour-coding and hyper-linked
    addresses ... the registers window. Colour
    coding shows which registers have changed ...
    Jon Needle Jon Needle December 2003 Emulators
  • ebook on graphicsi would like to learn coding about sinclair graphics in machine code. is there any scanned ebooks about it on a site?

    i would like to learn coding about sinclair graphics in machine code. is there any scanned ebooks about it on a site?
    qaqolp qaqolp January 2004 Development
  • Sinclair Research gamesGames released by Sinclair Research itself were coded with a G for Games prefix and an S for Spectrum suffix (to distinguish Spectrum games from ZX81…

    ... this point this system of coding was apparently abandoned and the ...
    woodcock88 woodcock88 March 2004 Games
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    ... doesn't
    require special tricks. The format is simple - every ...
    Sadako Sadako March 2004 Emulators
  • Announce: Jump! for the ZXSpectrum 48kFor the last week and a bit I've been spending idle periods at work coding my latest entry for the crap computer game challenge, you can view the cra…

    ... spending idle periods at work coding my latest entry for the ...
    AndyHerbert AndyHerbert May 2004 Games
  • New utterly crap game!Inspired by Andy Herbert's crappy game I decided that I should try and produce a similar if not better (or worse depending on how you look at it) eff…

    ... look at it) effort at coding a game. Besides it was ... listen to it. :) ), and crap coding with lot of Go to ...
    Arjun Arjun May 2004 Games
<1234567…34>

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  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so...<br /> …
  • Calling all coding munkeez...Having spent the last 8 years as a Windows application developer I thought I'd try my hand at a bit of Z80 speccy coding - something I missed out on …
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