World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.002s
<1234567…34>
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... try and suss-out is collision detection.

    Is there ...
    dmsmith dmsmith July 2004 Development
  • udg collision detectionhow do I detect a collision between udgs in basic?

    how do I detect a collision between udgs in basic?
    yoink yoink July 2005 Sinclair Basic
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... have been trying to incorporate collision detection into a sprite routine ... ; jump to NC0 if no collision detected
    EXX
    INC ... ) ; increase if there is a collision
    EXX

    NC0 ...
    dmsmith dmsmith August 2005 Development
  • Worst Collision Detection & Colour Clash in gamesSorry if this as been mentioned before but i did do a search ;) In a recent discussion with a friend we talked about probs with the older games such…

    ... became close or really dodgy collision detection where you would simply ... any games that had poor collision detection.
    jammajup jammajup October 2005 Games
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... well-documented example of using collision detection in spritelib. I've ... just two sprites and a collision check would be ideal. Unfortunately ...
    SnakeOilSteve SnakeOilSteve March 2008 Development
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... /> SPRITELEFT
    IF COLLISION 0
    OTHER
    SPRITERIGHT
    IF COLLISION 0
    OTHER
    SPRITEUP
    IF COLLISION 0
    OTHER
    SPRITEDOWN
    IF COLLISION 0
    OTHER
    matti1234 matti1234 July 2011 Development
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    ... now want to test for collision so that the shapes cannot ... first I decided to use collision detection based to the X ... to do some basic "fast" collision detection and then looking more ... shape data to make the collision detection easier?[/FONT][/SIZE]
    Mr Millside Mr Millside October 2013 Development
  • Collision Course: Costa Panayi's 'secret' game?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001010"]Collision Course[/URL] is the only release by Black Run Software label. Saw the light…

    ... .org/infoseekid.cgi?id=0001010"]Collision Course[/URL] is the only ...
    DeusX DeusX January 2014 Games
  • Collision CourseAuthor of [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001010"]Collision Course[/URL] should be changed to Costa Panayi as per [URL="http:…

    Author of [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001010"]Collision Course[/URL] should be changed to Costa Panayi as per [URL="http://www.worldofspectrum.org/forums/showthread.php?t=46223"]this thread[/URL].
    Einar Saukas Einar Saukas January 2014 Infoseek database
  • worst collision detectionI've been playing pang quite a bit of late, and the collision detection seems awful. You can be nowhere near a bubble and its gets you. Still a gr…

    I've been playing pang quite a bit of late, and the collision detection seems awful.

    You can be nowhere near a bubble and its gets you.

    Still a great game though. :)
    Lost Lost April 2014 Games
  • Pixel level collision detection[SIZE=3][FONT=Calibri]I need to do some pixel level collision detection. Assuming I have a byte of my ?player? sprite in DE and a byte of screen to t…

    ... to do some pixel level collision detection. Assuming I have a ... =Calibri]check z flag for collision[/FONT][/SIZE]
    [FONT=Calibri ...
    Mr Millside Mr Millside November 2014 Development
  • Funniest Speccy related memoryOkay, there maybe won't be that many, but I have a couple that might conjour up some jolly jape memories. 1. Walking home from school with mate one …

    ... "CRASH" in a head-on collision 5 yards away from us ...
    Vampyre Vampyre October 2002 Games
  • New (?) auto-hacking methodFollowing a discussion with BadBeard on another thread, I think it would be appropriate for me to share something with the rest of the world (i.e. th…

    ... of games have a CALLed collision-detection routine - the mutation which ... and find one where the collision detection routine has been knocked ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... editors in the future. eg. collision maps, sound editing, string editing ...
    Kiwi Kiwi February 2004 Development
  • My collection for sale. Full list here!Here's the list of what I am selling. Please contact me at cheggersplayspop*@boltblue.com (remove the *) and make me an offer! TITLE PUBLISHER YEAR …

    ... Software 1988
    Collision Course Americana 1987
    Collision Course Americana 1987 ...
    Steve B Steve B May 2004 Sales
  • Has anyone completed Shinobi?I loved the arcade original and bought the Speccy version. What a disappointment. However, I am now trying to complete it in order to send the endi…

    ... jerkily and die by dodgy collision detection.

    Has anyone ...
    Fil Fil August 2004 Games
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... is the player character's collision detection done (how do you ...
    Scoops Scoops October 2004 Development
  • New side scrolling shoot-em-up updateHi, I guess I'll need to come up with a name for this game fairly soon! But in the meantime heres another Demo to let you see how its progressing. …

    ... additions:

    1. Added collision detection for main sprite, although ... can now fire, however bullet collision detection has not been implemented ...
    dmsmith dmsmith August 2005 Development
  • Shoot-em-up Demo 4 availableHi, Work continues on my Shoot-em-up game which will now be known as Retro Fighter (working title). Since the last demo, I have added collision det…

    ... last demo, I have added collision detection for the player's ...
    dmsmith dmsmith September 2005 Development
  • Manic Miner/Jet Set Willy: Andrew Broad's websiteI have just uploaded a major update to my MM/JSW web-pages, including the first update to my List of MM/JSW Games for eight months, so now seems as g…

    ... /> * Manic Miner Room-Format
    * Collision-Detection and the JSW Guardian ...
    andrewbroad andrewbroad October 2005 Games
  • ANN - ZXSoftware UpdateHi folks, A few titles have been updated and added. Enjoy, ADJB 3D Snooker Zeppelin Games 4 Game Pack - No 2 Atlantis 4 Most Cute Alternative So…

    ... /> Classic Trainer GTi Software
    Collision Course Americana
    Color Draw ...
    ADJB ADJB November 2005 Announcements
  • Gyroscope vs SpindizzyTwo games that play similar, both based on the Marble Madness theme. Gyroscope has more great graphics, with neat use of BRIGHT on the playing area a…

    ... of looks, but has better collision detection. It is also more ...
    Spector Spector December 2005 Games
  • Updated! Download My New Maze Game - WIP DemoTo download a demo of my new game (Bipboi), please click here... [url="http://www.peargames.co.uk/downloads/bipboi1.tap"]http://www.peargames.co.uk/…

    ... />
    So far, collect and collision are in, and the game ... resets on collision with enemy.

    Enjoy ...
    robpearmain robpearmain December 2005 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... -- the rectangles stuff is for collision detection among sprites and is ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... at once - not to mention collision detection routines and all such ...
    48K 48K May 2006 Development
  • *WoS database feature request*Greetings, This message is primarily addressed to Martijn, but I've thought of making it public, so that other members may have input on the subject…

    Greetings,

    This message is primarily addressed to Martijn, but I've thought of making it public, so that other members may have input on the subject.

    Basically, I have a small feature request. If implemented and successful, this ...
    GOC GOC August 2006 Sinclair Miscellaneous
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... enemies bouncing around - but no collision detection. And I haven't ...
    48K 48K February 2007 Development
  • Good review, bad gameSomeone mentioned Jailbreak earlier on in the week. I bought that on the strength of a Sinclair User review. The review gave it 5 stars but the colli…

    ... it 5 stars but the collision detection was dodgy and I ...
    DonkeyPong DonkeyPong February 2007 Games
  • Marble Madness Clones?I finally got to grips with Gyroscope tonight and managed to 'complete' it with a couple of judicious snapshots along the way to save both progress a…

    ... return to start boredom. The collision detection was terrible but I ...
    Jumping Stack Jumping Stack April 2007 Games
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... for movement enermy display and collision detect.

    What happens ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
<1234567…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
collision 1.3K 1.8K

Related Threads

  • Collision DetectionHi everyone,<br /> This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into prog…
  • udg collision detectionhow do I detect a collision between udgs in basic?
  • Best method for sprite collision detectionHi,<br /> <br /> I have been trying to incorporate collision detection into a sprite routine I writing.<br /> The following is what I have come up w…
  • Worst Collision Detection & Colour Clash in gamesSorry if this as been mentioned before but i did do a search ;)<br /> <br /> In a recent discussion with a friend we talked about probs with the olde…
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…
  • Collision Detection in SP1Hi,<br /> <br /> Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy.<b…
  • Collision Course by AmericanaDoes anyone know who wrote this game? There's no credits on the inlay and the only in-game credit is "Black Run Software".<br /> <br /> To me it as t…
  • Mystery object in near collision course to EarthHas anyone seen anything on this ? It was reported on MSNBC NEWS and website yesterday and due for a between the Earth and Moon transit sometime TODA…
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

Related Searches

  • sp1 collision
  • jump collision
  • collision course
  • jump collision new game
  • collision
  • divmmc microdrive collision
  • seud collision
  • seud background collision
  • collision attr
  • collision math
  • basic collision attribute
  • attr collision
  • cursor position collision
  • collision screen
  • collision screen attr
  • collision walls basic
  • collision basic
  • collision basic screen
  • attr collision below
  • screen collision

Copyright © 2024 World of Spectrum