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<1…25262728293031…34>
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ... a particular colour, for your collision.

    and for checking ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ...
    120 GOSUB 300: REM collision detection
    130 GOSUB 400 ...
    Rebelstar without a cause Rebelstar without a cause January 2012 Sinclair Basic
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ...
    120 GOSUB 300: REM collision detection
    130 GOSUB 400 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Games Club WC 30/1/12after last weeks highly succesful albeit painfull games club. we now enter week 2. for those who missed the last one, please pick one of the games…

    [QUOTE=Morkin;598264]So in the end I've voted for [B]Kai Temple[/B], as mile has vouched for its quality.[/QUOTE]

    The collision detection in [I]Kai Temple[/I] truly is something to behold... ;)
    GreenCard GreenCard January 2012 Games
  • New Game! Maritrini, Freelance Monster SlayerAfter experiencing the sweet taste of success, Maritrini woke up one fine day in a mess of bed sheets and with the biggest hangover she could remembe…

    This game is amazing, good work!!!

    I just noticed one small bug. In stage 2 levels (where the wall collision is somewhat unusual), you can shoot though the wall vertically as long as the player's sprite is unaligned with the wall's sprite.
    Einar Saukas Einar Saukas January 2012 Brand new software
  • Which kempston joystick schematic is the best?I'm looking for the best Kempston Joystick interface schematic. It has to be as cheap as possible. But it must be as compatible as possible. I've c…

    ... all ports will mixed = data collision
    1 PRINT IN 49152 ...
    velesoft velesoft February 2012 Hardware
  • Which kempston joystick schematic is the best?I'm looking for the best Kempston Joystick interface schematic. It has to be as cheap as possible. But it must be as compatible as possible. I've c…

    ... -MOUSE interface). Full adressation = no collision with other interfaces.

    collision with other devices). Some computers ...
    velesoft velesoft February 2012 Hardware
  • Just a thought (something I wish modern games would do)The great site cracked.com (a brilliant way to waste time is to start on one of their pages, and the next thing you know you've spent three hours rea…

    ... -walls was broken, and the collision detection was broken. I've ...
    GreenCard GreenCard February 2012 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... fixed and some of the collision detection is a bit off ...
    Bermondsey Bob Bermondsey Bob February 2012 Chit chat
  • SIF interface for freeHi all, because I would like to support my HW I make this offer: [B]ACTION: SIF interface for free when you write useful application and give it to…

    ... internal Kempston which is in collision with SIF.
    Problem is ...
    willcz willcz February 2012 Development
  • Meteorite over UK ![youtube]Np8U68KiDoQ[/youtube] Just mentioned this in the "Currently Watching" thread, but thought I'd give it it's own thread anyway..... [img]htt…

    ... travels on orbit prior to collision ? in 2023 by 1.83 ... try to avert the potential collision. According to the Daily Mail ...
    deadpan666 deadpan666 March 2012 Chit chat
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... for detecting other sprites, for collision detection.
    - AY music via ...
    kgmcneil kgmcneil March 2012 New game ideas
  • Exilei\'m sure this has been brought up before but couldn't find a thread in 'New Game Ideas'. Why did the Spectrum never get a port of the BBC game Exile…

    ... nice and fast, but the collision detection is pretty...loose.
    Sokurah Sokurah March 2012 New game ideas
  • Exilei\'m sure this has been brought up before but couldn't find a thread in 'New Game Ideas'. Why did the Spectrum never get a port of the BBC game Exile…

    ... nice and fast, but the collision detection is pretty...loose.[/QUOTE ...
    judasEZT judasEZT March 2012 New game ideas
  • The impossible made possibleSome years ago Miguel Angel Rodriguez Jodar and I developed the PC Keyboard Interface (still available at SellMyRetro.com). The interface however wa…

    ... that deliberately causes a bus collision and relies on the fact ...
    guesser guesser March 2012 Hardware
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... up your rainbows once. The collision detection's off so baddies ...
    Rebelstar without a cause Rebelstar without a cause March 2012 Chit chat
  • 30 years ago today, launch of the Sinclair ZX Spectrum!Friday, April 23th 1982 - At a press conference at the Churchill Hotel, Clive Sinclair revealed to the world his new personal computer, the ZX Spectr…

    ... short game, and does have collision detection issues (yes I am ...
    pottyboy pottyboy April 2012 Sinclair Miscellaneous
  • Matching calls and returnsHi all, A pretty fundamental question here that I probably should have sorted by now. I've noticed how much the stack has built out in my current g…

    ... /> routine check for player collision
    jp collision, start
    ret[/CODE ...
    R-Tape R-Tape April 2012 Development
  • Best player movementWhat games had the best main character movement and control? I'm thinking here of games where the programmer designed in something more advanced than…

    ... - the pixel perfect animation and collision detection allowed you to make ...
    Retrobrothers Retrobrothers April 2012 Games
  • Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…

    ... . It could "move" and the collision detection worked nicely, but it ...
    zxbruno zxbruno May 2012 Development
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... ... I'll fix the respawning, collision and jump height later,
    TechnicianSi TechnicianSi May 2012 New game ideas
  • What annoys you about SpecBAS?Ok, here's another direction for me to go in - I'm almost done with SpecBAS, there's very little left to add. So... What don't you like about it? Wh…

    ... 'm waiting for the sprite collision and sprite movement editor/thingy ...
    ASH-II ASH-II May 2012 Sinclair Miscellaneous
  • New Game! Phantomas in the museumToday May 18th, 2012 we celebrate the [b]International Museum Day 2012[/b] ([url=http://icom.museum/press-releases/press-release/article/launch-of-in…

    ... WAY less precise, as a collision with an enemy is less ...
    na_th_an na_th_an May 2012 Brand new software
  • Games Club WC 21//5/12got 3 classic games that show the true spirit and nature of the british empire and how together we can give any foreign adversery be they german or f…

    ... in front up for a collision. If you don't shoot ...
    chrisgoodhead chrisgoodhead May 2012 Games
  • Basic Challenge NO.7Ok Boys and girls get your thinking caps on. IN BASIC how would you plot an arc of a ball falling to the ground? so it gets lower and lower and mov…

    ... be the same after the collision (bounce) as it was before ... the collision (bounce).

    The canon ...
    weesam weesam July 2012 Sinclair Basic
  • Demo of our new gameHello. You can download the demo of the new game that Mcneil, Radastan and me are developing: Knightmare, a version of the MSX game. This is the li…

    ... the game then they are: collision boxes - they are generally correct ...
    catmeows catmeows July 2012 Development
  • Divide 2k11Hi All, I am thinking about buying a divide 2k11. Does anyone know if there are any compatibility problems with it and: a) 128k toastrack with inter…

    ... devices use external memory = data collision.

    DivIDE ports collide ...
    velesoft velesoft July 2012 Hardware
  • What would you like to see?I am just starting to grasp zx assembler programming for the zx spectrum. What type of game would you like to see me try to make in 4k of code? Keep …

    ... (a) a huge amount of collision checking or (b) some clever ...
    joefish joefish July 2012 Development
  • Messenger interfaceHave anyone photos, schematic, rom images, documentation, or software for Messenger interface ? [url]http://www.worldofspectrum.org/infoseekid.cgi?i…

    ... for GAL16V8 (need test) - no collision between port #77 and #FF6F ...
    velesoft velesoft August 2012 Hardware
  • Messenger interfaceHave anyone photos, schematic, rom images, documentation, or software for Messenger interface ? [url]http://www.worldofspectrum.org/infoseekid.cgi?i…

    ... for GAL16V8 (need test) - no collision between port #77 and #FF6F ...
    mcleod_ideafix mcleod_ideafix August 2012 Hardware
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