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<1…28293031323334>
  • CODE SCREEN$ in MCIs there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in bas…

    ... me. I also use the collision map to redraw parts of ... the cell graphics given the collision code (cell graphics change each ...
    Paradigm Shifter Paradigm Shifter June 2013 Development
  • List of 128 only games and 128 games that were different to the 48k versions.Can anyone think of any 128 games that were different to 48k and i'm not talking about music enhancments but more graphical,or speed or bigger maps e…

    Amaurote springs to my mind. The 128k version got seperate ratings in Crash.

    And I remember the 128k Yie Ar Kung Fu being a bit bugged with the collision detection. The 48k version plays better.
    FrankT FrankT July 2013 Games
  • At the Carboot sale today.Today at the carboot sale I picked up An Acorn Electron -I see these all the time, An Official Branded BBC Micro Datacassete Recorder - I'v…

    ... built in.. it's sprite collision dection removal .. who dares wins ...
    fog fog July 2013 Chit chat
  • At the Carboot sale today.Today at the carboot sale I picked up An Acorn Electron -I see these all the time, An Official Branded BBC Micro Datacassete Recorder - I'v…

    ... built in.. it's sprite collision dection removal .. who dares wins ...
    mel the bell mel the bell July 2013 Chit chat
  • The 'why did I buy that?' threadWhich games did you shell out your hard-earned cash on - despite crap or indifferent reviews? I remember spending ?7.95 on Ocean's [URL="http://www.…

    ... colour clash, next to no collision detection and impossible to know ...
    stupidget stupidget July 2013 Games
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... especially with Rockstars sh*tty collision and buggy in air physics ...
    dm_boozefreek dm_boozefreek July 2013 Chit chat
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... similar number of options for collision with sprites too.

    R-Tape R-Tape July 2013 Brand new software
  • DivMMC EnJOY!Coming up... [IMG]http://benophetinternet.nl/hobby/vanmezelf/DivMMC_enjoy_first_render.jpg[/IMG]

    ... collisions:

    A5=0 = collision with old kempston joystick interface ... ports :-)

    A7=0 = collision with interface UR-4.... it ... used :-)

    A3=0 = collision with ZX LPRINT III ( it ...
    velesoft velesoft August 2013 Hardware
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... lose about 3 lives per collision so this could work so ...
    R-Tape R-Tape August 2013 Brand new software
  • DivIDE black editions availableI have about 6 more DivIDE black editions ready, and will finish more this week. [B]DivIDE 57c BLACK edition including ESXDOS 0.8.5 and 1GB CF card[…

    ... DIVIDE and this can make collision of both devices.

    velesoft velesoft August 2013 Sales
  • DivIDE black editions availableI have about 6 more DivIDE black editions ready, and will finish more this week. [B]DivIDE 57c BLACK edition including ESXDOS 0.8.5 and 1GB CF card[…

    ... DIVIDE and this can make collision of both devices.

    bverstee bverstee August 2013 Sales
  • DivIDE black editions availableI have about 6 more DivIDE black editions ready, and will finish more this week. [B]DivIDE 57c BLACK edition including ESXDOS 0.8.5 and 1GB CF card[…

    ... - this ports are in collision with ula port #FE)< ... - this port is in collision with ula port #FE)< ... - this port is in collision with ula port #FE)< ... Yes, port #E2 is in collision with ULA port #FE, ... connect to DIVIDE PLUS without collision. Only problem with port ...
    velesoft velesoft August 2013 Sales
  • Hardware description - PLUS D interfaceThis new thread will contain onformations of different ZX devices. Some devices contain manuals, schematics or firmware for some chips, but some peop…

    ... ,#FB - this ports are in collision with ula port #FE)
    collision with ula port #FE)
    collision with ula port #FE)
    velesoft velesoft August 2013 Hardware
  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ...
    3029 REM check for collision with boundaries.
    3030 IF ...
    wibble wibble August 2013 Sinclair Basic
  • New hardware for Spectrum from ShaosI have some ideas for new ZX-peripherals and quickly designed a prototyping board for experiments: [URL=http://nedocon.com/store/speccy/][IMG]http:/…

    ... /DRAM. For eliminate this data collision I use 8 resistors on ...
    velesoft velesoft August 2013 Hardware
  • New hardware for Spectrum from ShaosI have some ideas for new ZX-peripherals and quickly designed a prototyping board for experiments: [URL=http://nedocon.com/store/speccy/][IMG]http:/…

    ... /DRAM. For eliminate this data collision I use 8 resistors on ...
    Shaos Shaos August 2013 Hardware
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    ... been having problems with the COLLISION command due to a bug ...
    jonathan jonathan August 2013 Brand new software
  • Problem With POINT StatementHello everyone this is my first ever post, So firstly i'd like to say hello to everyone and secondly thank you to the admins for such a great site, …

    ... there needs to be a collision detection in the moving baddies ...
    nonsenceinbasic nonsenceinbasic September 2013 Sinclair Basic
  • Problem With POINT StatementHello everyone this is my first ever post, So firstly i'd like to say hello to everyone and secondly thank you to the admins for such a great site, …

    ... is the usual method of collision detection in BASIC, either with ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    A rare story of how the programmers managed to get something out of a manager by using sneaky tactics...

    Does anyone understand the bit about R-Type graphics with the 2 collision screens?
    slenkar slenkar September 2013 Games
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    ... -Type graphics with the 2 collision screens?[/QUOTE]
    Yep.
    joefish joefish September 2013 Games
  • Push 'n' ChaseIt is my great pleasure and honor to announce the release of PUSH 'n' CHASE a game made with CGD featuring a wonderful loading and intro screen …

    Aye unfortunatley the order of collision detection does not account for ...
    R-Tape R-Tape September 2013 Brand new software
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... 'll need to change my collision checking as well because I ...
    David Jones David Jones September 2013 Hardware
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... />
    Reversed the sense of collision detection, so that the ACTION ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Sillycon WarDoes anyone knows about Sillycon War? I like isometric 3D arcade adventures and I found this one at WOS: [URL="http://www.worldofspectrum.org/info…

    ... screen attributes are messed and collision detection is turned off.
    TK90XFan TK90XFan October 2013 Games
  • Sillycon WarDoes anyone knows about Sillycon War? I like isometric 3D arcade adventures and I found this one at WOS: [URL="http://www.worldofspectrum.org/info…

    ... screen attributes are messed and collision detection is turned off.
    rich_chandler rich_chandler October 2013 Games
  • Peter Davidson Dr Who EpisodesCan anyone remember (I can only very vaguely) which episodes these were please, working from very poor memory: 1. I remember he was outside the Tard…

    ... leave a ship on a collision course ? Eric or something ?
    DavidB DavidB October 2013 Chit chat
  • games club octoberenjoy this germanic inspired october feast

    A planet on collision course with Earth, an alien ...
    Jumping Stack Jumping Stack October 2013 Games
  • New multi-interface for ZXI have in development new interface for ZX Spectrum. PCB size is similar as K-MOUSE interface and on board is CPLD (programmable logic), up to 1MB st…

    ... only signals IORQ+RD+A5 = collision with fuller).
    velesoft velesoft October 2013 Hardware
  • New multi-interface for ZXI have in development new interface for ZX Spectrum. PCB size is similar as K-MOUSE interface and on board is CPLD (programmable logic), up to 1MB st…

    ... , orig.fuller detect only A7) = collision. But yes, my interface will ...
    velesoft velesoft October 2013 Hardware
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