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<1…28293031323334>
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... map, except that you base collision detection solely around where the ...
    AndyC AndyC January 2014 Development
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... mask. ORing him will do. Collision detection with tiles is character ... half of the sprite for collision detection. As a result I ...
    Morkin Morkin January 2014 Development
  • 1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.

    ... aboard the ship, with a collision detection that is simpy MYSTERIOUS ...
    Jumping Stack Jumping Stack January 2014 Games
  • Isometric GamesAs a longer term project I'm thinking of attempting an isometric game, along the lines of Alien8, but with Magic Knight. No promises though, because …

    ... would be expected for "just" collision detection)? They probably just redraw ...
    Kweepa Kweepa January 2014 Development
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    That invisible hydrant is a shame. Hehehe.
    For me the worst thing is the collision detection, very bad.
    But the game is not bad. It?s a cool game. :D
    Turrican Turrican January 2014 Games
  • 1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.

    ... it is marvellously responsive and collision detection fair and so you ...
    Jumping Stack Jumping Stack January 2014 Games
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... half of the sprite for collision detection. As a result I ...
    Timmy Timmy January 2014 Development
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... up to deal with the collision detection and movement. If you ... if that's how the collision detection is done, but as ...
    Morkin Morkin January 2014 Development
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... Manic Miner remake to separate collision from the attributes (2/3 ... so I had 512 byte collision map).

    EDIT: I ... : Also mapping attribute values to collision was just add some number ... and forth between attribs and collision
    Paradigm Shifter Paradigm Shifter January 2014 Development
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... to avoid having a separate collision map as well as a ...
    Morkin Morkin January 2014 Development
  • Please explain how a Kempston interface circuit works.Can someone help me understand how a Kempston joystick interface works, as I want to design and build my own as an experiment. I understand switches…

    ... . This causes a data bus “collision” as the Z80 CPU tries ...
    1024MAK 1024MAK January 2014 Hardware
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    [QUOTE=Dunny;747074]As I said, if you do get one of those then let me know what you were doing, what you think caused it, and if you can - a small listing that demonstrates the crash. If you can do all that, I can fix the error. If you look at the "bug ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • Collision Course: Costa Panayi's 'secret' game?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001010"]Collision Course[/URL] is the only release by Black Run Software label. Saw the light…

    ... 's games together with this Collision Course.

    Look at ...
    judasEZT judasEZT January 2014 Games
  • Grand Theft Auto V announced!Ok, time for another mega-game thread :smile: [url]http://www.rockstargames.com/[/url] Trailer next week!

    ... in ramming sanchezs, mid air collision its span round and misses ...
    thx1138 thx1138 January 2014 Chit chat
  • Collision Course: Costa Panayi's 'secret' game?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001010"]Collision Course[/URL] is the only release by Black Run Software label. Saw the light…

    ... (albeit simplistic) game. If so, Collision Course resulted from trying to ...
    Einar Saukas Einar Saukas January 2014 Games
  • Code to test if a rectangle is in a rectangle[SIZE=3][FONT=Calibri]I am looking to write some code that will check if a rectangular shape is outside or overlapping a second rectangle. If the sma…

    ... exit
    ; C-collision detected
    ; NC - no collision

    ld ...
    Jerri Jerri January 2014 Development
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... stuff I am using for collision detection, but I can't ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... adjusting t(b) when a collision occurs.)

    I optimized ...
    Kweepa Kweepa January 2014 Development
  • 1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.

    ... you teleported from, some ropey collision detection, and occasionally the moving ...
    dm_boozefreek dm_boozefreek January 2014 Games
  • Collision Course: Costa Panayi's 'secret' game?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001010"]Collision Course[/URL] is the only release by Black Run Software label. Saw the light…

    ... some facts:

    - Indeed Collision Course was written by him ...
    DeusX DeusX January 2014 Games
  • Best Spectrum game from 2013 PollThe time has come. This year to avoid personal attacks towards me :P everybody can select a maximum of 3 games. Every person who votes for more than …

    ... really didn't like the collision detection.

    [B]Spiker ...
    Timmy Timmy January 2014 Games
  • Funny R-Type Review!The Spectrum version of R-Type was an excellent arcade conversion, wouldn't you agree? Check out this brilliant (and funny) review: [url]http://www.…

    ... the Spectrum version was the collision detection with the smooth scrolling ... which also suffered with dodgy collision detection with the backdrops.
    Pobbit Pobbit February 2014 Games
  • New Game:Killer BeesI have ported one of my favourite games for the Phillips G7000 to the ZX Spectrum. Killer Bees, I spent hours playing this as a kid. The original g…

    They are still sprites at full height. Mainly because the beelings need to detect them for collision, so they can change direction.

    I will put it on agd forums when I get a couple of minutes.
    gazj82 gazj82 February 2014 Brand new software
  • Metropolis - The Arcade GameFRITZ LANG&#8217;S METROPOLIS &#8211; The Arcade Game I&#8217;ve been wanting to do this for over 25 years, and thanks to Jonathan Cauldwell&#8217;s…

    ... the jumping and moving and collision... stuff.

    Ideally I ...
    ZX Beccy ZX Beccy February 2014 New game ideas
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... similar to the sort of collision code I write. One tell ... or height) you have a collision.
    jonathan jonathan February 2014 Development
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... />
    [FONT=Courier New] ==============================================================
    ; COLLISION DETECTION ROUTINES
    ; ==============================================================

    dmsmith dmsmith February 2014 Development
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... to get my head round collision detection sometimes. What was confusing ... move on to the next collision check.
    dmsmith dmsmith February 2014 Development
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    Collision Course
    [url]http://maps.speccy.cz/map.php?id=CollisionCourse[/url]
    Pavero Pavero February 2014 Support files
  • Morcar's Selling or trading threadThinning out my collection so i can get more of what i want. If you want anything on here let me know and we can work out something. I am also up f…

    ... (demo), Hyperland +, Ceasefire, Highway Encounter, Collision Course, Revolution, Out For The ...
    morcar morcar February 2014 Sales
  • Using the stack to blit bufferI was using a ldir to blit my back buffer to the screen RAM, and it was working pretty well if not rather slow. After reading about using the stack …

    ... ? I don't have any collision stuff going on yet tho ...
    Atari_Jetman Atari_Jetman February 2014 Development
<1…28293031323334>

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