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Search Again :: Adv Search 1000 results in 0.002s
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  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... , there are a couple of collision detection routines for 16x16 sprites ...
    48K 48K February 2007 Development
  • .SCR formatDoes anybody know the specs of the SCR format and how easy it would be to convert a SCR file into a proper SCREEN$? What I want to do is convert a S…

    ... , then the 768 bytes of ATTR data.

    I suppose ...
    icabod icabod February 2007 Development
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... games in way that atribute collision would be avoided is almost ...
    piters piters February 2007 Emulators
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... mode is the 256x192 32x192 attr mode but it had special ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Emulators
  • Ultimate's greatest speccy gameOk, time to vote for UPTG's best title on the speccy. My vote goes to Knight Lore.

    ... horrible flickery mess with awful collision detection and the good reviews ...
    Matt_B Matt_B February 2007 Games
  • Ultimate's greatest speccy gameOk, time to vote for UPTG's best title on the speccy. My vote goes to Knight Lore.

    ... horrible flickery mess with awful collision detection and the good reviews ...
    Spector Spector February 2007 Games
  • Good review, bad gameSomeone mentioned Jailbreak earlier on in the week. I bought that on the strength of a Sinclair User review. The review gave it 5 stars but the colli…

    ... it 5 stars but the collision detection was dodgy and I ...
    Daren Daren February 2007 Games
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…

    ... -pixel and annoys with unfair collision detection... but it´s definitely ...
    cichlasoma cichlasoma February 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... anything on the inside edges, collision detection is only on the ...
    FrankT FrankT March 2007 Development
  • Driving/Racing from and 'onthetrack' viewIts poll time. Pick the selection of these you like best. None of these take the overhead view. and there are no strategy/manager games in the poll.…

    ... graphics really offputting and the collision detection seemed terrible. Every time ...
    Matt_B Matt_B March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... anything on the inside edges, collision detection is only on the ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... , you`ve managed to get collision detection between lifts as well ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... us how you achieved the collision detection between the lifts? I ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .
    Re-route the ship collision call to check if tile ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... a little look at the collision stuff, hope you don't ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... a little look at the collision stuff, hope you don't ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... bytes 2-5 are for collision detection of each 8x8 character ... , 0,0,1,1 is collision with the bottom half of ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... too.)[/QUOTE]

    Ok, collision on a tile is done ... right. 0 for no collision, 1 for collision of that part of ...
    FrankT FrankT March 2007 Development
  • So how much programming experience do you need to create a Spectrum Game?Hi all i was just mucking about with that old program "Game Designer" and i was wondering how difficult it is to write a new Spectrum game?

    ... Manic Miner clones, with dodgy collision detection? Or am I thinking ...
    dm_boozefreek dm_boozefreek March 2007 Games
  • Zx Spectrum Laptop (again)I've been reading all the old treads about a possible portable speccy. I even found the one about the Speccy Laptop. But it seems there's a lot of ne…

    ... there reading of pixel and attr (at least 1 cycle amortized ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Sinclair Miscellaneous
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    [QUOTE=Mr. Anonymous;175887][url=http://download.yousendit.com/A377C88A6C2139ED]>>>Demo
    FrankT FrankT March 2007 Development
  • CEZ-GS strikes back with new Spectrum stuff...Something new is aproaching...March 10th will be a great day for our Spectrum! as you can read in this news... [url]http://computeremuzone.com/?id=n…

    ... settled now except for the collision detection routines.

    Anyhow ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Games
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... /> By doing 127-ATTR it simply inverts the ATTR. Performing this again ...
    48K 48K March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... are not calling the same attr POKE routine for the two ...
    48K 48K March 2007 Sinclair Basic
  • the best version of bruce lee(which one?!) :)

    Speccy, the collision detection on the C64 seemed a bit wonky to say the least. Never played CPC version, but I have suspicions I wouldn't like it. The Atari one just seemed like a whole bag of wrong to me.
    dm_boozefreek dm_boozefreek March 2007 Games
  • the best version of bruce lee(which one?!) :)

    ... had a problem with the collision detection, seemed fine, just one ...
    Fizza Fizza March 2007 Games
  • the best version of bruce lee(which one?!) :)

    ... had a problem with the collision detection, seemed fine, just one ...
    dm_boozefreek dm_boozefreek March 2007 Games
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... button)
    sprite overwrites these attr bits:
    00000000
    ... is selected then (attr_mask,attr) pairs should be output. ... out corresponding bits in the attr byte written.

    attr masking in TG this ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... button)
    sprite overwrites these attr bits:
    00000000
    \ ink ... ". The output would be (attr_mask,attr) pairs with garbage in attr_mask ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • the best version of bruce lee(which one?!) :)

    ... some other system was the collision detection and the blockiness of ...
    Arm73 Arm73 March 2007 Games
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