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  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    Or as in MATH i*q

    [code]< ...
    Dr BEEP Dr BEEP October 2007 Development
  • 4x4 matrix QI have a 4x4 matrix used for rotating a 3D object to rotate to face any point in one simple step, and looks something like: [code] a b c 0 e f g 0 h…

    It's incredibly yucky, but here's the hack I just knocked up.

    For background, I have a list of object positions over time (x,y,z) and a 4x4 rotation matrix.

    For rotation matrices (from [url=http://www.j3d.org/matrix_faq/ ...
    NickH NickH November 2007 Chit chat
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    [QUOTE=JamesD;230001]the time beats standard Atari BASIC by over 2 minutes and it had lower precision. Later BASICs for the Atari do much better.
    [/quote]

    Was this on a 1MHz Atari or a 2MHz Atari?

    [quote]
    Machines ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... must have messed up the math in my head.
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... must have messed up the math in my head.[/QUOTE]
    JamesD JamesD December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... source. If some of the math is table driven the 6809 ...
    JamesD JamesD December 2007 Sinclair Basic
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... appears to have been a math error)
    Time 175 (using ...
    JamesD JamesD December 2007 Sinclair Basic
  • a question for all the physicists/mathematiciansthere's a thread full of jokes on here, some of which went down like a lead balloon... BUT how big would a lead balloon have to be, to achieve more…

    ... like I screwed up my math :)

    Disclaimer, I suck ... .
    I'll check my math tomorrow :P
    Update: found ...
    andrew_rollings andrew_rollings December 2007 Chit chat
  • a question for all the physicists/mathematiciansthere's a thread full of jokes on here, some of which went down like a lead balloon... BUT how big would a lead balloon have to be, to achieve more…

    ... like I screwed up my math :)

    Disclaimer, I suck ... .
    I'll check my math tomorrow :P

    Andrew ...
    monty.mole monty.mole December 2007 Chit chat
  • Cross Platform DevelopmentWhat's the best way to develop cross platform apps? By best, the only limiting criteria would be "at no cost" :)

    ... address manipulation routines, floating point math routines (ROM or independent), graphics ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Chit chat
  • Vedic Maths Trick!So you don't have to learn your 11 times table. For any 2 numbers multiplied by 11, add them together and insert the answer between the multiple dig…

    ... let you answer any basic math equation in your head really ... quickly (by basic math I just mean + - / x). Some ...
    dm_boozefreek dm_boozefreek December 2007 Chit chat
  • Vedic Maths Trick!So you don't have to learn your 11 times table. For any 2 numbers multiplied by 11, add them together and insert the answer between the multiple dig…

    so basically what you're saying is if you can fully understand vedic math you can solve any real life or computer related problem involving numbers with ease.
    dm_boozefreek dm_boozefreek December 2007 Chit chat
  • Vedic Maths Trick!So you don't have to learn your 11 times table. For any 2 numbers multiplied by 11, add them together and insert the answer between the multiple dig…

    ... you can fully understand vedic math you can solve any real ... you learn in this Vedic math is instant. Meaning you don ...
    FrankT FrankT December 2007 Chit chat
  • Vedic Maths Trick!So you don't have to learn your 11 times table. For any 2 numbers multiplied by 11, add them together and insert the answer between the multiple dig…

    ... procedures taught by rote but math is about understanding patterns. I ... the lack of training that math teachers seem to receive.
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Chit chat
  • Vedic Maths Trick!So you don't have to learn your 11 times table. For any 2 numbers multiplied by 11, add them together and insert the answer between the multiple dig…

    ... always blamed it on the Math tutors inability to contextualise a ...
    Scottie_uk Scottie_uk December 2007 Chit chat
  • Vedic Maths Trick!So you don't have to learn your 11 times table. For any 2 numbers multiplied by 11, add them together and insert the answer between the multiple dig…

    ... good at it (computation - not math necessarily) though, so there is ...
    Arjun Arjun December 2007 Chit chat
  • New spectrum game. "Viaje al centro de la tierra" extendedA new spectrum game has been released. The extended version of "Viaje la Centro de la Tierra". An old classic spanish game from Topo Soft. 8 bits v…

    Hmm gave it a go, thought the graphics looked great. Gameplay was a bit off, gutted i couldnt do diagonals and sometimes the collision detection was pretty bad. I'll give it another go but i hope all those turtles dont go on forever !
    psj3809 psj3809 December 2007 Games
  • New spectrum game. "Viaje al centro de la tierra" extendedA new spectrum game has been released. The extended version of "Viaje la Centro de la Tierra". An old classic spanish game from Topo Soft. 8 bits v…

    ... do diagonals and sometimes the collision detection was pretty bad. I ...
    Skarpo Skarpo December 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... for shading polygons and precalculated math will help, yes, but I ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Games
  • New spectrum game. "Viaje al centro de la tierra" extendedA new spectrum game has been released. The extended version of "Viaje la Centro de la Tierra". An old classic spanish game from Topo Soft. 8 bits v…

    ... , as been pointed out, the collision detection seems not to work ...
    Rickard Rickard January 2008 Games
  • New spectrum game. "Viaje al centro de la tierra" extendedA new spectrum game has been released. The extended version of "Viaje la Centro de la Tierra". An old classic spanish game from Topo Soft. 8 bits v…

    ... I was annoyed at the collision detection but because of that ...
    Skruppy Skruppy January 2008 Games
  • a jokeA lord after a wedding night wakes up and says to his lady : - I hope, you stood pregnant. - Why you are asking ? - I hope, that the laughful movemen…

    ... ;236893]Two lovers , students of math-phys university are sitting on ...
    Code Monkey Code Monkey January 2008 Chit chat
  • a jokeA lord after a wedding night wakes up and says to his lady : - I hope, you stood pregnant. - Why you are asking ? - I hope, that the laughful movemen…

    ... />
    Two lovers , students of math-phys university are sitting on ...
    ZnorXman ZnorXman January 2008 Chit chat
  • a jokeA lord after a wedding night wakes up and says to his lady : - I hope, you stood pregnant. - Why you are asking ? - I hope, that the laughful movemen…

    ... 4. he's pondering something math-phys related so he's ...
    ZnorXman ZnorXman January 2008 Chit chat
  • improvements to gameshello while i playing a few spectrum games,i thought how better some games would be better with an improvement:- automania-128k tune,less grating t…

    ... ]Cauldron[/B]: Vastly improve the collision-detection in the platformer sections ...
    Zagreb Zagreb January 2008 Games
  • Any Atari ST fans out there?I've got a couple of Atari STs for sale (520 and 1040) but there's absolutely nothing at all with them accessory wise. They power on but I've not con…

    ... had a 16Mhz CPU, blitter, math co-pro, HD disk drive ...
    Scottie_uk Scottie_uk January 2008 Chit chat
  • Son of Blagger - impossibly difficult?With the help of emulation, I've been tring to play through some of my first Spectrum games, namely those on the Dixons games bundle that came with m…

    ... at. Unfortunately the jumping and collision detection is so spazzy I ...
    dm_boozefreek dm_boozefreek January 2008 Games
  • Son of Blagger - impossibly difficult?With the help of emulation, I've been tring to play through some of my first Spectrum games, namely those on the Dixons games bundle that came with m…

    ... at. Unfortunately the jumping and collision detection is so spazzy I ... think spazzy sums up the collision detection perfectly.

    I ...
    Mighty_Zol Mighty_Zol January 2008 Games
  • Happy Birthday Lego Brick.The lego brick as we know it is 50 today. Hands up who had lego as a kid?? [code] _ / | / \ | | /\ \ …

    ... me is they call 'maths', 'math'
    beanz beanz January 2008 Chit chat
  • best/worst arkanoid clones...?personally I always liked [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002768"]Krakout[/URL] better than Arkanoid itself. really addictive…

    ... not keen on, such as collision detection. Here's a review ... ]

    Yes! I agree... Collision dectection is far from perfection ...
    Benway Benway January 2008 Games
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