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<1…28293031323334>
  • Minor Update to Gasman's Midi2BEEPDon't know whether this is worthy an announcement, but for those of you who enjoyed Gasman's midi2BEEP utility, a new variant has been made called mi…

    ... code was, but questioning the math... !!!!

    (Im a little ... can do to improve the math of this routine and the ...
    kgmcneil kgmcneil May 2010 Announcements
  • Rambo: A good arcade shooter?Was Rambo any good? I've just reviewed it ([URL="http://zxspectrumgames.blogspot.com/2010/05/spectrum-games-rambo-classic-zx.html"]ZX Spectrum Rambo[…

    ... c64 one, game killer (sprite collision hack) made it easy.
    fog fog May 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... long enough trying to optimize math routines, and I'm wanting ...
    Gedlion Gedlion June 2010 Development
  • Minor Update to Gasman's Midi2BEEPDon't know whether this is worthy an announcement, but for those of you who enjoyed Gasman's midi2BEEP utility, a new variant has been made called mi…

    ... !)
    () Minor Assembler optimization (Floating math calc abbreviated)(Thanks Dr Beep ...
    kgmcneil kgmcneil June 2010 Announcements
  • Crap games that you fondly rememberCant remember if this ones been done before tbh, but we always have classic games threads so heres one slightly different :P what crapper games do yo…

    ... Jack & the Beanstalk. The collision detection is shoddy as hell ...
    Morkin Morkin June 2010 Games
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... code doing all the tricky math
    rrca
    rrca
    Shiru Shiru June 2010 Sinclair Basic
  • Blimey! Buy a used console games and you might have to pay the s/w house to play it!From: [URL]http://www.videogaming247.com/2008/11/10/capps-we-really-need-to-make-strides-against-the-secondhand-market/[/URL] [COLOR=blue]"Epic…

    [QUOTE=ewgf;448383]You're not kidding mate. And good luck with the game, let us know when you have more info.[/QUOTE]

    i'm still at the collision detection stage, so it won't be for a few years yet. :p
    mile mile June 2010 Chit chat
  • Blimey! Buy a used console games and you might have to pay the s/w house to play it!From: [URL]http://www.videogaming247.com/2008/11/10/capps-we-really-need-to-make-strides-against-the-secondhand-market/[/URL] [COLOR=blue]"Epic…

    [QUOTE=mile;448385]i'm still at the collision detection stage, so it won't be for a few years yet. :p[/QUOTE]

    Is that programmers' speak for you've been kicking the console in frustration as you can't iron out the bugs?
    ewgf ewgf June 2010 Chit chat
  • Blimey! Buy a used console games and you might have to pay the s/w house to play it!From: [URL]http://www.videogaming247.com/2008/11/10/capps-we-really-need-to-make-strides-against-the-secondhand-market/[/URL] [COLOR=blue]"Epic…

    [QUOTE=ewgf;448389]Is that programmers' speak for you've been kicking the console in frustration as you can't iron out the bugs?[/QUOTE]

    i wish there was bug, the whole concept of collision detection is a ****ing nightmare.
    mile mile June 2010 Chit chat
  • Donkey Kong RemakeHello, please click link for my remake of Donkey Kong, cheers. [URL]http://retroremakes.com/forum/index.php/topic,1736.0.html[/URL]

    ... ?)

    2 points , the collision detection.. i thought it was ...
    fog fog June 2010 Announcements
  • Minor Update to Gasman's Midi2BEEPDon't know whether this is worthy an announcement, but for those of you who enjoyed Gasman's midi2BEEP utility, a new variant has been made called mi…

    ... via precalculating some of the math.
    () Assembly now allows for ...
    kgmcneil kgmcneil June 2010 Announcements
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... code doing all the tricky math
    rrca
    rrca
    Shiru Shiru June 2010 Sinclair Basic
  • Dinamic GamesI was thinking the other day about Dinamic games and their notorious difficulty level. So I've selected 4 of their games (Army Moves, Navy Moves, Ga…

    ... if bounding boxes used for collision were made a bit smaller ...
    na_th_an na_th_an June 2010 Games
  • Sprite RotatingI was looking (actually at Everyone's a Wally), and noticed that all the graphics for the main characters are left facing, and two characters wide. …

    ... ...

    It's my math that's failing. I don ...
    Gedlion Gedlion June 2010 Development
  • X-Treme Suburbia Werwolfing & When the worlds CollideI had the idea years ago: the game is divided into two parts: Part 1: You talk to residents of houses in suburbia, and try to stay over the night (as…

    ... planed 64x64 tiles. Time until collision was 3 Months (easiest level ...
    LCD LCD June 2010 New game ideas
  • Anyone used their Spectrum for mathematics/physics projectsI am currently doing an A level in Mathematics with ICS. It has me thinking and I would be interested to know if anyone has used their Sinclair Spect…

    Don't know if it counts as math or physics, but my mom learnt that she was born on Wednesday from BASIC program that I typed in on my Zx Spectrum :)

    Yes, it was the one included in the orange book :)
    Ralf Ralf June 2010 Sinclair Miscellaneous
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... some more checking of the collision detection routines in case there ...
    Battle Bunny Battle Bunny June 2010 Games
  • Anyone used their Spectrum for mathematics/physics projectsI am currently doing an A level in Mathematics with ICS. It has me thinking and I would be interested to know if anyone has used their Sinclair Spect…

    ... to retake my exam in Math a couple of times to ...
    kgmcneil kgmcneil June 2010 Sinclair Miscellaneous
  • RFC: ZXI hardware interface standardisationReposted from c.s.s to reach a wider audience [QUOTE=Andrew Owen] You may have noticed that there are more people making add-ons for the Speccy than…

    ... ]

    Ports xx3B = ports collision with interfaces:

    - UR ... dec)

    As data collision protector is connect PROFI interface ...
    velesoft velesoft July 2010 Hardware
  • RFC: ZXI hardware interface standardisationReposted from c.s.s to reach a wider audience [QUOTE=Andrew Owen] You may have noticed that there are more people making add-ons for the Speccy than…

    ... used parallel (info about ports collision).

    For example:
    collision)

    D40/D80 + any ...
    velesoft velesoft July 2010 Hardware
  • RFC: ZXI hardware interface standardisationReposted from c.s.s to reach a wider audience [QUOTE=Andrew Owen] You may have noticed that there are more people making add-ons for the Speccy than…

    ... ]

    Ports xx3B = ports collision with interfaces..[/QUOTE]
    Modern ...
    Black_Cat Black_Cat July 2010 Hardware
  • Which games made you wish you'd waited for the review[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0005846]Zaxxon[/url] [url=http://www.worldofspectrum.org/showmag.cgi?mag=Crash/Issue14/Pages/Cr…

    ... begin with.

    The collision detection is a bit sucky ...
    Matt_B Matt_B July 2010 Games
  • Golden axeNot colorful,but not bad port either,theres even more on screen characters than the c64 version,even the ending retains the arcade original.

    I wasn't keen on the conversion, I think that they could have done a nicer job with the graphics and the controls and collision detection needed work.
    Swainy Swainy July 2010 Games
  • New Mojon Twins Release: Sir Ababol.Literally struggling to release *something* after months of not being able - we are proud to announce our new game [b]Sir Ababol[/b]. [img]http://ww…

    ... of his head, mainly during collision detection with enemies. [/B]
    ZnorXman ZnorXman July 2010 Games
  • New Game : BinaryThis is just something I put together in AGD last year. No great graphics or sound, but I'm not very good at drawing (hence the trace of a Star Wars…

    ... the other bug and the collision detection is down to AGD ...
    mulder mulder July 2010 Games
  • Maps in progressIf you are working on some map, this thread is just for you! Post here the name of that game for which you are creating a map. Only then we can preve…

    ... car.

    To remove collision you can :-

    6c19 ...
    Pavero Pavero July 2010 Support files
  • Game & Watch - Fire RC-04The original game. [IMG]http://i432.photobucket.com/albums/qq45/FrankT4/fire.jpg[/IMG] My speccy conversion progress. [IMG]http://i432.photobucket.c…

    ... keys read in an ISR. Collision detection was a pain to ...
    FrankT FrankT July 2010 New game ideas
  • Things That REALLY BUG YOU!My Mum's birthday is on "Valentine's Day", so when I pay out loads of money for a card and gift - it looks like I'm all "GIRLY" and a poof!

    ... presented yesterday with a simple math problem (134-56) sat with ...
    beanz beanz July 2010 Chit chat
  • Things That REALLY BUG YOU!My Mum's birthday is on "Valentine's Day", so when I pay out loads of money for a card and gift - it looks like I'm all "GIRLY" and a poof!

    ... presented yesterday with a simple math problem (134-56) sat with ...
    Vampyre Vampyre July 2010 Chit chat
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    ... . And the player sprite with collision detection.

    Maybe this ...
    FrankT FrankT July 2010 Development
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