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<1234567…34>
  • New game: O-cmanHi all This is the first time I write in this forum, although I follow it several years ago. I'd like to show you my second game, O-Cman, a Pacman c…

    ... to resolve the blinking in BASIC and pellets dissapear a bit ... , there is no a real collision detection (BASIC again) but I can ... speaks for itself :D 95% BASIC and 5% ASM for some ...
    oblo oblo August 2011 Brand new software
  • udg collision detectionhow do I detect a collision between udgs in basic?

    how do I detect a collision between udgs in basic?
    yoink yoink July 2005 Sinclair Basic
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…

    ... own Pacman game in Sinclair Basic. The map, UDGs and the ... find a way around the walls! All I could come up ... fine if there were no walls. :-P but not for a ... this simple A.I. in Basic, or give me a general ...
    zxbruno zxbruno February 2010 Sinclair Basic
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... specified attributes (ie. collision detection), which will ... to BASIC when a jump to a collision ... BASIC
    ; runs with interrupts disabled
    ; controls object movement & collision ... detection
    ; exceptions are dealt with from BASIC
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    ... now want to test for collision so that the shapes cannot ... first I decided to use collision detection based to the X ... bounding rectangles to do some basic "fast" collision detection and then looking ... data to make the collision detection easier?[/FONT][/SIZE]
    Mr Millside Mr Millside October 2013 Development
  • Announce: Crap Game Competition 2004The comp.sys.sinclair Crap Game Competition 2004 is now officially open! :roll: [url="http://www.speccyspoilers.co.uk/cgc2004"]www.speccyspoilers.co…

    ... it's slow in regular basic although I compiled the ... bad there's no collision for the castle walls though.
    < ... ability to walk through castle walls. if we couldn't ... walk through walls it would have made ... that's because it's Basic and it's doing ...
    Sadako Sadako September 2004 Games
  • Announce: Crap Game Competition 2004The comp.sys.sinclair Crap Game Competition 2004 is now officially open! :roll: [url="http://www.speccyspoilers.co.uk/cgc2004"]www.speccyspoilers.co…

    ... it's slow in regular basic although I compiled the program ... slowness of the code in Basic makes the game unplayable, and ... we couldn't walk through walls it would have made it ... game to include collision detection on the Castle walls, such that you ...
    monty.mole monty.mole September 2004 Games
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... also come to collision detection problem. I used Basic, and my first ... operator with different colors for walls, moving platforms, collectable items. That ...
    kmatveev kmatveev October 2004 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... could be compounds of this basic unit... EG: For a ... height by 24 pixels, the basic unit might be 8x24, 16x24 ... overlays [weapons,walls,doors], object graphics, some sort of collision detection array ... />
    9 ) What is the basic maptile unit size in pixels ...
    kgmcneil kgmcneil January 2010 Development
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... forgot to mention: all the walls are lined with flashing attribute ... dubious collision detection!

    EDIT2>And it exited to BASIC ...
    R-Tape R-Tape December 2012 Games
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... would be best learning enough basic first to get the character ... screen and not moving through walls, and pushing the crates and ... 2x2 square) for the tile/collision map or you can POKE ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... would be best learning enough basic first to get the character ... screen and not moving through walls, and pushing the crates and ... 2x2 square) for the tile/collision map or you can POKE ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... position. This is in collision map coordinates, not tile ... this in Basic though I think :)

    Collision can ... get better by allowing movement nearer the walls (so ... .

    The collision detection routines set the carry ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Quiz V - the revenge of D`n`C Ok, 50 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game. Ther…

    ... : Lead the undead along the walls to the tune of Ten ...
    MatGubbins MatGubbins May 2002 Games
  • BASIC-code challengeFor the BASIC-coders among us. There is a number that has following aspects. divided by 16 remains 15 divided by 15 remains 14 divided by 14 remain…

    For the BASIC-coders among us.

    ... program below.
    The fastest BASIC-program wins.
    Timing will ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Laser BasicDid anyone else out there buy Laser Basic and Laser Compiler? I just noticed Laser Basic while I was looking thru a website, and it reminded me about…

    ... else out there buy Laser Basic and Laser Compiler?
    I ... just noticed Laser Basic while I was looking thru ... could write programs in Laser Basic, but if you wanted to ...
    Neil^P Neil^P July 2002 Games
  • A silly BASIC programming challenge for you all..This is a very, very sily idea. So only read if you are bored. I use E-bay a lot. (my user id is thx1138ebn) edit: it's now retro-technology :edit…

    ... message.

    So, what BASIC program can you write in ...
    thx1138 thx1138 July 2002 Sinclair Miscellaneous
  • BASIC code challengeWrite a program in BASIC as short as possible that will continue after KEY-RELEASED. The program must be fully relocatable (so it must be programmed …

    Write a program in BASIC as short as possible that ...
    Dr BEEP Dr BEEP August 2002 Sinclair Miscellaneous
  • Basic listings memory occupationI remember readong someplace that due to basic's representation of number, in a program, in order to save space, it was better to represent integers …

    ... readong someplace that due to basic's representation of number, in ...
    Alessandro Tommasi Alessandro Tommasi August 2002 Sinclair Miscellaneous
  • How To List BASIC?Hi, I want to look at the BASIC coding for a game. Is there a piece of code I can load into a 48k Spectrum which will read in a .TAP file and list i…

    ... want to look at the BASIC coding for a game. Is ... way I can list the BASIC program?

    Thanks,
    kim kim August 2002 Sinclair Miscellaneous
  • ANN: SE Basic 0.71SE Basic is no longer being developed.

    SE Basic is no longer being developed.
    chev chev October 2002 Emulators
  • SE BasicSE Basic is no longer being developed.

    SE Basic is no longer being developed.
    chev chev November 2002 Announcements
  • Sinclair Basic forumThe Sinclair BASIC forum is a general forum for discussing all things Sinclair BASIC related, including magazine type-ins, listings from books, Basic…

    ... for discussing all things Sinclair BASIC related, including magazine type-ins ... , listings from books, Basic programming tools, and other versions ... of Sinclair BASIC . And if you haven' ... .org/sinclairbasic/"]WoS Sinclair BASIC page[/url].
    chev chev December 2002 Games
  • There's a Christmas present for you in the SE Basic forum.SE Basic is no longer being developed.

    SE Basic is no longer being developed.
    chev chev December 2002 Emulators
  • Spin 0.4 as Basic Editor / tape recording interfaceI'm programming in 128BASIC in Spin *wonderful emulator*, and I use tape recording emulation when I save my humble projects(because neither .sna nor …

    ... "prog1"] command from the zx basic editor, tape browser shows the ...
    Arda Arda December 2002 Emulators
  • Compiling BasicI'm not good in compiling sinclair basic because i was 15 when i got my first spectrum, and it was the first computer i saw. I wasn't aware of compil…

    ... not good in compiling sinclair basic because i was 15 when ...
    Arda Arda January 2003 Sinclair Basic
  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    is it possible to play an ay-music in background while a basic program is running?
    Arda Arda January 2003 Sinclair Basic
  • ANNOUNCE: Mouse Driver for Speccy BASICI've written a small machine code utility that allows you to easily add support for the Kempston Mouse Interface to any Spectrum BASIC program. It c…

    ... Mouse Interface to any Spectrum BASIC program.

    It comes ...
    Chris Cowley Chris Cowley January 2003 Sinclair Basic
  • WTD: Orange BASIC Prog'ing bookI'm after the standard BASIC programming book that came with all the speccy 48K's - y'know, the thick orange one. Anyone got a spare one knocking aro…

    I'm after the standard BASIC programming book that came with all the speccy 48K's - y'know, the thick orange one. Anyone got a spare one knocking around?

    Cheers,
    Jim.
    jbs13 jbs13 January 2003 Wanted
  • Run BASIC program by R. USR xxxxxGuys, please help. Suppose I have BASIC program in my Spectrum 48K starting with line 10. I'd like to start it by RANDOMIZE USR xxxxx. Which paramete…

    ... , please help. Suppose I have BASIC program in my Spectrum 48K ... xxxxx address that would start BASIC interpreter to process my program ...
    MrShhh MrShhh March 2003 Sinclair Miscellaneous
<1234567…34>

Latest Posts

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