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Search Again :: Adv Search 1000 results in 0.012s
<1234567…34>
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... have uniform PAPER behind single-colour sprites. So I decided to take ...
    AMW AMW April 2012 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ...
    // Callback Function to Colour Sprites Using sp1_IterateSprChar()

    ... />
    // Create and Colour Sprites

    for (i ... // check for collision with other sprites

    deleteSpriteFlag = ...
    slenkar slenkar June 2017 Development
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... talking about how they wanted sprites, more colour, joystick ports etc. But ... good. To give it more colour/ sprites etc would take away that ...
    Spector Spector March 2004 Sinclair Miscellaneous
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... one way to colour sprites; this also happens ... sprites and make modifications to add colour to the sprites. When sprites ... Now we will colour the sprites using sp1_IterateSprChar().
    // A hook to colour sprites using sp1_IterateSprChar()

    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... .net/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum-sp1. ... to prevent colours of sprites from bleeding into neighbouring ... is a faster way to colour sprites now using sp1_GetSprClrAddr() and ... the background for occluding sprites if the background clear ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • The 150 pound home computerWe missing out on this still ... I think. I know the PC market has wrecked all chance for any alternatives to ever have a hope but ... what if. :lol:…

    ... =aowen;170862]
    RE: 256 colour graphics/bigger screen resolution:
    colour sprites that don't share the ... a tradeoff of much better colour depth. Going to 16,24 ...
    DonkeyPong DonkeyPong February 2007 Sinclair Miscellaneous
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... be the hard thing with sprites that big, but go for ... designing those lovely big full-colour sprites. Any other suggests to the ...
    bobs bobs July 2007 Games
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... .

    Now for sprites with colour.... As you saw the monochrome ... monochrome sprites only. However you can roll your own separate "colour rectangular ... .

    The alternative for colour sprites is to look into the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... you could then use border colour swaps to extend the green ... have to swap the border colour during the horizontal fly-back ... renderers. One with the constant-colour 'dead space' down the sides ... restriction is that any multi-colour sprites could only be drawn in ...
    joefish joefish May 2009 New game ideas
  • Speccy vs C64: Enduro RacerJust seen a video of the commode version of Enduro Racer, what a pile of cack: [youtube]kZVNLX6OxwU[/youtube] Speccy version: [youtube]ouKg6LeXkD…

    ... . as your scrolling the characters + colour map.. by default on a ... things like sprite flicker & colour clash would have been severely ... from '85 onwards, even single colour sprites were being criticised, take the ...
    Fizza Fizza October 2009 Chit chat
  • UK magazine-alert - Retro Gamer - Manic Miner: The Lost LevelsThere is a four-page article by Stuart Campbell in Issue 63 of [i]Retro Gamer[/i] magazine about a compilation of 20 caverns called [i]Manic Miner: T…

    ... lot more subtle. The 256 colour sprites on the Jester one kind ...
    dm_boozefreek dm_boozefreek November 2009 Games
  • UK magazine-alert - Retro Gamer - Manic Miner: The Lost LevelsThere is a four-page article by Stuart Campbell in Issue 63 of [i]Retro Gamer[/i] magazine about a compilation of 20 caverns called [i]Manic Miner: T…

    ... lot more subtle. The 256 colour sprites on the Jester one kind ...
    Greatflash Greatflash November 2009 Games
  • New game out now: Final Fantasy ZXEver since I played the games on the SNES, I thought that it should be possible to make a strapped-down version for the Speccy. Just minus any super …

    ... new Speccy game with 6-colour sprites and no attribute clash... Or ...
    joefish joefish April 2010 Games
  • Graphics: What is the point of ...... actually, let me apologize for such a stupid vague thread title, I so wanted to avoid this but the whole sentence I wanted to write is just way t…

    ... , I experimented with 4-colour sprites using interrupts to alternate two ... example was magenta and green sprites on a black background, ... form a third creamy-yellow colour, for a passable rendition ... the ST resorted to alternating colour definitions to try and ...
    joefish joefish April 2010 Sinclair Miscellaneous
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... playfields with hardware scrolling plus colour sprites. The colour palette has 256 colours ...
    TrueVideo TrueVideo July 2010 New game ideas
  • MercsAnother fave,i loved the arcade and MD port,but the speccy port was great too,i loved the detail on the tanks and obstacles along the way.

    ... games which used 8x8 shifting colour sprites because they knew a lot ... ("wow! look at all that colour!") even though they could have ... colours or scrolling and using colour "blocks". Tsk.
    Zagreb Zagreb August 2010 Games
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... JetPac if you used hi-colour sprites, and the routines to draw ... .

    The timex 8x1 colour mode is [I]defintely[/I ...
    ccowley ccowley August 2010 Development
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... JetPac if you used hi-colour sprites, and the routines to draw ...
    Fred Fred August 2010 Development
  • Is Robocop rubbish?I loved the Robocop Arcade game to bits. It still holds up today. Great graphics, gameplay and sound effects. I also seem to recall loving the Spect…

    ... />
    Parallax scrolling, mulltiplayer, full colour sprites... Oh it was a rhetorical ...
    Rebelstar without a cause Rebelstar without a cause October 2010 Games
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... extra colours and make four-colour sprites or screens feasible.

    joefish joefish January 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... limited to just four single colour sprites per scanline, and the most ... , eight multicolour sprites per scanline, new graphics modes, interlace, 512 colour palette ...
    Matt_B Matt_B January 2011 Hardware
  • Trojan/Durell Software/Clive TownsendI have found the full version of this game - enjoy [IMG]http://i230.photobucket.com/albums/ee81/ex0l0n/trojan1.png[/IMG] [IMG]http://i230.photobuc…

    Great! Thank you for the tape version. I just downloaded it one minute ago, and think, it is excellent. Its a shame, it was never released. There was AFAIK a full colour sprites-version too, but not included in the ZIP file.
    LCD LCD January 2011 Games
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... sprite to walk over different colour sprites or backgrounds and for both ... sprites to keep their own colour and not cause ... colour clash? Don't panic ... 've never cared much about colour clash, and in fact feel ...
    ewgf ewgf October 2011 Brand new software
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... sprite to walk over different colour sprites or backgrounds and for both ... sprites to keep their own colour and not cause ... colour clash?[/QUOTE]

    Einar Saukas Einar Saukas October 2011 Brand new software
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... be nothing special - just one-colour sprites and whole-character movement so ...
    joefish joefish November 2011 Brand new software
  • Pac-Man EmulatorMy Pac-Man Emulator for the Spectrum +2A/+3 is now available for download from: [url]http://simonowen.com/spectrum/pacemuzx/[/url] You'll need to su…

    ... save enough cycles in the colour version to release it officially ... (2011/12/06)
    - Added colour sprites
    - Added Spectranet support, to ... key combos to change maze colour (Sym 1 to Sym 7 ...
    obo obo December 2011 Brand new software
  • Pac-Man EmulatorMy Pac-Man Emulator for the Spectrum +2A/+3 is now available for download from: [url]http://simonowen.com/spectrum/pacemuzx/[/url] You'll need to su…

    ... save enough cycles in the colour version to release it officially ... (2011/12/06)
    - Added colour sprites
    - Added Spectranet support, to ... key combos to change maze colour (Sym 1 to Sym 7 ...
    Pegaz Pegaz December 2011 Brand new software
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... colours for the sprites anymore (GX4000 has 15 colour sprites independent from background ... you add the independent 15 colour sprites (only a handful of colours ... real estate of the SMS (sprites are double width and double ...
    jesus 666 jesus 666 February 2012 Sinclair Miscellaneous
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... MSX programming - a little multi-colour in the scenery and single-colour sprites.
    joefish joefish April 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... back AF for the background colour (though it looks likethere' ... ). It probably means the colour engine could only handle one ... a little multi-colour in the scenery and single-colour sprites.[/QUOTE]
    colour, and at the time ...
    R-Tape R-Tape April 2012 Development
<1234567…34>

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