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  • DIVIDE PLUS - new memory mode DIVIDE128Divide PLUS contain 512kB sram + 512kB flash eprom. Memory paging in this device is enable on two different ports : 1) port #E3 is compatible with o…

    ... ram page from 128kB ram block and write number 0-3 ... extended ram page(s ?) for screen backup and in future can ...
    velesoft velesoft June 2013 Hardware
  • CODE SCREEN$ in MCIs there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in bas…

    Is there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in basic?
    daveysludge daveysludge June 2013 Development
  • Can anyone explain the meaning behind this 'Crime Screen'?[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0027240]Crime Screen[/url] [img]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/i…

    ... /infoseekid.cgi?id=0027240]Crime Screen[/url]

    [img]http ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/in-game/c/CrimeScreen ...
    MattLamb MattLamb July 2013 Sinclair Miscellaneous
  • Screen for Combat School in AthenaI remember that some people here are interested in alternate loading screens for Spectrum games so I thought I'd share this: When we complete the ga…

    ... could essentially work as loading screen too:

    Ad:

    The proper loading screen:
    [img]http://www.worldofspectrum ... .org/showscreen.cgi?screen=screens/load/c/gif/CombatSchool ...
    Ralf Ralf July 2013 Games
  • Is there an emulator that can "autosnapshot" after loading a tape?The reason i'm asking is that my everyday speccy is a grey +2 with a DivIDE 2k11. Some TAP files simply won't work because of rom checks and other in…

    ... cases means that the loading screen has disappeared or the first ... then save to " block into the TAP/TZX block list, which would ...
    Rorschak Rorschak August 2013 Emulators
  • Trantor Loading ScreenI just came up with this image while googling for TRANTOR - THE LAST STORM TROOPER. I don't recall this being the game's loading screen... was my ve…

    ... being the game's loading screen... was my version of the ...
    VanTammen VanTammen August 2013 Games
  • Strange error screen on a friend's 128k +2Hi all, Can anyone help me with this screen? [url]http://imageshack.us/photo/my-images/856/sw1k.jpg/[/url] (it is his own link) My friend wants to…

    ... anyone help me with this screen?

    [url]http://imageshack ...
    daniel_gsp daniel_gsp August 2013 Hardware
  • BIFROST* for graphic artists - part 2: static tilesThis tutorial provides some guidelines for designing multicolor tiles. Before reading this text, it's strongly recommended that you (re-)read [URL="h…

    ... seem "out of place" on screen. For instance, the following image ... lots of tiles together on screen.

    For instance, take ... "touch" each other and completely "block" the passage when standing side ...
    Einar Saukas Einar Saukas August 2013 Development
  • prob with my grey +2went to turn it on today and am greeted with a black screen with small coloured blocks and a white border and nothing else can someone point me in t…

    ... greeted with a black screen with small coloured blocks and a white ...
    reanimator reanimator August 2013 Hardware
  • Pivot, it's like Star Quake but with a twist[B]Pivot[/B] by Podbot is a very recent Flash/browser game which is a perfect idea for a ZX Spectrum game. [url]http://jayisgames.com/archives/2013/…

    ... probably can't do a screen rotation animation. However I ... visual idea which way the screen has rotated. So something ... this:

    Begin screen -> player/chest move in ... Rotated screen

    Also, when you use symmetrical block sprites then ...
    BdR BdR September 2013 New game ideas
  • JSW1 - Changes Between ReleasesHere is a list I'm working on of differences between JSW versions. I'm not currently 100% sure what all the changes do although by using one of the J…

    ... releases both have the earth block here (008) whereas the PGC ... and TSAM have a water block instead (004) which is ... the arrow to start on screen instead some of the 'unofficial ... a way except a fire block instead of air was used ... and TSAM have an air block.
    spider spider September 2013 Sinclair Miscellaneous
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    ... -Release

    The loading screen is the same for all ...
    spider spider September 2013 Sinclair Miscellaneous
  • DivIDE not working not starting on a 128k +2AMy newly bought DivIDE (57c version) BenVersteegs Black Edition (with 4 GB CF-Card) with installed ESXDOS 0.8.5 firmware don?t boot up on my +2A Spec…

    ... Screen just displays a black border and white, black and red coloured ...
    Luzie Luzie September 2013 Hardware
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... entry for the attribute), block the move or call a ... and $0b38 PO_GR_1 (builds a block graphic).

    Below ... & across full 24*32 screen

    ;graphic ... /> ; 5 = extending (variable length) block
    ; 6 = sliding (fixed length ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • IF2 troubleMy IF2 has been happily working forever until today, no matter what Spectrum I plug it into I get coloured blocks all over the screen, did the obviou…

    ... into I get coloured blocks all over the screen, did the obvious ...
    Macc Macc September 2013 Hardware
  • Help with calculating screen addresses[SIZE=3][FONT=Calibri]I?m having a bit of a coding session whilst at work so can?t spend too much time on my current problem. I?m sure someone on thi…

    ... just inc or dec the screen address by one. Up and ... to cross one of the screen thirds. Assuming my cursor starts ...
    Mr Millside Mr Millside October 2013 Development
  • New game: Krunel[IMG]http://www.speccy.pl/images/news/krunel_00.png[/IMG] Game name: Krunel Type: logical Author/group: [url]speccy.pl[/url] Platform: ZX Spectrum …

    ... effects: V0yager
    Loading screen: CatMan
    Additional tiles ... /> Q, M SPACE - rotate block
    A or Z - drop ... br /> Up - rotate block
    Down - drop block
    Left - move ... move right
    Fire - rotate block

    Timex Computer 2068 ...
    tygrys tygrys October 2013 Brand new software
  • Help with potentially broken ZX Spectrum+Hi guys, I'm new to collecting Spectrum consoles and recently purchased a +2, +3 and + model. The + model I seem to be having trouble with in gettin…

    ... menu, just a mostly black screen with gray edges

    block. However, this achieves no signal ...
    Lanithro Lanithro October 2013 Hardware
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    I've been using the SCREEN$() function recently for reading data ... off the screen rather than taking up space ... fix for it. Instead of SCREEN$(row,col) use FN c ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • +2A shows test screen and beepsNew day, new problem. A +2A, which seems to be in good condition, shows the colored test screen when powered-up and beeps about once every second. Am…

    ... condition, shows the colored test screen when powered-up and beeps ...
    schombi schombi October 2013 Hardware
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    ... shapes are drawn / displayed as coloured attributes and not as a ... ]
    [SIZE=3][FONT=Calibri]Screen Address[/FONT][/SIZE]
    [SIZE ... have an image on the screen starting at 22528 in this ...
    Mr Millside Mr Millside October 2013 Development
  • Faulty grey +2, or not?While I?m still fighting with two to three grey +2 computers, which doesn?t give a video signal, I received another grey +2, which acts very strangel…

    ... powered it up, it showed coloured, blinking blocks and I was ... on the screen changes. I could see anything from coloured, blinking blocks ...
    schombi schombi November 2013 Hardware
  • Trying to use ZX Screen Snapper with Zero V0.5Great, another speccy problem... I'm using the Zero emulator and I'm using ZX Screen Sapper to take screen shots. Well, I would be using it, but Zero…

    ... I'm using ZX Screen Sapper to take screen shots.
    Well ... the Emulator menu for the Screen Snapper, even though it says ...
    Yoshiatom Yoshiatom November 2013 Emulators
  • Zx Spectrum+ Issue 6 yellow screenHi boys, recently i found a zx spectrum+ issue 6 that just turned on displays a screen with too much yellow exactly as in the picture below: [IMG]ht…

    ... just turned on displays a screen with too much yellow exactly ...
    Fog76 Fog76 November 2013 Hardware
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... sets (CHARS, UDG, BLOCK) will be stored as ... Part the 3rd - the improved SCREEN$ routine assembler listing:
    ... Handles regular characters, UDGs & block graphics
    ; Number of characters ... called once to locate the BLOCK character set.

    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Spectrum +3e acting up...Hello, Well, my Spectrum +3e is starting to act up. All 48k games load fine but now no 128k games will load :/ In one 128k game, in the beginning r…

    ... after the header & 1st block(?), I got a [b]USR ... loading, it usually freezes up, screen sometimes goes blank toward the ...
    thomas3120 thomas3120 November 2013 Hardware
  • Clear the screen from assemblerI want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is p…

    I want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is possible. Can anyone advise on how to call this command or some similar routine to clear the screen?
    Mr Millside Mr Millside November 2013 Development
  • Black Screen Spectrum 48kWas working ok, it came to me in a Fuller FDS keyboard, I had a nose inside and found a floating power lead connected to the keyboard, I removed that…

    ... the lines flash down the screen and it stops at the ... black screen....:(

    Went through and ...
    OttO OttO December 2013 Hardware
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... data
    call dos_read ; read block
    jp nc,0
    block
    jr bucle ; closing the ... data length
    db 0 ; screen$
    dw 16384
    dw ... a dozen bytes, loading a block from disk takes about 100 ...
    Zup Zup December 2013 Development
  • The alternative loading screen challengeSomething a little bit different. :-o Only eight this time. These are all well known speccy games however the screenshots of the loading screens are…

    ... not pick any where the screen was imo too wildly different ...
    spider spider December 2013 Games
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