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Search Again :: Adv Search 1000 results in 0.196s
<1…16171819202122…34>
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... gather you can only page in the second screen at 41952 ($ ... at 41952 when paged in), rather than the usual screen at ... both screens with the same RES but alternate ATTR, page out ... colours througout your loading screen without the overhead of doing it in ...
    BloodBaz BloodBaz August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... earlier in the thread shows multiple colours on the screen at once, using the screen ... would be limited by the blockiness of the ATTR squares though. Of course ... up to four different merged colours in a single attribute block. Theroetically ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Bouncing BallsPfrrt, I am back from lunch, playing the first raw version of BOUNCING BALLS It is very addictive! As stated here [URL]http://www.worldofspectru…

    ... other than 'click somewhere in the middle of the screen'...
    < ... /> You're not expecting the Speccy version to be *quite ... apart from all the balls having the same speed - ... be able to do the colours, but you could ... do colours, but there'd be some attr clash ...
    Dunny Dunny September 2008 Games
  • Image to ZX Spec 1.1 Now Freely Available!Image to ZX Spec 1.1 Now Freely Available! [IMG]http://mirror.viperfang.net/silentdevelopments/images/ent-preview1.1.zx.png[/IMG][IMG]http://mirror.…

    ... .
    first: convert the picture to 27 colours like Amstrad CPC (Values ... get the closest possible match (smallest pythagoras difference) from source colours to the ... 4 mixed colours of both attr squares in scr 0 ...
    LCD LCD March 2010 Announcements
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... from what gasman said earlier in the thread)[/QUOTE]

    ... but the further you go, the less space there is for the program ... address 60000. Then you have the space above 60000 to place ... used ATTR to detect colours of UDGs instead. But if you remap the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Basic
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... perhaps I'll put it in the CGC :-D[/QUOTE]
    ... ! Also thanks for my name in the credits also. :)

    < ... I suspect the same will happen with the border colours. Also the black border ... to it, the main thing is to use the pad. The attr background is ...
    Einar Saukas Einar Saukas August 2011 Brand new software
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... held' bat at the bottom and different colours at the right hand side ... WOS. Especially:

    -Bugs (the attr'd sprite especially, not done ... 3 items, so in the end the more complicated giving the sprite attrs seemed ...
    R-Tape R-Tape August 2011 Brand new software
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    ... ;592364]And the Attr-Effects are not bad too in this example. Unfortunaly ... engine which was focused on the task.

    [QUOTE= ... [I]R-Type[/I] where the graphics are replaced with ASCII ... a ZX81 game - but having the colours to do crazy explosions and ...
    bobs bobs January 2012 New game ideas
  • P47 Thunderbolt Colour/Attribute hacking?I've seen someone (can't remember who now, sorry) hacking into monochrome games such as After The War and Outrun Europa and adding/changing the colou…

    ... see any colour clash in the playing area; as the colours don't change ... (ATTR=1*8+5=13), the objects being drawn in the PAPER colour and the ... , so the attributes for a row are: 00 00 {ATTR*28} 00 ... 00.

    The level load finishes ...
    Battle Bunny Battle Bunny December 2013 Games
  • P47 Thunderbolt Colour/Attribute hacking?I've seen someone (can't remember who now, sorry) hacking into monochrome games such as After The War and Outrun Europa and adding/changing the colou…

    ... assuming that the colours for each level would be in the level data ... the eight levels. The first byte of each pair is the ATTR code for the ... main playing area, the second for the ... that. This code sets the ATTR colour scheme for all ...
    Battle Bunny Battle Bunny December 2013 Games
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... attribute and copy" but in the end I decided (probably wisely ... i
    29 SAVE "attr"CODE 36144,768
    ... INPUT ""
    42 LOAD "attr"CODE 36144,768
    43 ... br /> ld b,8 ;8 colours
    ld de,1 ;direction ...
    Battle Bunny Battle Bunny February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... ,... 8 for gfx, 1 for attr

    tile_2: ; wall
    the correct place in the display file, so I ... do less calculations to place the attribute colours for that tile.
    polomint polomint March 2014 Development
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... 'm happy to use ATTR for the lookup, but I could ... 't rely on the BG/FG colours being the right way around ... lists a summary of the attribute combinations used in the screen
    [center ... for switching between the attribute listing and the picture display.)
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Jetset Willy ATTR Buffer 2Does anyone understand how Jetset Willy uses the system vars area as screen ATTR buffer 2? H5C00 D23552. Thanks

    ... an index number, the ATTR byte was used in the screen map to define ... what character goes where (the ... to have different colours). So that data may be the level map ... or to redraw blocks once the player sprite goes past.
    joefish joefish September 2014 Sinclair Miscellaneous
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... read :p
    The attr is read every time and ... the only external effect of the counter going ... that it switches the two colours around. The only way to ... tell what's state it is in ... is to look at the video signal ...
    guesser guesser November 2014 Development
  • Which emulators support ULA+Tried ZX Spin 7.0, but its unstable. Tried to drag and drop .scr files onto it, but it comes out all wrong. Don't understand the TAP file that's sp…

    plus just displays the ink and paper colours corresponding to the position in the colour look ... up table described by the attr ...
    guesser guesser December 2014 Development
  • SpecBAS 0.844 releasedHi all - it's been a while... Having some unexpected extra time off work, I've been able to get some work done on SpecBAS and it's now a bit more …

    ... /> 1. The graphics are very different; no attributes and 256 colours with ... each pixel able to be coloured. No BORDER. No ATTR ... function due to the above. POINT returns a ... but I'd prefer it in the official forum. You can request ...
    Dunny Dunny August 2015 Sinclair Basic
  • Peeking the contents on screen? How?You will have to forgive me for growing up on the C64, but I know I can peek the location of a character (1024 is top left from memory) and the peek …

    ... draw things in different colours then use ATTR(y,x) to retrieve the attribute ... )).
    It's value is the INK plus 8*PAPER plus ... if you can do that in advance; not something you constantly ...
    joefish joefish August 2015 Sinclair Basic
  • Peeking the contents on screen? How?You will have to forgive me for growing up on the C64, but I know I can peek the location of a character (1024 is top left from memory) and the peek …

    ... draw things in different colours then use ATTR(y,x) to retrieve the attribute ... )).
    It's value is the INK plus 8*PAPER plus ... .
    ...again we minions need the awesome joefish to give us ...
    Sokurah Sokurah August 2015 Sinclair Basic
  • Peeking the contents on screen? How?You will have to forgive me for growing up on the C64, but I know I can peek the location of a character (1024 is top left from memory) and the peek …

    ... things in different colours then use ATTR(y,x) to retrieve the attribute ... it's faster because the ATTR function is very short ...
    [code]
    ;; S-ATTR-S
    L2580: CALL L2307 ... some faffing about in the calculator stack but the PEEK equivalent ...
    Alcoholics Anonymous Alcoholics Anonymous August 2015 Sinclair Basic
  • Peeking the contents on screen? How?You will have to forgive me for growing up on the C64, but I know I can peek the location of a character (1024 is top left from memory) and the peek …

    ... it holds the screen display, and the video chip (the ULA) stepping in to ... />
    Other system variables (look in the original orange ring-bound manual ... .

    The attributes define a different set of colours for each ... stick to PRINT AT and ATTR!
    joefish joefish August 2015 Sinclair Basic
  • Z88DK NOOB cplot INK colorHi I am a complete NOOB with Z88DK, I am trying to draw colored circles. How does ink, paper and border work with Z88DK. I started trying to wo…

    ... 't getting any colours because you are ... br />
    *zx_saddr2aaddr(address) = attr;
    }

    /// ... br /> *(unsigned char *)(zx_saddr2aaddr(address)) = attr;
    }

    /// ... had to find the source in the libsrc directory ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • 2x2 tile to attribute blocksHow do you go about converting a 2x2 tile to 16 x 16 attributes? Heres an example of the tile data I'm wanting to enlarge. [code] defb 255, 25…

    ... recall colours
    LD A,C ; get the top right ... used for drawing 16 ATTR bytes and moving down a ... ; move to next byte in the graphic
    POP BC ...
    MatGubbins MatGubbins September 2016 Development
  • how to edit a romhi, i just wanted to know the best way to edit a rom. im going to do it in an emulator first and then run it in a spectrum.

    ... few bytes.

    The initial BORDER colour is set ... $38
    Where the value is in standard ATTR format, except that bits ... 3-5 also set the ... the BORDER and PAPER to different colours. The byte to change is in ...
    GReW GReW January 2017 Hardware
  • Things you only found out recently2014 - First found out about the existence of the QL, by the time I was reading magazines all mentions had ceased. 2017 - Found out that Frank Sid…

    ... going on at the end of Dun Darach in the erm "dark room ... ", I had to change the screen colours to ... 'see' this for myself to be sure what was in ... ) although you can see the attr's are placed in reverse (bottom to ...
    spider spider October 2017 Sinclair Miscellaneous
  • Hacking the ZX Spectrum 48K ROMHi Guys, I have modded my Speccy with a dual boot ROM loading on first bank the original ZX kernel and on the second bank an enhanced version. I h…

    ... variables; which are set later in the NEW routine:
    [ ... As you can see, the ATTR-T, ATTR-P and BORDER variables are ... paper as different colours without changing the length of the routine.
    ... for example to change the default colours to bright yellow ink ...
    GReW GReW November 2017 Hardware
  • PAPER&INK: screen/character differenciation?So I was looking at a type-in listing earlier and I got to wondering how the Spectrum differenciates between knowing that the PAPER/INK commands need…

    ... /paper/bright/flash colours.
    23624 , X for the border (lower screen ... /> This will show the value of the first attr byte. The reasoning for moving ... : CLS[/code]

    Its in the Speccy manual IIRC as ATTR_P ...
    spider spider September 2019 Sinclair Basic
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> tabbed in the instructions at the start
    removed the space before ... equ %00111000

    attr equ 22528 ; start screen attribute ... /> attrp equ 23693 ; permanent colours
    attrt equ 23695 ; ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • the loading screen.It wasn't so bad in the past, with all the colourful lines during the loading stage. But now that everything has improved so much it is kind of annoy…

    ... so bad in the past, with all the colourful lines during the loading stage ... emulator that will just play the game straight away? Is this ... problem or a problem with the type of file I'm ...
    darryll darryll December 2001 Emulators
<1…16171819202122…34>

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