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<1234567…34>
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... map with a masked character sprite that you can control via ... trying to understand more about sprite animation over backgrounds and tilemaps ...
    alienbanana alienbanana February 2015 Development
  • ZX Spectrum Sprite chipHi everyone. As I said some time ago, I wanted to make a 'virtual' Sprite chip for the ZX spectrum, on my ZEsarUX emulator. The idea is to make so…

    ... video chip are:

    -Sprite size 8x8 pixels, every pixel ... palette


    -Every Sprite can be zoomed x2
    -every Sprite can be mirrored horizontal or ... vertical

    Every Sprite is shown over the main ...
    chernandezba chernandezba November 2015 Emulators
  • How do you put the sprite onto the image in Tommygun?I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is thi…

    I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is this possible? How is it done?
    mik3d3nch mik3d3nch June 2017 Development
  • is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs?is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?

    is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?
    digital digital August 2017 Development
  • Help needed (YS Megabasic - Sprite designer)Hi everyone If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It…

    Hi everyone
    If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It doesn't work.
    Why?
    I'm running it on FUSE 48k

    Thanks
    alchemist alchemist March 2018 Sinclair Miscellaneous
  • Wizard's Lair Sprite/Graphic sheet?Hi I'm seeking a Wizard's Lair Sprite/Graphic sheet for a project I'm considering. Does anyone have one or know the address of one (I know SOMEONE …

    ... seeking a Wizard's Lair Sprite/Graphic sheet for a project ...
    SKR SKR November 2018 Games
  • making games on a real speccy-------------------------------------------------------------------------------- i have recently bought a speccy on ebay and i want to try to make s…

    ... of something like Hisoft's COLT compiler (which I mentioned previously ... as it has built in sprite features etc.


    chaosmongers chaosmongers October 2004 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... mean that you can use sprite or sound MC routines. After ... last year based in The Colt compiler. It looks pretty nice ... the case of Profanation, some sprite routines in MC), can't ...
    na_th_an na_th_an March 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    ... Laser Basic or HiSoft's Colt - although I'm not ... definitely +3 compatible.

    Sprite handling was covered in several ... program, you'll get a sprite handling routine written by Raffaelle ... bad. There's also several sprite designer programs on that page ...
    Battle Bunny Battle Bunny September 2005 Development
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... MCODER III and HISOFT's COLT compiler that will do a ... . COLT is extremely good as it has extended commands for sprite handling ...
    chaosmongers chaosmongers March 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... goes for all machines with sprite hardware.[/QUOTE]

    Believe ... BASIC (e.g. Hisoft's Colt Compiler and Ocean's Laser ...
    Matt_B Matt_B September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... BASIC (e.g. Hisoft's Colt Compiler and Ocean's Laser ... new X,Y coordinates or sprite frame than to do a ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • New BASin features - what do you want?Ok, this poll is just a quick method of gaining the measure of what you lot expect from BASin. Go vote! Which ever gets the most votes at the end of…

    ... and offer some support for sprite graphics. Again, these will tend ... floating point maths, and The Colt has some useful extensions for ...
    Matt_B Matt_B December 2008 Sinclair Basic
  • Turbo BasicHi everyone, I should like to know if is available some version Turbo-Basic for ZX Spectrum? (Such as for Atari XE/XL.) Thank you! ;) P.S. I am sorr…

    ... to be writing games, The Colt is worth a look; it ... BASIC but has extensions for sprite graphics.

    On the ...
    Matt_B Matt_B April 2009 Sinclair Basic
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... , such as The Colt which also has a sprite graphics library.
    Matt_B Matt_B February 2011 Development
  • YS Mega BasicCan anyone confirm if YS MegaBasic has Sprite Collision detection? I thought it had , but can't find it in the docs. Thanks

    HiSoft COLT Compiler

    http://www. ... sprite collision - they are part of the extra commands that Colt adds ...
    MatGubbins MatGubbins August 2016 Sinclair Basic
  • Control De Sprites - simple exampleHi, I have been looking for a routine to use Sprites in basic. I found Control Dr Sprites, which looks really powerful, but the instructions are in S…

    ... a look at the HiSoft Colt Compiler the instructions are on ... . It features some very good Sprite handling. MegaBasic does not handle ... . There is also a good Sprite routine from Your Computer. I ...
    jonesypeter jonesypeter October 2017 Development
  • Control De Sprites - simple exampleHi, I have been looking for a routine to use Sprites in basic. I found Control Dr Sprites, which looks really powerful, but the instructions are in S…

    @Rickper1974 Sprite Programming is generally done with Machine Code because of the speed. Also give that HiSoft Colt compiler a go. Its looks very good.
    jonesypeter jonesypeter October 2017 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... program and throw it through COLT, or the more modern compiler ... other stuff for keyboard control, sprite movement, enemy patterns and other ...
    kgmcneil kgmcneil January 2018 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... program and throw it through COLT, or the more modern compiler ... other stuff for keyboard control, sprite movement, enemy patterns and other ...
    digital digital January 2018 Development
  • Please guide me with this decision!Hello, I have decided I would like to try and create some simple ZX Spectrum games of my own. The problem is that machine code is totally and utter…

    ... .cgi?id=0008254"]HiSoft BASIC COLT Compiler[/url] and [url="http ... as there is no native sprite support apart from UDGs in ... . The two above options have sprite features built in.

    dbolli dbolli September 2018 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... Basic compiler (much like HiSoft Colt with extra commands for masked ...
    LCD LCD April 2001 Emulators
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... basic with its so simple sprite instructions i did good versions ...
    Andy Gurr Andy Gurr January 2002 Games
  • Bug in Nemesis the WarlockI've noticed a bug in Nemesis the Warlock that prevents the game from being completed. On level 7, both on the 48K and 128K versions, the sprite repr…

    ... 48K and 128K versions, the sprite representing Nemesis will become all ...
    Alessandro Grussu Alessandro Grussu December 2001 Games
  • Quiz 14(ish)- Giddy up horsey.. whooo! Ok, 10 quick fire questions.. Some cryptic - you`ll have to unravel the clues to get the game name, Some are description of the game. Others are in…

    ... points)


    2: Sprite Machine, Art-o-Matic, Paint ...
    MatGubbins MatGubbins July 2002 Games
  • The Quiz to end all quizzesHere it is - The Quiz To End All Quizzes. You will have a whole [B]month[/b) to answer the questions presented here. 1. All answers give 1 point un…

    ... different title and main character sprite. Which were the two different ... with a different main character sprite: the first version came from ...
    Alessandro Grussu Alessandro Grussu July 2002 Games
  • Better late than never: the answers and results of the Quiz to end all Quizzes!First of all I would ask to excuse myself with those who have been waiting for the answers. But, besides work, study, etc., I had problems in verifyi…

    ... different title and main character sprite. Which were the two different ... with a different main character sprite: the first version came from ...
    Alessandro Grussu Alessandro Grussu November 2002 Games
  • Name this game (Pink Panther clone)Hi Guys - Yes I'm asuming that no gals are reading this forum. I'm trying to find a game that I remember from my childhood. It was build on the pink…

    ... pink panther character. The main sprite looked like the pink panther ... everything. It a quite small sprite max 3 characters tall.
    AndersJensen AndersJensen December 2002 Games
  • Calling all Colt Seavers fansWhen was "the Fall Guy" game released? It says on Sinclair Infoseek that it came out in 1986, but it was reviewed in the Xmas 84 issue of Crash. Anyo…

    When was "the Fall Guy" game released? It says on Sinclair Infoseek that it came out in 1986, but it was reviewed in the Xmas 84 issue of Crash. Anyone remember buying it back then?
    Spector Spector January 2003 Games
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    Announcing the sprite pack C library for the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2003 Announcements
<1234567…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

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  • Calling all Colt Seavers fansWhen was "the Fall Guy" game released? It says on Sinclair Infoseek that it came out in 1986, but it was reviewed in the Xmas 84 issue of Crash. Anyo…
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  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
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  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! <br /> <br /> Thanks…
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