World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.003s
<1234567…34>
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... channel wrapper for the 64-column display driver.

    inc (hl) ; the column
    ld a,(hl) ;< ... wrap: xor a ;
    jr zend ;

    ; ------------------------
    ; 64 COLUMN ... br /> ; Used by the 64 column driver

    atflg: ...
    chev chev January 2007 Development
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... 'm really interested in 42 column text for this game. I ... different text sizes, including 42 column text. I've studied the ...
    woodcock88 woodcock88 February 2004 Development
  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen. First I use HL to contain ROW and COLUM I then call the MapScreenFunction As I draw m…

    ... to 0, thus giving vertical wrap, any ideas how to do ...
    robpearmain robpearmain May 2004 Development
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... ; X Pos

    ; Print Column 1
    CALL AChar

    ; Move to next column, and wrap horizontally if need be

    ; Print 3rd Column
    CALL AChar
    CALL ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... ; X Pos

    ; Print Column 1
    CALL AChar

    ; Move to next column, and wrap horizontally if need be

    ; Print 3rd Column
    CALL AChar
    CALL ...
    robpearmain robpearmain August 2004 Development
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... creating strings with perfect screen wrap
    Clipboard integration for instant ... the PC Printer, with multi-column support for paper saving.
    wrap.

    Code profiling - measure ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... creating strings with perfect screen wrap
    Clipboard integration for instant ... the PC Printer, with multi-column support for paper saving.
    wrap.

    Code profiling - measure ...
    Dunny Dunny June 2005 Sinclair Basic
  • Timex 80 column display driverI subsequently wrote an 80 column font driver for 512x192 mode.

    I subsequently wrote an 80 column font driver for 512x192 mode.
    chev chev March 2006 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... a 9 row x 5 column array of plots. Each ... routines: a regular 32 column text printer and a double ... .

    The 32 column printer needs to be a ... first test is the "32 column" string being printed at ... being the text must not wrap across the right side ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Looking for YS column - anyone able to search?Way back in, erm, well, maybe 1986 or 87, or maybe 88, there was an occasional column in Your Sinclair magazine, the name of which I don't remember, …

    ... 88, there was an occasional column in Your Sinclair magazine, the ... I gave him in his column in the magazine. I think ... bit more detail about the column I'm referring to? And ...
    thricenightly thricenightly January 2010 Sinclair Miscellaneous
  • The future of the Micro Mart 'retro' column... any suggestions?Hi folks, For the first time in a long time it seems that I've had some spontaneous feedback (from issue 1111) on the Micro Mart forums and elsewher…

    ... at the end of my column in each issue? Another is ...
    Shaun.Bebbington Shaun.Bebbington June 2010 Chit chat
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... me to scroll a specified column (1 x 22 characters) one ... be able to specify the column and call it from BASIC ...
    zxbruno zxbruno May 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    I've written a 40 column printing routine, which I'd ... /> defb 13," Uglifruit's 40 Column Font & Routine."
    defb ...
    uglifruit uglifruit August 2012 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... possible to beat the 18-column limit for 8x1-attribute multicolour ... we possibly squeeze in another column or two?

    I ... naive attempt at a 20-column routine last night - churning through ...
    gasman gasman July 2013 Development
  • Understanding DRAMI think I am going slightly mad. My hardware knowledge has got more rusty than it should have done, and I am going to have to turn to the experts to…

    ... /> I've been trying to wrap my head around the way ... or 4532L chips) for the column address.

    This effectively ...
    ramsrc ramsrc September 2013 Hardware
  • Bubble Wrap Appreciation DayHappy Bubble Wrap Appreciation Day! [url]http://www.fast-pack.com/bubblewrapappreciation.html[/url] Last Monday of each January (apparently!)

    Happy Bubble Wrap Appreciation Day!
    [url]http://www.fast-pack.com/bubblewrapappreciation.html[/url]
    Last Monday of each January (apparently!)
    BloodBaz BloodBaz January 2014 Chit chat
  • Column and row numbers to attr address?[FONT=Calibri][SIZE=3]Can anyone provide me with a code snippet the will convert the column and row numbers into the screen attribute address. For ex…

    ... snippet the will convert the column and row numbers into the ... be 22528. If de = 256 (column = 1 and row = 0) then ...
    Mr Millside Mr Millside April 2014 Development
  • Homebrew column in Retro GamerAs many of you will know, the late Jason Kelk was responsible for the homebrew coverage in Retro Gamer magazine. From issue 228 I will be writing …

    ... writing the new-look homebrew column for the magazine, and am ... honoured to be carrying the column on.

    So, all ...
    merman merman October 2021 Announcements
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... coordinates wrap: if the left side of the sprite is at column ... 255, then the next column of the sprite ... is at column 0 (on ... screen). If you don't allow sprites to wrap ...
    Alcoholics Anonymous Alcoholics Anonymous August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... ; X Pos

    ; Print Column 1


    CALL ... />
    ; Move to next column, and wrap horizontally if need be

    ; Print 3rd Column
    CALL AChar
    CALL ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... X Pos

    ; Print Column 1


    CALL ... br /> ; Move to next column, and wrap horizontally if need be

    ; Print 3rd Column
    CALL WriteSpriteChar
    CALL ...
    robpearmain robpearmain August 2004 Development
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... #2 goes to the 42-column output code that stream #15 ... 've got some time to wrap my head around this problem ...
    woodcock88 woodcock88 November 2005 Development
  • ZX Shed Issue 2...........is available to download! Ok, I know it's late, but never mind eh? [url="http://www.sinclair-heaven.net/sinclair_magazines/zx_shed/Issue2.pdf"…

    ... Jonathon's column (ooer) could have been better. Word-wrap is fine ...
    icabod icabod January 2006 ZX Shed
  • Timex 80 column display driverI subsequently wrote an 80 column font driver for 512x192 mode.

    ... hl = dfile address for next column
    ld (nextdfile),hl
    column to right
    ; carry flag ... ; if now in odd column, dfile address is okay
    wrap) without having to do ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Development
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... any byte with a wrap around (so each column always comes from ... to step 256 bytes per column rather than one but i ...
    TMR TMR January 2008 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... any byte with a wrap around (so each column always comes from ... to step 256 bytes per column rather than one but i ...
    TVzombie TVzombie January 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =672' because the maze would wrap around onto the next row ... I see that the last column of the maze is unoccupied ...
    Digital Prawn Digital Prawn March 2008 Development
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    For horizontal wrap-around you could have a column of jumps at the ...
    joefish joefish March 2013 Development
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... ;687952]For horizontal wrap-around you could have a column of jumps ... row: one of them to wrap-around (change the stack back ... is to simply ignore horizontal wrap-around. In memory, the last ... nothing about it, it will wrap-around automatically. The result would ...
    Einar Saukas Einar Saukas March 2013 Development
<1234567…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
column 2.1K 3.7K
wrap 891 1.1K

Related Threads

  • WOS archive - I liked the old File type columnWell, just an opinion ... it is somewhat unclear what kind of files the actual WOS archive keeps. All the Z80s are gone ? Some are still there ? Or p…
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…
  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen.<br /> <br /> First I use HL to contain ROW and COLUM<br /> I then call the MapScreenFun…
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • Timex 80 column display driverI subsequently wrote an 80 column font driver for 512x192 mode.
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…
  • Help with hi-res 40 column fontI have created a 12x8 pixel font for use with Timex hi-res (Mode 6).
  • Looking for YS column - anyone able to search?Way back in, erm, well, maybe 1986 or 87, or maybe 88, there was an occasional column in Your Sinclair magazine, the name of which I don't remember, …
  • The future of the Micro Mart 'retro' column... any suggestions?Hi folks,<br /> <br /> For the first time in a long time it seems that I've had some spontaneous feedback (from issue 1111) on the Micro Mart forums …
  • is there something special about the left hand column on the screenSo....<br /> <br /> I've noticed that when I move my player round when it bumps into the left hand side of the screen (print at 5,1;"X" etc that the …

Related Searches

  • 42 column
  • 64 column
  • sprite wrap
  • screen address wrap
  • fzx wrap
  • 64 column font
  • column
  • 40 column
  • scroll wrap
  • 30 column
  • fzx word wrap
  • 80 column
  • 80 column printer
  • 80 column print
  • 64 column print
  • 42 column font
  • word wrap
  • sp1_movesprpix column
  • ula generated ras going high switches the 74ls157 mux to select z80 column address

Copyright © 2024 World of Spectrum