World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.030s
<1…28293031323334>
  • Do you really want to play a new cool, interesting, but rather hard game?Just thinking about it... For example, someone will create a game. BIG game. BIG BIG game, with multiple loading scheme, numerous rewind blablabla (o…

    ... the graphics required, a back-buffer screen, your interrupt routine, pixel address ... that your game loop, back-buffer, and blitting routines all fit ...
    bobs bobs December 2008 Games
  • Timex 1000 PAL conversionHi, a friend of mine sent me a Timex 1000 from the US. I was prepared for the NTSC/PAL issues so no surprise came to me when i got a shadowy dark scr…

    ... i removed) are absent in comparison to the Timex's.
    screen on more tvs even with ... ULA? (because i get normal screen right now but on one ...
    gtsamour gtsamour January 2009 Hardware
  • Your views on...Fairlight[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001712]Fairlight[/url] Now, this is one game that I regret never playing. Tell a lie, I did t…

    ... - Knightlore was wishey-washey in comparison as far as I'm ... and you move into the screen so they must be comparible ...
    alanspec alanspec January 2009 Games
  • Hi-colour gamesDoes anyone remember some of the games that used something called Ho-colour? Like the options page on the Agent X games, and a few others. If memory …

    ... a 256x192x16 screen though. 48K if it has a frame buffer. I ...
    Shockwav3 Shockwav3 January 2009 Games
  • Fastest way to clear a screen.We haven't had an optimizing fun for some time, so let's have some: What's the fastest way to clear a screen (i.e., filling the 6912 bytes at 16384 w…

    Actually, shortest way to clear screen is 3 byte CALL of ... .

    To fill whole screen area, including attributes, with zeroes ... erases part of the printer buffer):

    [code] ld h ...
    Shiru Shiru February 2009 Development
  • Fastest way to clear a screen.We haven't had an optimizing fun for some time, so let's have some: What's the fastest way to clear a screen (i.e., filling the 6912 bytes at 16384 w…

    ... ]Actually, shortest way to clear screen is 3 byte CALL of ... .

    To fill whole screen area, including attributes, with zeroes ... erases part of the printer buffer):

    [code] ld h ...
    baze baze February 2009 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... best. Normal depth of converted screen is rather poor so when ... Spectrum is too high in comparison to the converted picture on ... ).

    This is the screen. You will just have to ... help to set emulator's screen to 256/192 original size ...
    Mister Beep Mister Beep February 2009 Development
  • SNA convertHi Can a .sna be coverted to .tzx and would there be any point ?

    ... without corrupting any part of screen (the trick is that code ... .sna is located at printer buffer (256 bytes). Antonio Villena already ...
    decicoder decicoder February 2009 Emulators
  • plus3e simple ide interface problemhi, I prepared a 8bit simple ide interface 3 days ago, but I got problems (with or without ide cable connected). 1.First of all, I have to press re…

    ... with a red-cyan patterned screen.

    A: Another issue ... gates of a 74LS14 to buffer the reset line.
    To ...
    spodula spodula February 2009 Hardware
  • Real 60Hz NTSC 48K ZX SpectrumNot a 3rd party mod. The joystick mod was added by the user, but the board and the computer is exactly what was sold in Chile, South America. We migh…

    ... Spectrum.

    As a comparison the TS2068 has a frame ... the ULA starts reading the screen data and what the contention ... PAL 48k starts reading the screen, one where the TS2068 does ... few less lines on the screen. Again, I've attached a ...
    zxbruno zxbruno April 2009 Hardware
  • Problem Wrapping SpritesHi, I am having an issue wrapping my sprites around the screen, Basically, I have a back buffer which is 24 chars (192 Pixels) by 28 chars (224 P…

    ... /> Basically I have a back buffer that is 192 pixels wide ... the backbuffer to the physical screen.

    This means that ... ) is then copied to the screen.

    Every loop I ...
    robpearmain robpearmain April 2009 Development
  • Problem Wrapping SpritesHi, I am having an issue wrapping my sprites around the screen, Basically, I have a back buffer which is 24 chars (192 Pixels) by 28 chars (224 P…

    ... ]Basically I have a back buffer that is 192 pixels wide ... the backbuffer to the physical screen.

    This means that ... ) is then copied to the screen.

    Every loop I ... have lots of enemies on-screen at once.

    Also ...
    bobs bobs April 2009 Development
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... slow POINT() function (synced to screen refresh) it took hours to ... per second in a memory buffer, but I think, this is ...
    LCD LCD May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... slow POINT() function (synced to screen refresh) it took hours to ... per second in a memory buffer, but I think, this is ...
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • Tape and Disk breakpointsIs it possible to set a breakpoint on a .TAP, .TZX or .DSK file so that the debugger pops up when loading finishes? I'm talking about a breakpoint wi…

    ... line 0s, a nice LOAD"" screen$ followed by LOAD""CODEs and ... describe, but I do additionaly screen and code compression, so there ... memory area to another (printer buffer, BASIC overwriting, etc.), after this ... the ROM loader to load screen or code), but I modify ...
    LCD LCD May 2009 Emulators
  • DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…

    ... model suitable for loading via SCREEN$.[/quote]
    Now I see ... let you understand how the screen area is organized. Basically, there ... your screen convertor into this format is pretty easy (in comparison what ...
    omega omega May 2009 Sinclair Basic
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... redrawing about 58% of the screen each frame, which helps, and ... whole thing to the back-buffer, and then blit in that ... time, or to the front buffer directly, or just scroll the ...
    bobs bobs May 2009 Development
  • DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…

    ... let you understand how the screen area is organized. Basically, there ... your screen convertor into this format is pretty easy (in comparison what ...
    brownb2 brownb2 May 2009 Sinclair Basic
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... scenery in place in the screen memory, but only where there ... the attributes in a separate buffer). Extra characters are drawn in ... side, then scrolled onto the screen. If you poke some coloured ... also poke bytes onto the screen - if they change the scenery ...
    joefish joefish May 2009 Development
  • SCREEN$ 1.9e Released!And here's another update! [url]http://paul.dunn.googlepages.com/SCREEN_1.9e.rar[/url] There's a few new things in this release, but it's mostly bu…

    ... available
    Using screen mode: 1024x768x32
    Screen folder exists.
    ... bytes.
    Unlocking secondary buffer...
    secondary buffer unlocked.
    Commence playing ... /> Clear Screen_Data[]
    Using screen C:\WINDOWS\system32\Scr\Barbarian ...
    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... draw them to the screen during the top border ... in the moving vertical attribute buffer. Then you render the ... to replace them on screen with the 00001111b bar ... 're not actually on screen. Easier said than done ... the bottom of the screen where the scores are. ...
    joefish joefish May 2009 New game ideas
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... for every line of the screen - no time left for loop ... can be pre-setted before screen rendering starts (it can be ... same MSB (depends on your buffer)

    then use loooooong ...
    Fikee Fikee May 2009 New game ideas
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... in the middle of the screen. The 9 characters to ... centre section of the screen is filled with a ... address of where the screen redraw takes its attribute ... to be drawn to the screen memory, but the attributes ... moving window on a buffer elsewhere in the memory.< ...
    joefish joefish May 2009 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... attributes in the MODE 2 screen area.

    ; -----------------------------------------------------------------------------< ... make_room equ 0x1655 ; create buffer routine
    strms equ ... S' ; channel type: 'S' = screen

    ; attach stream< ...
    chev chev May 2009 Development
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... buffer where you set the bytes how to display on the screen ...
    Dr BEEP Dr BEEP May 2009 Development
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... buffer where you set the bytes how to display on the screen ...
    joefish joefish May 2009 Development
  • Windows Vista?I'm having real trouble finding a decent spec. laptop that has Windows XP on it, it's all Vista Vista ****ing Vista. I've down (well, let's be honest…

    ... at the bottom of the screen, and it stopped on a ... can think of to a buffer overflow analogy :wink:)
    guesser guesser May 2009 Chit chat
  • Windows Vista?I'm having real trouble finding a decent spec. laptop that has Windows XP on it, it's all Vista Vista ****ing Vista. I've down (well, let's be honest…

    ... at the bottom of the screen, and it stopped on a ... can think of to a buffer overflow analogy :wink:)[/QUOTE]
    beanz beanz May 2009 Chit chat
<1…28293031323334>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
comparison 2.5K 2.8K
screen 45.8K 73.8K
buffer 2.6K 4.9K

Related Threads

  • Return of Speccy screen buffer formatI recently discovered that the Spectrum screen buffer format that allows only two colours in an 8x8 pixel block has made its return in a slightly dif…
  • Writing to the screen from a bufferI?m designing a game and am spending a bit of time trying different ideas before I commit my self. I?m currently thinking of writing data to a buffer…
  • Question on copying screen bufferHi,<br /> <br /> Al my prevoius games were copying graphics directly to screen memory starting at 16384. Now I'm experimenting with screen buffer whe…
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • Battlefield 3: PC vs PS3 split screen comparison[url]http://www.youtube.com/watch?v=AGbo50Ar420[/url]
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…
  • Screen buffer Tip from Raff CeccoRaff very kindly gave me this tip:<br /> <br /> "Incidentally, I remembered a trick I used on the Z80 for extra speed:<br /> <br /> When clearing the…

Related Searches

  • fastest screen routine
  • screen routine
  • comparison screen copy
  • screen buffer time
  • screen buffer compare time
  • linear screen buffer
  • screen address to buffer
  • screen buffer push
  • screen buffer push bc
  • screen buffer pop bc
  • screen buffer pop bc ld sp hl
  • screen copy comparison
  • screen push comparison
  • blit buffer to screen contention
  • screen buffer
  • routine to scroll screen buffer by 1 pixel
  • faster copy to screen from buffer
  • screen buffer einar
  • print on buffer screen
  • linear screen buffer sprites

Copyright © 2024 World of Spectrum