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<1…9101112131415…34>
  • What was the worst game you brought ?Only games you paid for please :) Myself i think it was Alien Kill (Mastertronic) Apologies if the author is on here :oops: But even at the time…

    ... i felt cheated :( ... It was compiled basic and i was capable ...
    spider spider October 2007 Games
  • Bubble Bobble on SpinDoes anybody else find that Bubble Bobble has corrupted sprites (bubbles for example) in 48k or 48k+ mode in Spin? Works fine in any 128k machine mo…

    Does anybody else find that Bubble Bobble has corrupted sprites (bubbles for example) in 48k or 48k+ mode in Spin?

    Works fine in any 128k machine mode.

    Do any other emulators have this problem?
    mulder mulder October 2007 Games
  • Seeking loading screen for Egghead 5To celebrate his forthcoming 18th birthday, Egghead will be taking a Mediterranean cruise on his yacht with a few friends. As with most coming-of-ag…

    ... and the background graphics and sprites are done, but at over ...
    jonathan jonathan October 2007 Development
  • ivan ironman's off road racerhad a great time the other weekend playing this, forgot how good it was and how much I used to play it... it gets really chaotic! I'm suprised it eve…

    ... works considering how tiny the sprites are. you have trouble knowing ...
    def chris def chris October 2007 Games
  • Reliable Online Speccy Games ShopsI was just about to buy something from The Attic Bug and wondered if it's a reliable place to use? I've had some bad experiences in other online ret…

    ... outdated so it was obviously compiled some time ago.
    neoncherry neoncherry October 2007 Games
  • Having trouble compiling thisI made a small program to help me check the contents of Astro2008's code (to see how easy an English version could be made). I figured I could compil…

    ... set at 16384, but the compiled program never works. I tried ... to 24e3 and imported the compiled code to 16384, but when ...
    zxbruno zxbruno November 2007 Sinclair Miscellaneous
  • So who needs a 3.5 GHz dual core Core 2 Duo......when a 6MHz Z80 will do for a multi-user server? After hacking about more with the socket library - I had 4 simultaneous users on ALIAC-2 via eth…

    ... write a C program that compiled and ran on Linux, then ... could be compiled and run on a Z80 ...
    Winston Winston November 2007 Hardware
  • Bad Loading Screens or In-game ScreenshotsI am opening this thread to fix some screenshots (loading screens or in-game screens)that are bad or have something wrong, like corrupted sprites. F…

    ... have something wrong, like corrupted sprites.

    For example, the ...
    Ivanzx Ivanzx December 2007 Support files
  • New Spectrum game - Isotopia by OctocomOctocom, the guys who made BASIC programmed games such as Pandemia or Insert Coins, released yesterday their very first compiled BASIC game: Isotopia…

    ... , released yesterday their very first compiled BASIC game: Isotopia.

    Metalbrain Metalbrain December 2007 Games
  • Compiling FUSE from source for a complete and total beginner...?[b]ACHTUNG: this is going to take a while to read...[/b] A message above tells me it's been nearly 14 months since I last visited here. Ye gods. Wel…

    ... situation, as will all hand-compiled packages, is this: I have ...
    The Mighty Dopethrone The Mighty Dopethrone December 2007 Emulators
  • Fuse 0.8.0.1 packages for Ubuntu 7.10Hi! I've made a rather crude .deb packages of the latest version of Fuse for Ubuntu Gutsy with the [URL="http://www.asic-linux.com.mx/~izto/checkins…

    ... , glib2, etc)

    I compiled it with the SDL interface ...
    Hernán Pablo Álvarez Hernán Pablo Álvarez December 2007 Emulators
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... ) Main components:
    * Graphic editing (Sprites, Tiles, Fonts ...)
    * Sound editing ...
    Kiwi Kiwi January 2008 Development
  • Character on the homepageHello all. First post, and I'm afraid it's a 'what game is...?' one. I promise to do better next time! Anyway, the question is about one of the litt…

    ... about one of the little sprites on the homepage. It's ...
    Midwinter Midwinter January 2008 Games
  • Asus Eee PC thoughtsBasics: UMPC with 7" screen. underclocked 900MHz Celeron M processor. Price: ?220. Connectivity: Wifi, 3xUSB2.0, MMC/SDRAM card-reader, 0.3mp webca…

    ... installed gcc et al and compiled up Fuse. Fuse playback is ...
    NickH NickH January 2008 Chit chat
  • Name this 1986 budget game!Name this game! (My first thread of this kind, by the way!) :smile: This was a budget game, released in 1986 or a little earlier. It was some kind …

    ... that some of the enemy sprites were quite large. The game ...
    Rickard Rickard January 2008 Games
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... and after some time, weird sprites begin to appear or the ...
    gtsamour gtsamour February 2008 Hardware
  • 3D Deathchase - Please tell me whyHowdy, I know I'm wrong already, because everyone else is clearly right, but I don't see the fun in 3D Deathchase. OK so there's some scaling sprites…

    ... so there's some scaling sprites at a fairly decent speed ...
    Vertigo Vertigo February 2008 Games
  • Double Dragon Forever 0.9 beta releasedAfter a lot of work I'm pleased to announce Double Dragon Forever 0.9 beta is out. This release is necessary because we need to know how the game wi…

    ... bugs fixed, and the defective sprites fixed, the final version will ...
    Swainy Swainy March 2008 Announcements
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... />
    Something with just two sprites and a collision check would ... the relationship between sp_Int_Rect and sprites works.

    Any ideas ...
    SnakeOilSteve SnakeOilSteve March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... slow and it should be compiled or done in assembler, but ...
    zxbruno zxbruno March 2008 Sinclair Basic
  • Please don't tar and feather me..but if you own an Eee PC..I've compiled VICE for my Eee PC and it appears to work but for one vital fact, they defaults keys used for joystick emulation are just unplayable. …

    I've compiled VICE for my Eee PC ...
    Vanamonde Vanamonde March 2008 Chit chat
  • Eurogamer TV Top 50 speccy gamesThis is probably old news but [URL="http://www.eurogamer.net/tv_video.php?playlist_id=5572"]this[/URL] is a pretty nice video montage of top 50 specc…

    ... top 50 speccy games as compiled by someone on Eurogamer.
    Arjun Arjun March 2008 Sinclair Miscellaneous
  • Japanese-only or lesser-known games you playedI've noticed by their comments there are a few people on WOS (hi Vertigo, dm_boozefreek etc.) who have played titles which were either never released…

    ... are a couple other enemy sprites that were changed too.
    XTM of TMG XTM of TMG March 2008 Chit chat
  • MIA: +3 UtilitiesI noticed this in the database [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0011329[/url] It's not my +3 utilities PD collection I compile…

    I noticed this in the database

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0011329[/url]

    It's not my +3 utilities PD collection I compiled when I ran Alchemist PD by any chance is it?
    alchresearch alchresearch April 2008 Infoseek database
  • I lurve Mandriva on my Eee PC!Installed the latest version of Mandriva on my Eee PC. A lot of the sound glitches I was getting have gone..wahoo! Still get a few burps and farts w…

    ... /> Vice works great and the compiled version for Mandriva supports redefinable ...
    Vanamonde Vanamonde April 2008 Chit chat
  • Ah Diddums - Nearly A Great Original Game DesignI know this will go down like a lead balloon but....... After playing this game again recently and looking upon it with slightly older eyes I happen…

    ... free animation and perhaps masked sprites then I think this could ...
    zxspecticle zxspecticle April 2008 Games
  • Z88DK - file IO on a plus 3So I have this very simple program, and it doesn't want to open a file for writing: [code] #include <stdio.h> #include <stdlib.h> void main() { FI…

    ... /> [/code]

    It is compiled from a Makefile, and the ...
    Winston Winston May 2008 Development
  • 2 Atlantis software gamesFollowing on from ewgfs looking for a game thread. I noticed that "Master and Servant" and "Jock and the Time Rings" share the same main sprite, are…

    ... who wrote them reused his sprites to save time?
    dm_boozefreek dm_boozefreek June 2008 Infoseek database
  • Head over Heels on the C64Dunno if this' a good place to bring this up :D I've been comparing Head over Heels versions and the C64 version is way inferior, everytime there's…

    ... question, if the C64 hardware sprites had been used, would they ...
    jesus 666 jesus 666 June 2008 Games
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HitBox

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