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<1…28293031323334>
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... where the BASIC code is compiled, right before the compiler... and ...
    na_th_an na_th_an April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    Grand National by Elite...

    was this a compiled game?

    I could get a horse around the first lap, but it always dropped down almost dead thereafter... did anybody finish the course? win the national??
    sickhappyidle sickhappyidle April 2003 Games
  • Super Wonder Boy in MonsterlandI have just noticed some graphics differences in the screenshots of the game as it was reviewed into Crash magazine. [url="ftp://ftp.worldofspectru…

    ... and demo version has black sprites that are not very well ... , and the final version sprites are fine art.
    LCD LCD April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... my rooms and saw my sprites move around but they're ... and horizontally and get my sprites moving on the scren. ah ...
    Amigo Amigo April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... also allows using very large sprites. It's called IDEAL ( Interrupt ...
    Amigo Amigo April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... and end screen with the sprites from the game? maybe design ...
    Amigo Amigo April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... as and when extra screens, sprites, etc. are added by the ...
    jonathan jonathan April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... know of were done as compiled spectrum basic, and this is ...
    Amigo Amigo April 2003 Games
  • Spectrum v Amiga : The Final starts.The final has begun, just in case you didn't know. The old Speccy is getting a bit of a kicking at the moment, so get those votes in!

    ... people who can make nice sprites within a limited palette. so ... ] where you can setup your sprites and your play area and ... the luxury of custom hardware sprites and other things, and musicians ...
    Amigo Amigo April 2003 Games
  • Heres one for you tooo make some money :) For MIA`sYou have a massive archive "INFOSEEK", but i know you dont allow offsite looking at this source of info. But if you produced a CD with this info on …

    Infoseek can be compiled to work off-line, but ...
    Andrew Barker Andrew Barker April 2003 MIA/STP/SDP
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... 've alreday played with some sprites and it's so cool ...
    Amigo Amigo April 2003 Games
  • search for a forgotten gameI'm searching for a game, that I saw a long time ago on Spectrum. It was an isometric game. It was set on some planet(?) and you controlled a robot(?…

    That's true about chunky sprites and level of detail in ... , probably cos it could use sprites instead of calculating hundreds of ...
    TygerBC TygerBC April 2003 Games
  • Most visually stunning Spectrum game?OK, gameplay aside what do you think was the most visually stunning Spectrum game? Personally i would have to give it to 'Starstrike II' for its use …

    ... Warriors, with the big colourful sprites.
    Runners up: Popeye and ... series.
    And the Biggest sprites was presented in Extreme , Runner ...
    LCD LCD April 2003 Games
  • Most visually stunning Spectrum game?OK, gameplay aside what do you think was the most visually stunning Spectrum game? Personally i would have to give it to 'Starstrike II' for its use …

    Savage graphics were nice and colorful.. Trapdoor, Flunky and Gregory loses his clock had also great sprites and atmospherics backgrounds with a cool usage of color clash..

    and I like Anarchy backgrounds.. very colorful and interestings
    Javier Alca?iz Javier Alca?iz April 2003 Games
  • Most visually stunning Spectrum game?OK, gameplay aside what do you think was the most visually stunning Spectrum game? Personally i would have to give it to 'Starstrike II' for its use …

    [quote]
    On 2003-04-23 11:23, Paul Thompson wrote:
    Totally agree with Micronaut One, but surely Thanatos had the biggest sprite ever in a Spectrum game?
    [/quote]
    Thanatos sprites are big! But the "Walker" from Extreme was bigger.
    LCD LCD April 2003 Games
  • Most visually stunning Spectrum game?OK, gameplay aside what do you think was the most visually stunning Spectrum game? Personally i would have to give it to 'Starstrike II' for its use …

    ... on the Magic (nice big sprites)
    4.Head Over Heals ...
    stupidget stupidget April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... ). I'm sure these were "compiled". Somebody will correct me, no ... game "Strontium Dog" ...was that "compiled"?
    sickhappyidle sickhappyidle April 2003 Games
  • Most engrosing Adventure GameThis is one for all you text adventure lovers. Of which I am one. I remember reading those Fighting Fantasy books when I was a kid. The ones where y…

    ... to write my own in compiled Basic ( which i'd like ...
    Amigo Amigo April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... bit "creating modules" for the sprites/animations created in the Graphics ...
    Amigo Amigo April 2003 Games
  • YS MegaBasicHas anyone got any other information on this utility apart from the YS articles published by Mike Leaman (which now seem to have gone missing)?

    ... , don't say stuff like "sprites" or other things that the ...
    Dunny Dunny May 2003 Games
  • YS MegaBasicHas anyone got any other information on this utility apart from the YS articles published by Mike Leaman (which now seem to have gone missing)?

    ... , don't say stuff like "sprites" or other things that the ...
    na_th_an na_th_an May 2003 Games
  • New Games Remaking Competition[url="http://www.remakes.org"]www.remakes.org[/url] are organising a cool remakes competition that will hopefully bring us lots of cool updated Spect…

    ... do a whole bunch of sprites and tiles and then have ...
    Amigo Amigo May 2003 Games
  • Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?

    ... control of the admittedly smooth sprites is often less satisfying than ...
    Spector Spector May 2003 Sinclair Miscellaneous
  • Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?

    ... control of the admittedly smooth sprites is often less satisfying than ...
    Amigo Amigo May 2003 Sinclair Miscellaneous
  • Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?

    ... is its weakness. Scroll, custom sprites etc. when trying to compare ...
    Amigo Amigo May 2003 Sinclair Miscellaneous
  • OT - image editorsOK, it's like this: I Am doing a game in VC++ - a vertical scroller - as a sort of directX self-training project. Now, I'm lousy with graphics. So …

    ... something else to draw the sprites. Good ol' deluxe paint?
    Alessandro Tommasi Alessandro Tommasi June 2003 Sinclair Miscellaneous
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... smooth scroll then I guess sprites must to be smaller due ...
    Javier Alca?iz Javier Alca?iz June 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... going to continue with the sprites, I'll email [B]jonathan ...
    Swainy Swainy June 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... same screen shot with two sprites added:

    [url="http ...
    Swainy Swainy June 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    Cool. It would be great if we could get some music in there.

    One thing I should say moroz1999, is I think your background looks a little too large for my sprites (the car looks way too big) Would it be possible to scale them down a touch?
    Swainy Swainy June 2003 Games
<1…28293031323334>

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HitBox

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sprites 7K 11.2K

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