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Search Again :: Adv Search 1000 results in 0.007s
<1…20212223242526…34>
  • Legend of Avalon Soloution.HIya, I am looking for the complete solution for the Legend of Avalon by Hewson Consultants, its a bought time i completed it since ive had the game…

    ... I can get a decent compression to keep the file relatively ...
    Daren Daren August 2005 Games
  • Fuse for OS X sound issue?I have been having problems with the sound on Fuse disappearing. Sometimes it works but now seems to have stopped completely. I have checked the soun…

    ... /> Fuse does suffer from sound buffer underruns, though the next version ...
    Fred Fred August 2005 Emulators
  • The Firebird Silver ClubI recently scanned in some freebies from the Firebird Silver Club, and I've just had an email forwarded to me from Richard at the Telecomsoft website…

    ... remember receiving a load of circular stickers, which ended up stuck ...
    marksmanuk marksmanuk August 2005 Sinclair Miscellaneous
  • The Firebird Silver ClubI recently scanned in some freebies from the Firebird Silver Club, and I've just had an email forwarded to me from Richard at the Telecomsoft website…

    ... remember receiving a load of circular stickers, which ended up stuck ...
    Rainbird Rich Rainbird Rich August 2005 Sinclair Miscellaneous
  • WAV -> Audio CDQ: Is there a way to burn 24bit WAV files to create audio CD's or do I have to convert them to 16bit? I have tried Nero Burning ROM and Sonic Re…

    I recommend mkw Audio Compression Toolkit. Just google it.
    rich_chandler rich_chandler August 2005 Sinclair Miscellaneous
  • screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…

    well, i will be very happy to help you...
    btw. i can use some simple compression too (if it will help)
    Fikee Fikee August 2005 Development
  • Which of these is acceptable FPS for shoot-em-upHi, I want to get peoples opinion as to an acceptable frame update speed for my shoot-em-up game that is in development. At the minute I could do it…

    ... the case with those files), compression isn't used at all ...
    Metalbrain Metalbrain August 2005 Development
  • Which of these is acceptable FPS for shoot-em-upHi, I want to get peoples opinion as to an acceptable frame update speed for my shoot-em-up game that is in development. At the minute I could do it…

    ... block has a header detailing compression status, so the old v1 ...
    Dunny Dunny August 2005 Development
  • Which of these is acceptable FPS for shoot-em-upHi, I want to get peoples opinion as to an acceptable frame update speed for my shoot-em-up game that is in development. At the minute I could do it…

    ... hand, the SamRam flag and compression are handled elsewhere in v2 ...
    Philip Kendall Philip Kendall August 2005 Development
  • Bloody idiotic software companies!Why is it that so many companies these days assume (arseume?) that everyone has an Internet connection at home?? That's far from being true, at least…

    ... fly (a reasonable amount of compression would result in no noticable ...
    ewgf ewgf September 2005 Chit chat
  • Bloody idiotic software companies!Why is it that so many companies these days assume (arseume?) that everyone has an Internet connection at home?? That's far from being true, at least…

    ... fly (a reasonable amount of compression would result in no noticable ...
    The Starglider The Starglider September 2005 Chit chat
  • Bloody idiotic software companies!Why is it that so many companies these days assume (arseume?) that everyone has an Internet connection at home?? That's far from being true, at least…

    ... fly (a reasonable amount of compression would result in no noticable ...
    ewgf ewgf September 2005 Chit chat
  • WAV -> Audio CDQ: Is there a way to burn 24bit WAV files to create audio CD's or do I have to convert them to 16bit? I have tried Nero Burning ROM and Sonic Re…

    ... -like players that support lossless compression, and a good thing too ... . The files for lossless compression are several times that for ... be based on a lossy compression format!

    Sorry, but ...
    Malc74 Malc74 September 2005 Sinclair Miscellaneous
  • WAV -> Audio CDQ: Is there a way to burn 24bit WAV files to create audio CD's or do I have to convert them to 16bit? I have tried Nero Burning ROM and Sonic Re…

    [quote]
    On 2005-09-07 01:02, Foebane wrote:
    there are no I-pod-like players that support lossless compression, and a good thing too.
    [/quote]

    Is [url="http://ipodlinux.org/MPD"]the iPod[/url] iPod-like enough for you? :p
    gasman gasman September 2005 Sinclair Miscellaneous
  • WAV -> Audio CDQ: Is there a way to burn 24bit WAV files to create audio CD's or do I have to convert them to 16bit? I have tried Nero Burning ROM and Sonic Re…

    [quote]

    On 2005-09-07 01:02, Foebane wrote:
    there are no I-pod-like players that support lossless compression, and a good thing too.
    [/quote]
    Why?
    rich_chandler rich_chandler September 2005 Sinclair Miscellaneous
  • Linux QuestionI considered putting this in my other thread, but "Nah." When you download package A, and find it requires the presence of package B, which in turn …

    ... 's a pretty crappy archive/compression method.

    Your correct ... a gzipped file - again another compression method.

    Debian lets ...
    Saboteur Saboteur September 2005 Chit chat
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... square into an 8-byte buffer before copying the final result ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... here is that some data compression functions will be added in ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... games I use the pucrunch compression alongside the decompressor which was ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    First of all, thank you very much for your long posts. I'm really starting to know your lib in & out. I'm saving this post - it's the perfect companion to the tutorial you have on your site.

    [quote]
    On 2005-10-02 04:18, Alcoholics ...
    na_th_an na_th_an October 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... everything drawn in a back buffer and are copying or if ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... and bitbuster basically uses LZ compression which assumes that all previous ... 't looked into what these compression utils are doing yet. I ... to use, choosing between max compression and max flexibility. Personally I ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... 't looked into what these compression utils are doing yet.
    Fikee Fikee October 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... have a separate channel and buffer but share the same microdrive ... memory leak and the network buffer is left hanging.

    Geoff Geoff October 2005 Sinclair Basic
  • Turbo Imploder Anyone clued up on how to use this ? I've managed to pack a few of my own games, but I notice the default start address is always 24576, can you go…

    ... trawl through the forums for compression topics, and found your post ...
    jp jp October 2005 Sinclair Miscellaneous
  • You all love your MP3But is it any good really. the only MP3 I hear is via my crappy sound card and ok headphones on the PC.It sound ok-ish. I've never heard MP3 at its …

    ... I could use an alternate compression system in which I discarded ...
    cyborg cyborg October 2005 Chit chat
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