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<1…3456789…34>
  • Programs with strict timing requirements.Hi, all, I am a bit stuck about the timings of my SpecIde emulator. (https://github.com/MartianGirl/SpecIde) The thing is, I think that the tim…

    ... , the programs from the +2A floating bus thread, shock, overscan, mda, hercules ...
    TheMartian TheMartian April 2018 Emulators
  • SpecIde updated!Hi, all! In these past months I've been brushing up a bit my emulator, SpecIde, a.k.a. the least efficient emulator in the world. At this momen…

    ... (Issue 2/3, contended memory, floating bus, snow effect...)
    - Pixel- ... /+2. (Also with contended memory, floating bus, snow effect...)
    - Pixel- ... the contended memory, floating bus port...)
    - Kempston and Sinclair joystick emulation, ...
    TheMartian TheMartian May 2019 Emulators
  • ZXDS 2.0.0Hello, after few months of intense work, I am finally ready to announce [url="http://zxds.raxoft.cz"]new ZXDS release[/url] for Nintendo 3DS. The …

    ... WPA instead of WEP, or floating bus emulation for +2A/+3 machines ... case...

    Merry Christmas and enjoy!

    Patrik Rak
    Patrik Rak Patrik Rak December 2019 Emulators
  • Inkspector 2.0 (final) releasedI’ve just released Inkspector 2.0 final (there was a preview version released before Xmas). It’s a new emulator for Windows with all-new code (non ca…

    ... behaviours including the +2A/+3 floating bus) it has a built-in ... powerful breakpoint features, Lua scripting and lots more (no, really...[ ... used to convert, examine and manipulate snapshots and tape images, assemble ... free, it’s spyware free and it’s fun-free. ...
    inky inky May 2020 Emulators
  • RealspectrumCan anyone tell me why sometimes when I launch realspectrum it locks up on the welcome screen? I am running it in a DOS shell within windows 98. I'm …

    ... Ramsoft start dishing out some timing info... mind you, in ... /> [quote]
    NT4 has directx3 and directplay6.
    [/quote]

    contention, and a lot of the timing is out - ... also the AY and beeper sound ...
    Dunny Dunny June 2002 Emulators
  • ArcadiaIt's been bugging me for years - why does your ship in Arcadia wobble all over the place with a tendency to veer to one side? Was that intentional or…

    You need to play it in an emulator (such as SPIN or Spectaculator) with the Fuller joystick attached. The game assumes that there is one, and the lack of one combined with floating bus behaviour produces that effect.

    D.
    Dunny Dunny July 2003 Games
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ... reach out and pluck a{6}floating tumbler from ... s ATM nearby and a bus-stop across ...

    IN BUS AT 15
    CARRIED 18 ...

    IN BUS PRESENT 31
    NOTCARR 18 ...
    BadBeard BadBeard August 2003 Games
  • bug in spectaculator? Hi Jon, While testing the AMX mouse emulation in Spectaculator I noticed that the mouse buttons don't work. My program reads port $df to detect mo…

    ... only puts bits on the bus when you press a ... a mixture of screen and attribute bytes (floating bus effect).

    [ ... to the left mouse button and bit 6 to correspond to ... to bits 7, 6, and 5 of port 0xdf.
    and a read of $df ...
    Jon Needle Jon Needle August 2003 Emulators
  • Emulation accuracy and how it affects softwareHi folks. I was thinking of bodging together a rudimentary Spectrum emulator myself, not as a competitor to the other emulators, but as an integrate…

    IIRC Cobra and Arkanoid will fail due to lack of floating bus.

    Several more will come to mind again given time...
    Woody Woody May 2004 Emulators
  • Emulation accuracy and how it affects softwareHi folks. I was thinking of bodging together a rudimentary Spectrum emulator myself, not as a competitor to the other emulators, but as an integrate…

    ... it doesn't have the floating bus. I have tried > 400 ... the years on this combo and found ~10-15 that didn ... doesn't work because of floating bus + port conflict trouble. It reads ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Emulators
  • Emulation accuracy and how it affects softwareHi folks. I was thinking of bodging together a rudimentary Spectrum emulator myself, not as a competitor to the other emulators, but as an integrate…

    Sidewize (floating bus again).

    Other than ... of the freely available cores and use that instead? (or if ...
    Philip Kendall Philip Kendall May 2004 Emulators
  • Spectrum 48k benchmark program/resultsIs there any program (basic or assembler) to test performance of a Spectrum 48k? Want to compare results in my FPGA Spectrum 48k with real hardware …

    ... used for researching the updated contention and timing information in the latest FAQ ...
    Philip Kendall Philip Kendall July 2004 Emulators
  • Another Z80 processor questionOK, this time this isn't clearly covered in the FAQ, as far as I can see.... Suppose we have the CB instruction "SET b,r" (b=bit, r=register (differ…

    ... or perhaps an extremely sophisticated and hideously complicated minigame competition entry ... in ultra-precise stuff (floating bus, contended memory), but I ... :)

    "extremely sophisticated and hideously complicated minigame competition entry ...
    GOC GOC July 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... ! WHERE !!!!!! :)

    (starts meowing and rubbing on people's feet ... 't do multicolour or floating bus though), and so are the most ... learn more about processors, hardware and stuff, so we can ... " aren't exactly encouraging and they kinda remind me of ...
    GOC GOC August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... 't do multicolour or floating bus though), and so are the most of ... emulator" aren't exactly encouraging and they kinda remind me of ... />

    Im very proudly (and not a touch ashamed, honest ... say Beta Basic versions 5 and 7)...

    Apart from ...
    CKay CKay August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    [quote]
    On 2004-08-28 21:23, GOC wrote:
    Well, the emulator itself is functional (doesn't do multicolour or floating bus though), and so are the most of the main debugging functions
    [/quote]

    Any chance of a look at this?
    Woody Woody August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... 't do multicolour or floating bus though), and so are the most of ... a professional piece of software and you'll probably find there ...
    cyborg cyborg August 2004 Development
  • Sparky eZX-BASIC Project in need of FPGA ExpertYou probably are not familiar with this project, but it is a computer system based on Zilog's new eZ80 chip and the OS is a superset of ZX BASIC. Ju…

    ... T80/Z80 core and a genuine eZ80. The timing on a Z80 ... utililize the BUSRQ and BUSACK pins properly. Since a bus request is ... Z80, which was a benvolent and cooporative bus master of old, the ... of /RD) and when the data is valid on bus for writing ...
    Sparky Sparky October 2004 Sinclair Miscellaneous
  • Games not working on the plus 2a/plus3Can anyone please tell me the name of any games that would not work with the plus 2a/plus 3 even in 48k mode? Games that were simply not compatable …

    Cobra and Arkanoid spring to mind due to the floating bus issue.

    D.
    Dunny Dunny October 2004 Sinclair Miscellaneous
  • Games not working on the plus 2a/plus3Can anyone please tell me the name of any games that would not work with the plus 2a/plus 3 even in 48k mode? Games that were simply not compatable …

    ... to mind due to the floating bus issue.[/quote]
    There are ... joystick before the game starts. And it also has some minor ...
    secarica secarica October 2004 Sinclair Miscellaneous
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    ... learnt recently that the floating bus can't be exploited ... clears all the sprites and redraws them. That way ... complete both the bottom and top of the screen. ... is a major drain, and will bring the frame rate ... this ilk - both Zynaps and Uridium use a technique ...
    dmsmith dmsmith October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    ... 'd, but I use the floating bus to do it. I guess ... .[/quote]

    Y'welcome and looking forward to it. =-)
    TMR TMR October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    Yeah, you're right. Seems the latest version on WoS is still v0.41, and that has a pretty poor implementation of the floating bus.
    Woody Woody October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    ... , I might chip in here and say that in my development ... mode and it's fine. I think you meant that the floating bus ...
    Dunny Dunny October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    You're not missing anything. Dunny accidently built at least the last couple of releases using the old contention/floating bus code. Believe me, your game does not flicker at all when built with the correct source :)
    Woody Woody October 2004 Development
  • Why did you choose your nick?Referencing the end (currently, thoough if more than a month or so have gone by it may by now be the middle) of [url="http://www.worldofspectrum.org/…

    ... , and as such couldn't play back anything which used the floating bus ... , etc.

    Woody and I forked the ... ports' style to be used, and two weeks later it mysteriously ...
    Philip Kendall Philip Kendall October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... , you can have a Timex, and have uit turned into a ... difference that implies (timings, no floating bus, etc).
    Philip Kendall Philip Kendall November 2004 Sinclair Miscellaneous
  • SPIN & port #FFHow to solve a problem with port #FF on SPIN? This prevent me from creating correct RZX-file with Short Circuit, part 1.

    ... to say the least. The floating bus, iirc, got broken somewhat in ... "]www.zxspin.co.uk[/url] and download it from there.
    Dunny Dunny November 2004 Emulators
  • fzx32 on GP32 progressing nicelyJust to let you know that Rlyeh is working hard on his ZX Spectrum emulator fZX32 for the GP32 and should be released in the near future. Its based…

    ... br /> - Full working animated savestates and loadstates,
    - Full SCR/ ... emulation (multicolor effects),
    - Preliminary floating bus emulation,
    - Virtual Keyboard suppoprt ... ),
    - adding betadisk interface and some russian spectrum models,
    Antiriad Antiriad December 2004 Emulators
  • How to detect 48k modeHow can you detect if a 128k machine is in 48k mode (from an emulation point of view, not via BASIC or machine code)? Checking the current rom? But …

    ... non existant port (like FF) and so could this return screen ... $FD isn't decoded and it returns the floating bus.
    [quote]
    and behave accordingly, trying to use ...
    Luca Luca March 2005 Emulators
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HitBox

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contention 1.4K 2.4K
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