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Search Again :: Adv Search 1000 results in 0.017s
<1234567…34>
  • off screen bufferwhen using an offscreen buffer is the memory copied to the screen in a way that makes it easier to draw sprites to the buffer? E.g. Lets say you…

    ... of the screen where you copy your buffer to,
    it is ... wide

    if the buffer was copied to the screen ... to draw sprites to the buffer, and then have them appear ... on buffer (or just clear it)
    draw sprites on buffer
    copy buffer ...
    slenkar slenkar June 2017 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... br />
    BUFFER (6k):
    This contains a copy of the Background ... loop I:

    COPY BACKGROUND TO BUFFER
    MOVE AND DRAW ... /> IF FLAG IS 1, FAST COPY BUFFER TO SCREEN

    It ... char is written and copy over with buffer, or:
    Have ...
    robpearmain robpearmain September 2004 Development
  • +3DOS questionIn the documentation for the +3DOS functions 'DOS GET 1346' and 'DOS SET 1346' it's stated that the copy buffer can't be bigger than 4 sectors (i.e. …

    ... ' it's stated that the copy buffer can't be bigger than ... settings i impose on the buffer/ramdisk configuration

    *More ...
    The_Bert The_Bert February 2014 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... DIRECTLY TO SCREEN AND-OR BUFFER

    static ... for printed bitmap (screen or buffer)
    // f = uchar ... s_buffer+i-33, 32); // copy buffer to screen
    temp += 256 ... fat char at end of buffer
    if (!(*(++m_ptr))) m_ptr ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Ghostbusters - New Loader?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002025"]Ghostbuster's[/URL] original loading screen was just a bunch of (c) credits and a mas…

    ... = decompress attributes
    [*]CALL $ADC3 = copy buffer to screen
    [/LIST]
    Jimmy Jimmy April 2014 Games
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... would come from doing the copy during the top border time ... 50hz in any case - this buffer copy, buffer clear, plus actual rendering (maybe ...
    Sol_HSA Sol_HSA April 2016 Development
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... . draw a sprite
    2. copy buffer to video memory

    Sol_HSA Sol_HSA September 2016 Sinclair Basic
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... . draw a sprite
    2. copy buffer to video memory

    ivanb303 ivanb303 September 2016 Sinclair Basic
  • off screen bufferwhen using an offscreen buffer is the memory copied to the screen in a way that makes it easier to draw sprites to the buffer? E.g. Lets say you…

    ... /> [b]1.[/b]
    Background buffer may be organised in whatever ... a proper procedure which will copy buffer to screen and take into ... the way you organised the buffer.

    Still the most ... at new positions
    c) copy buffer
    d) go to a ...
    Ralf Ralf June 2017 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... 5678: Move cursor within input buffer
    CAPS+9: DEL ... /> ld a, c
    ; copy HL into BC
    ld ... a ; put it in the buffer
    inc l
    ... these handlers require the buffer pos to be set< ... br /> ; work out buffer insert address
    ld hl ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... to split the input buffer up into tokens and ... ll have to copy strings to a temp buffer if I ... a ; put it in the buffer
    jr z, .nothingpressed< ... these handlers require the buffer pos to be set< ... br /> ; work out buffer insert address
    ld hl ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> ld a, c
    ; copy HL into BC
    ld ... pointer to first char in buffer
    ; at exit:
    ...
    ; HL -> null terminated buffer
    ; skips spaces (maybe wants ... ; HL points to null terminated buffer
    ; all tokens split ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ...
    ld a, c
    ; copy HL into BC
    ld ... ), a ; put it in the buffer
    jr z, .nothingpressed
    buffer pos to be set
    ; work out buffer insert address
    ld hl ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... buffers to fill rather than copy
    ld bc, 256 ... ld a, c
    ; copy HL into BC
    ld ... a ; put it in the buffer
    jr z, .nothingpressed ... these handlers require the buffer pos to be set ...
    ; work out buffer insert address
    ld ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... buffers to fill rather than copy
    ld bc, 256 * ... /> ld a, c
    ; copy HL into BC
    ld ... />
    ; HL -> null terminated buffer
    ; skips spaces (maybe wants ... ; HL points to null terminated buffer
    ; all tokens split with ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... buffers to fill rather than copy
    ld bc, 256 ... ld a, c
    ; copy HL into BC
    ld ... ; put it in the buffer
    jr z, .nothingpressed ...
    ; work out buffer insert address
    ld ... are ready to process input buffer
    IF IBUFSIZE ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... buffers to fill rather than copy
    ld bc, 256 ... ld a, c
    ; copy HL into BC
    ld ... ; put it in the buffer
    jr z, .nothingpressed ...
    ; work out buffer insert address
    ld ... are ready to process input buffer
    IF IBUFSIZE ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... buffers to fill rather than copy
    ld bc, 256 * 24 ...
    ld a, c
    ; copy HL into BC
    ld ... />
    ; HL -> null terminated buffer
    ; skips spaces (maybe wants ... heap_alloc
    ; we want to copy bc bytes from pushed value ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... buffers to fill rather than copy
    ld bc, 256 * 24 ...
    ld a, c
    ; copy HL into BC
    ld ... />
    ; HL -> null terminated buffer
    ; skips spaces (maybe wants ... heap_alloc
    ; we want to copy bc bytes from pushed value ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Buffer AdventureQuite a few months ago, probably this year but well before the 60-day history kept on eBay, I was outbid on a copy of Buffer Adventure by someone who…

    ... was outbid on a copy of Buffer Adventure by someone whose user ...
    Battle Bunny Battle Bunny September 2005 MIA/STP/SDP
  • Question on copying screen bufferHi, Al my prevoius games were copying graphics directly to screen memory starting at 16384. Now I'm experimenting with screen buffer where I could d…

    ... I'm experimenting with screen buffer where I could draw my ... it's ready I would copy it to screen memory.
    buffer to screen after HALT.
    Ralf Ralf December 2009 Development
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... is related to "quick RAM copy using LET in Basic" ([url ... *20) DIM variable for "video buffer".
    - A zone of RAM ... /make my v$ string "video buffer" for paint whole level screen ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... decided to use a Double Buffer (DB) or 'Back Screen' to ... is counter for block copy
    LDIR ;Copy slice
    ld a ...
    LuMan LuMan April 2014 Development
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... ) 2 in the buffer.
    #
    #Copy from buffer y-position in ( ... /> self.sourceXPos = self.inputValue('Copy from buffer x-position in (integer) characters ... /> self.sourceYPos = self.inputValue('Copy from buffer y-position in (integer) pixels ...
    KrazyKattapilla KrazyKattapilla August 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... , is it possible to copy a back buffer of size 4096 bytes ...
    Mr Millside Mr Millside September 2014 Development
  • How to copy file from tape (*.tap) to disks (*.dsk) ?I am using zx32 with win98 and i want (in the emulate +3) copy files from virtual tapes to virtual disks. I use => load "NameOfFile" (for copy the f…

    ... want (in the emulate +3) copy files from virtual tapes to ... use => load "NameOfFile" (for copy the file in the zx ... do it ?
    I want copy files on disk for faster ... , it is very easy to copy c64 tapes programs from tapes ...
    Maverick Maverick May 2001 Emulators
  • The LIBELOUS copy of 'crash' ? that mag that was pulled that libeled the BBC chiefI will pay 15 for a copy any one got it?

    I will pay 15 for a copy any one got it?
    thx1138 thx1138 January 2001 Sales
  • Where can I get a working copy of Chuckie Egg 2 ?I downloaded Chuckie Egg 2 from this site, but it doesn't work! Every time I load it up using ZX32, it resets the speccy emulator. Does anybody know…

    ... where I can get a copy that works or can anybody ... please email me a copy? I'd REALLY love to ...
    Anonymous Anonymous April 2002 Games
  • MakeTZX DMA Buffer Overrun ?Okay folks, Does anyone know why I get DMA Buffer Overruns when using MakeTZX. Could it be anything to do with my SB Enironment string or anything …

    ... know why I get DMA Buffer Overruns when using MakeTZX. Could ... it possible to change the buffer at all ?

    Just ...
    Andrew Barker Andrew Barker January 2003 Sinclair Miscellaneous
<1234567…34>

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HitBox

Word Docs Hits
copy 17.9K 22.8K
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Related Threads

  • How to copy file from tape (*.tap) to disks (*.dsk) ?I am using zx32 with win98 and i want (in the emulate +3) copy files from virtual tapes to virtual disks.<br /> <br /> I use =&gt; load "NameOfFile" …
  • The LIBELOUS copy of 'crash' ? that mag that was pulled that libeled the BBC chiefI will pay 15 for a copy any one got it?
  • Where can I get a working copy of Chuckie Egg 2 ?I downloaded Chuckie Egg 2 from this site, but it doesn't work! Every time I load it up using ZX32, it resets the speccy emulator.<br /> <br /> Does …
  • Anyone got a copy of 'Z80 for primates'?This Z80 lark isnt easy, in fact it makes me feel very much like Washoe the chimp trying to learn learn sign language, I just dont think I've got the…
  • MakeTZX DMA Buffer Overrun ?Okay folks,<br /> <br /> Does anyone know why I get DMA Buffer Overruns when using MakeTZX. Could it be anything to do with my SB Enironment string …
  • Trashman?I cant find a copy that worksI can't belive... if this isn't joke... always try first search on WoS (i.e. sinclair infoseek)!! <br /> <br /> If you type "trashman" you'll get thi…
  • double buffer or not ? (dizzy games)What method did they used, to animate <br /> the objects in game ?<br /> I am still puzzled about this thing<br /> <br /> Catalin
  • Turtles - Have I got a Bugged Copy?I've had a root through my Spectrum tapes, adn found Teenage Mutant Hero Turtles, a game I rememebr having and completing as a kid. I loaded it up on…
  • Game Copy HelpHiya<br /> <br /> Is there an easy way to copy a game to a +3 disc? my multiface 3 has gone all screwy on me!<br /> <br /> The way I had been doing i…
  • On 48k, can I copy 4k before next screen updateFollowing on from my thread at [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=6423&amp;forum=11"]http://www.worldofspectrum.org/foru…

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