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<1…11121314151617…34>
  • I feel they could have done this.After reading the ZX Spectrum ULA, I learned about how the ULA detects if the Z80 if going to access memory in the next cycle and stops it if the ULA…

    ... screen, or parts thereof.
    And, last, if you were to copy data to ... the screen, as in copy the "shadow screen" to the video ... RAM, it may take too long to ...
    1024MAK 1024MAK August 2015 Hardware
  • I feel they could have done this.After reading the ZX Spectrum ULA, I learned about how the ULA detects if the Z80 if going to access memory in the next cycle and stops it if the ULA…

    ... uage of fast blitting to the screen memory, and even with ... reading the screen is basically the most economic way to put (software ... ) sprites on screen. There are ... a copy of the screen and blitting that buffer to the screen at ...
    Timmy Timmy August 2015 Hardware
  • [NEW] Speccy for Android ReleasedHello, All! A while ago, I have released the Android version of [i]Speccy[/i], my ZX Spectrum emulator. It emulates Spectrum 16k, 48k, 128k, +2, +2A…

    ... supply [b]your own on-screen gamepad skin[/b] in the ... /> After you edit template and copy it to your Android device, go ... bar on these devices: contrary to what Google says, many people ...
    fms fms August 2015 Emulators
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    ... back buffer. Just copy it to the screen starting from a few ... jump back to the top again. The screen will scroll ... />
    A trick to make this easier is on ... to the first line again. Then every time you copy ... of the next line to copy from the buffer. That ...
    joefish joefish September 2015 Development
  • Could ELITE's wireframe graphics be improvedWas watching this video last night comparing the BBC and Spectrum version of Elite: https://www.youtube.com/watch?v=Ov4OAteeGWs It seems that the…

    There was a Version of Elite using DMA acceleration to copy the Bufer to screen and maybe also clear the bufer. Faster only with DataGear or MB02.
    LCD LCD September 2015 Games
  • Advices for double buffering ?Hi, I'm currently coding graphics routines for a forthcoming game, I use a double buffer (the dummy screen is at $e000, the code at $8000) to pro…

    ... * If you really need to copy from buffer to screen, you have about one ... and a half frame to ... br />
    * Use shadow screen in 128K mode, so you ... then only copy from buffer to screen what really needs to be copied.< ...
    Einar Saukas Einar Saukas September 2015 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> ; Main loop to copy 8 font bytes into screen (1 blank + 7 ... hl),a ; write background color to screen
    add hl,bc ... hl),a ; write result back to screen
    ; inc de ; ... hl),a ; write background color to screen
    add hl,bc ...
    JamesD JamesD October 2015 Development
  • Faulty 48+ Help NeededHi, This is what I get when I plug in the spectrum, this is tuned in. Vid shows a reset. Any ideas, or pointers on the first thing to check. Keyboa…

    ... there was a lifted trace to pin 4, the trace ... the trace and proceeded to snip off the rest ... />
    Plugged it in to check if the voltages were ... IC legs, and a picture on screen that is a scramble ...
    I'm thinking that to buy the lower ram replacement ...
    lesoleil70 lesoleil70 November 2015 Hardware
  • Spectrum 128k +2 (grey) getting started..So, I just received a grey +2 in the mail. I don't know if it's in working condition, but that doesn't really matter. I opened it up and a small r…

    ... the device in and... no picture. To make sure I wasn't ... got the image stable enough to recognize a few things. The ... some random garbage on the screen, with some random blinking bits ...
    Sol_HSA Sol_HSA December 2015 Hardware
  • ZX Uno programming competition[b]Rules[/b] - The game tematic is free. The languaje can be english or spanish. - You must use Radastan video mode in the game as principal. - …

    ... [code];Picture viewer for Radastan mode (128x96x16)
    ;To generate a screen compatible ... tool, like Irfanview, to resize the picture to 128x96 with a palette ... ld de,16384 ;offset to the Spectrum screen buffer
    ld b ...
    mcleod_ideafix mcleod_ideafix December 2015 Announcements
  • Compression comparisonsI did some comparisons of different compression methods. To make this relevant to zx spectrum, I first gathered a corpus of relevant data: 6660 .TAP …

    ... unpack all the data to screen memory, then copy the sprites you want ...
    joefish joefish January 2016 Development
  • "Jet Set Luis: Rumbo a la Costa Blanca""Jet Set Luis: Rumbo a la Costa Blanca" (Jet Set Luis: On the Way to Costa Blanca) is a 2014 or 2015 (see below) Spanish remake of "Manic Miner", mad…

    ... the pixels for the picture that appears in the ... character-rows of the title screen and of Room 19.< ...
    (b) to clear enough pixels from the picture to accommodate the guardian ... ;

    (c) to patch ...
    andrewbroad andrewbroad February 2016 Games
  • 128K programmingDoes anyone know any good resources on assembly programming for the 128? All I'm after is an "idiot's-getting-started-guide" on how to utilise the…

    ... /> Notice you don't need to copy it to bank 0. You could ... , you could copy a compressed 6Kb block from any bank to screen, then ... decompress it from screen to bank 0. You ... would be able to store twice ...
    Einar Saukas Einar Saukas February 2016 Development
  • 128K programmingDoes anyone know any good resources on assembly programming for the 128? All I'm after is an "idiot's-getting-started-guide" on how to utilise the…

    ... , so you would need to copy it again from original whenever ... you could copy a compressed 6Kb block from any bank to screen, then ... decompress it from screen to bank 0. You ... would be able to store twice ...
    Alessandro Grussu Alessandro Grussu February 2016 Development
  • Emulator developmentHi, Could anyone explain or direct to a link that explains in not to technical terms how an emulator is developed. It has always blown my mind eve…

    ... which you dump a copy of the Spectrum's ... screen if there's a write to screen memory (from 16384 to ... you emulate. There's more to it - tapes, contention, ... . The best place to start is to get the (C) ... 1982 Sinclair Research Ltd message to display on startup, then ...
    Dunny Dunny March 2016 Emulators
  • Composit output on +2 and +3?I recently got hold of a dvd recorder for the purpose of recording speccy gameplay. It turns out that this particular recorder is not compatible wit…

    ... Television.

    The picture works via SCART input on ... are playable, but the picture quality is black/white. ... 2 to TV) does not work, giving a picture, black screen, picture, black screen... ... there is no delay or picture problems.

    ...
    MatGubbins MatGubbins March 2016 Hardware
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    Fun for loading screen drawing, saving a minute or ... -safe loading game, easy to copy/transfer to another tape/disc/microdrive.
    to watch/study how the game ...
    MatGubbins MatGubbins March 2016 Development
  • *MIA INFO*Infos about the MIA title: [b]Santa - Top Spec[/b] The tape includes 5 programs, not just Santa. Side 1: Santa SD In England Side 2: …

    I'll try to work on that next weekend. I'm having problems loading the screen picture to Santa, and I can't load Haunted House. The rest is loadable. Must work more on this problem :-)
    Frankie Frankie March 2016 MIA/STP/SDP
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... sprite char on screen, it needs access to the graphics data ... current sprite char to form the graphic written to screen.

    ... Here is the code to draw ... /> 198
    199 ; A picture of memory at this point ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... RMartins;863852"]Example 1: Delay copy start, so that PAL ... as long as your buffer copy is linear, this 'crossing ... area.
    - Copies buffer to screen memory using set of LDIs ... /> - Starts copy synchronized with frame (uses HALT to wait), and disables ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... amount of gfx you need to store in memory the ... 128 model. So why copy from buffer to screen when you have double ... high framerate games write directly to screen and dont bother with buffer ... br /> Are you willing to simplify background to degree that it can ...
    catmeows catmeows June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... when writing to screen area is contetion free. So you can copy another ... (3750 bytes). If you copy full width screen, 3750bytes is 117 pixel ... you probably can copy whole screen without beam colliding copy routine. Of course ...
    catmeows catmeows June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... model. So why copy from buffer to screen when you have double ... high framerate games write directly to screen and dont bother with ... beginning.

    To be faithful to original game, rich backgrounds ... frames, 1 is for screen refresh/copy)), I'll be good ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... amount of gfx you need to store in memory the target ... 128 model. So why copy from buffer to screen when you have double ... the start of the thread, to avoid repeating myself.


    but its possible to use RType styled gfx -
    Jerri Jerri June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... time for a screen 32x20 chars to be scrolled (pixels ... Border is Pixel and Attr copy to contended screen RAM
    3 ... Border marks screen end.

    So resuming, copy starts ... to implement the POP/PUSH mem copy version, to get some extra time to copy ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... time for a screen 32x20 chars to be scrolled (pixels ... Border is Pixel and Attr copy to contended screen RAM
    3 ... Border marks screen end.

    So resuming, copy starts ... to implement the POP/PUSH mem copy version, to get some extra time to copy ...
    Maziacs Maziacs June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... usually takes longer than just copy all attributes.
    Unless ... use a special data structure to optimize this detection, like ... transitions and hence more attribute copy work to be done.
    For ... .

    For a screen 32x20 chars, we have 640 ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... them onscreen, so no need to copy them every frame. [s] ... the same buffer, to avoid any copy within the buffer itself ... or uncontended buffer RAM, to avoid writting to screen (contended RAM), however, ... LDI copy from buffer, due to the extra checkings to detect ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... using the same buffer, to avoid any copy within the buffer itself ... , or uncontended buffer RAM, to avoid writting to screen (contended RAM), however, I ... straight LDI copy from buffer, due to the extra checkings to detect repetition ...
    Hikaru Hikaru June 2016 Development
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    ... -256bytes are copied to avoid overwriting the copy subroutine and the ... code is copied to screen zone (the program tries to find an invisible ... spot on screen ie: ink ... =paper)
    Then jump to that ...
    Dan Dare Dan Dare July 2016 Hardware
<1…11121314151617…34>

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