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  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    Ah, I see how your copy routine works.
    So ... RAM to run first, then return to Bank 0 to finish ... does need the regular ROM to be present. It checks ... timing. I guess the copy routine to load it from ROM ... be copied to the BASIC area, and the screen and game ...
    joefish joefish July 2016 Hardware
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    ... , I see how your copy routine works.
    So ... . I guess the copy routine to load it from ROM ... be copied to the BASIC area, and the screen and ... beginning of your code to switch back to internal rom.
    ... game (with the loading screen present if possible) and ...
    Dan Dare Dan Dare July 2016 Hardware
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    ... did the following
    The screen is in slot 0, so ... start changing to those slots and copy everything to RAM but the screen, because ... . I'll send you a copy of the loader anyway so ...
    Dan Dare Dan Dare August 2016 Hardware
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... you have the memory copy assembly snippet, because the ... memory copy is what's taking ... the buffer to screen, then draws one sprite to the next ... buffer and copies it to the screen, etc, until it ... this is also an answer to the question "how do ...
    Sol_HSA Sol_HSA September 2016 Sinclair Basic
  • Why doesnt this work???Simple piece of code wont do as it should, just want to fill the top 22 lines of screen with an attribute value (150) but it wont have any of it. Som…

    A beginner needs to be made aware of the ... />
    You should probably copy SP to memory first, then retrieve it ... stack (i.e. into the screen memory) that you don't ...
    joefish joefish October 2016 Development
  • Why doesnt this work???Simple piece of code wont do as it should, just want to fill the top 22 lines of screen with an attribute value (150) but it wont have any of it. Som…

    ... />
    You should probably copy SP to memory first, then retrieve it ... br />
    An interrupt pushing to screen RAM should not be an ... an interrupt to write below the display or to a screen area that ... won't write below the screen
    push de
    ...
    JamesD JamesD October 2016 Development
  • Graphics program in AssemblyHi so I think I'm getting the hang of this so I've done this program. It writes directly to the screen. I'm using ZX Spin. [code] LD HL,16384 LD B,…

    ... /> - copy content of 16384 to 16385
    - copy content of 16385 to 16386
    - copy ... content of 16386 to ... D register as value copied to screen because I need A register ...
    Ralf Ralf November 2016 Assembler
  • Control methods to support in new game (kempston, sinclair, redefinable keys etc)Hi guys, I've been busy lately working on porting a game from the C64 to the Spectrum, and I'm at the point where the main game is working pretty …

    ... , I simply choose Sinclair to start playing immediately, although ... anyone that got used to QWERT controls from playing ... typically executed while last screen rows are being rendered.< ... with programs that copy images from buffer to screen inside interrupts (for ...
    Einar Saukas Einar Saukas November 2016 Development
  • Control methods to support in new game (kempston, sinclair, redefinable keys etc)Hi guys, I've been busy lately working on porting a game from the C64 to the Spectrum, and I'm at the point where the main game is working pretty …

    ... , I simply choose Sinclair to start playing immediately, although I ... are active on the title screen. If however the game ... typically executed while last screen rows are being rendered.< ... with programs that copy images from buffer to screen inside interrupts (for ...
    Hikaru Hikaru November 2016 Development
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    Thinking of something like [i]Hysteria[/i], is it quicker to pixel-scroll a chunk of scenery in-place, then copy it to the screen (I guess with PUSH/POP), or can it be done faster by copying it as you step through to scroll it?
    joefish joefish December 2016 Development
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    ... a back buffer and copy it to the screen. Attributes only though ... buffered attributes are copied to the screen again without scrolling ... 63033[/b] to clear the buffered screen completely to attribute 0 ... 21, just like when PRINTing to the screen.

    ...
    joefish joefish January 2017 Games
  • Getting a +3 working again (keyboard & tape socket issues)So, as part of my Spectrum restoration project I will also try to tackle the problem child among my fleet, the +3. PROBLEM ONE: Ever since I firs…

    ... channel = white RCA = SAVE tone to MIC
    Ring = audio in ... , then it reverted to white and the picture on screen distorted slightly (it ... if there was a ghost picture of the ZX81 pilot tone ... while back - the lead was to connect the stereo sound output ...
    The Mighty Dopethrone The Mighty Dopethrone February 2017 Hardware
  • ZX-Draw (Maraf-Soft). New utility for vectorial drawingThe author seems to be asking for feedback and features suggestions. http://calentamientoglobalacelerado.net/ZXdraw/ This other tool looks like u…

    ... the Russians would appeciate a copy too) ;)

    [2 ... that data to screen?...

    The ability to Import/Export ... the user the ability to design their graphics using ... applications they are already used to using... Nevertheless, SOME drawing ...
    kgmcneil kgmcneil April 2017 Development
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... /> ;;
    ;; copy L(b) bytes from one part of the screen to another ...
    _ulzfa040:
    call _ulzfa050 ; 17t - copy hl ... /> buffer_ss=buffer+_START; // move screen check start to start of buffer attr ...
    TomD TomD April 2017 Development
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... start memory position (bytes from screen memory start) I then just ... add 16384 to get the actual Spectrum screen memory. I ... br />
    1) Wanted the picture to form complete, not pixels then ... is noticeable on the screen. In addition to the char by char ...
    TomD TomD April 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... sp1 will overwrite anything drawn to the screen directly.
    [/quote]< ... it's using to represent portions of the screen it's ... background tiles directly instead of to screen. You can draw into a ... or have fzx print to screen and copy that to a buffer which is ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Simple way to add AY music to AGD games!I have written some scripts and asm to autobuild interrupt driven AY music into any AGD game. The play routine and music is stored in bank4, so y…

    ... music in pt3 format. I copy music to AGDMusicizer. The file is ... there. I get such a picture. [img]http://screenshot.ru/upload ... ]
    Maybe something else needs to be done?

    Sorry ...
    kas29 kas29 July 2017 Brand new software
  • What is the maximum fps the spectrum can achieve?I have been doing some reading and from what I understand the Spectrum outputs a PAL signal, but that means it will display @50fps or @25fps? If t…

    ... scenic buffer 1/3 screen high and copy it to the display, just ... frame. Then they switch to a routine that generates the ... buffer. It redraws the screen every time from pre-shifted ... used these techniques myself to redraw the entire screen from simple blocks ...
    joefish joefish August 2017 Hardware
  • Loadsa bullets on screen (silkworm)Did games like silkworm just draw everything to the screen or did they have complicated optimisations? and the types of games where sprites can occu…

    ... silkworm just draw everything to the screen or did they have ... preshifted. Instead copy of sprite is put to shift buffer, ... everything is drawn, LDI copy moves screen buffer to screen. The scrolling belt ... ground is redrawed directly in screen, it is not part ...
    catmeows catmeows October 2017 Development
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    ... ' that you're going to copy back to the screen. To make it easier on ... be a whole screen size, but you need to track that inner ... sprites. Then you copy the inner rectangle to the screen. Any complex overlapping ...
    joefish joefish November 2017 Development
  • Cubic RevealI just though I'd develop this a little further. Written a while ago on a whim! [img]https://dl.dropbox.com/s/p44y5dda49ucmop/square_reveal_1_1.gi…

    ... table
    ;fade in the screen display file
    ;
    ... moved elsewhere
    ;stored picture must reside at 0c000h - 49152 ... not 0-7 then skip to next

    ... /> res 7,d ;point DE to screen

    ld (de ...
    Arkannoyed Arkannoyed December 2017 Development
  • Cubic RevealI just though I'd develop this a little further. Written a while ago on a whim! [img]https://dl.dropbox.com/s/p44y5dda49ucmop/square_reveal_1_1.gi…

    ... at a loss as to how to improve upon it, though ... table
    ;fade in the screen display file
    ;
    ... below the stored screen
    ;stored picture must reside at ... /> res 7,d ;point DE to screen

    ld (de ...
    Arkannoyed Arkannoyed December 2017 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... by resorting to calling single MC commands to copy and move screen memory ... around. If you understand the screen ... , that you might want to take a look at SpecBAS ... if you want to create playable arcade games ...
    p13z p13z January 2018 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... by resorting to calling single MC commands to copy and move screen memory ... around. If you understand the screen ... , that you might want to take a look at SpecBAS ... if you want to create playable arcade games ...
    digital digital January 2018 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    Do you write direct to screen memory? Would it be quicker to write to a linear part of memory and then copy to the screen? No idea, just thinking out loud.

    Paddy
    Paddy Coleman Paddy Coleman January 2018 Development
  • Loading Images/Screens mid-gameHi all, Looking to get back into a bit of coding and I couldn't figure out a way to do the following: I have an image/SCREEN that I'd like to b…

    ... ,p+1): REM copy pixel row from a$() to screen
    99 NEXT ... REM a$() holds copy of ro*co rectangle on screen
    105 ...
    REM initialise FN s$() to hold screen data
    1991 GO ... ,p+1)=s$: REM copy pixel row from screen to a$()
    2016 ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • New video about S-video modification on Issue two 48K Spectrum.I just finished an s-video modification on an Issue two 48K Spectrum so I made a video about it. Most of the technical details are in the video; if y…

    ... mod unfortunately. I decided to connect the luma and ... s-video cable hardwired to the Spectrum. One day ... transistor and it appeared to be fine and also ... chroma circuitry can lead to this problem? If luma ... least have a picture on screen. I decided to redo the ...
    repetto74 repetto74 September 2018 Hardware
  • Modern Speccy games with good scrollingOne of the things I like the most on the Spectrum is also one of the hardest to pull off - a good scroll in an arcade type game. Uridium is one of my…

    ... br />
    To scroll something really quickly left ... -shifted and aligned to individual pixel positions ... Then you copy the relevant one to the screen. Once it ... 's moved by 8 whole pixels you can copy ... it to the next character ...
    joefish joefish November 2018 Games
  • Printing text, part MMXIIXI'm pretty sure there's been a zillion threads about this already, and I don't think it's the first one by myself either, but here goes. Proportiona…

    ... ix) = aS -> copy to local variable
    ; - ...
    ; calculate pointer to screen, yofs from table
    ... (ix)
    ; copy of the string start pointer ... /> ; "or" the pixels to screen
    ld a,(hl)
    Sol_HSA Sol_HSA December 2018 Development
  • Products you do not see any more.I was sitting at work recently and my mind started to wander, thinking about some of the products I remember seeing in Catalogs and in department sto…

    ... /> I'm not showing that picture to my 8 year old. He ... stuff (he's a carbon copy).
    Scottie_uk Scottie_uk December 2018 Chit chat
<1…12131415161718…34>

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