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<1234567…34>
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... copy a SCREEN$ (or any segment of memory) in ZX BASIC without resorting to a ... the copying) work when a$ isn't defined? The explanation is in ... ): DEF FN p(a)=PEEK a+256*PEEK (a+1):
    DEF FN ... /> POKE defadd,0: POKE defadd+1,0
    50 CLS : ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Random-Access to Microdrive FileI am working on a BASIC program to backup a microdrive text-file to standard tape array-file. To backup a text-file from one microdrive to a secon…

    I am working on a BASIC program to backup a microdrive text-file to ... -file from one microdrive to a second microdrive, once we OPEN#ed ... .worldofspectrum.org/forums/discussion/33911/copying-a-screen-in-zx-basic-in-1-second/p1
    Subroutine [b]1300 ...
    mattsteel mattsteel May 2018 Sinclair Basic
  • Storing and displaying attributes...Hi Folks, I have a requirement to store and then redisplay a line of attributes from the screen. For example: 100 DIM a$(1,32) 110 LET line=10 120…

    ... a clever trick in BASIC? You obviously haven't read:
    [thread=33911]Copying a SCREEN$ in ZX BASIC in 1 second ... area of memory from BASIC as though it was ... defined as a string, so you don ...
    (It could be done in two short machine code routines ...
    Battle Bunny Battle Bunny June 2011 Sinclair Basic
  • Loading a screen in to memory...Hi Folks, I want to load a SCREEN$ in to memory and save it out to RAM disk without it being displayed on the screen. I am worried about over writi…

    ... />
    I want to load a SCREEN$ in to memory and save it ... on the screen. I am worried about over writing BASIC memory so ... LOAD “SCREEN” CODE RAMTOP+1,6192
    110 SAVE !”SCREEN” CODE RAMTOP+1,6192 ...
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • can I ear the loading sound while loadind a .tzx in zx 32?can I ear the loading sound while loadind a .tzx in zx 32? if so please tell me how tanx

    can I ear the loading sound while loadind a .tzx in zx 32?

    if so please tell me how

    tanx
    mosk mosk August 2004 Emulators
  • looking for best oldstyle type-in zx-basic games, udg basedhi all! I'm looking for the best oldstyle type-in zx-basic games, those udg based - like those from zx-spectrum mags, made at mid 80's I'm looking fo…

    ... for the best oldstyle type-in zx-basic games, those udg based - like ... those from zx-spectrum mags, made at mid ...
    nitrofurano nitrofurano September 2009 Sinclair Basic
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one. After more than 6 month, I've fin…

    ... 've finally released a new version of ZX BASIC. It's a free compiler ... fixes more than 30 bugs in this release. :-o

    in future releases.

    It ... support and bugs, better ask in the phorum: [url]http://www ...
    boriel boriel March 2010 Development
  • A change in ZX Spectrum Files address siteHi, Doing a maintenance of my fanzine ZX Spectrum Files page, I've made a change in the direct link to my web. From now on, the new address is as fo…

    Hi,

    Doing a maintenance of my fanzine ZX Spectrum Files page ... , I've made a change in the ...
    Neil Parsons Neil Parsons December 2013 Sinclair Miscellaneous
  • User defined function in Sinclair BASICI'm looking to create a user defined function in Sinclair BASIC to add up numbers being input. This is the program without a user defined function be…

    ... in a number " ; A$
    40 LET B = LEN ( A$ )
    50 FOR I = 1 ... numbers sent as a string in BBC BASIC
    INPUT "Type in a number " num ... (MID$ (num$,1,1) )
    FOR I = 2 TO A
    LET sum ...
    Richey Richey February 2017 BASIC
  • Help needed with simple MCode routineI'm trying to code a routine to clear the screen and I can't figure out why it's not working: ld hl,16384 ld bc, 6144 loop:ld (hl),0 inc hl dec bc l…

    ... for me when compiled as a sub in ZX Basic too:

    [url ...
    dec bc
    ld a,b
    or c
    next num

    pause 1
    pause 0

    test()

    pause 1
    pause 0
    [/code]
    Gedlion Gedlion November 2010 Development
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... I am in fact very intelligent (got moved up a year at ... I program a lot of stuff in FirstBASIC (which is a PC BASIC compiler ... I do program a bit in ZX BASIC having written a lot of games with ... a view to entering ...
    Where's that AY chip gone... Where's that AY chip gone... May 2006 Chit chat
  • Loading 2 disks in ZX Spin from a command prompt.Hi, Does anyone know if it's possible to load disk images to both units in ZX Spin from a command prompt? I can load 1 disk image into 1 unit by typ…

    ... in ZX Spin from a command prompt? I can load 1 disk image into 1 ... one disk while placing a second disk in the second unit ready for use ... would be greatly appreciated, thanks in advance, Rory. :smile:
    Rory Milne Rory Milne November 2007 Emulators
  • Saving a complete SCREEN$ in BASICI'm trying to save a SCREEN$ to a tape file (basically the original data is in a .tzx file that I'm trying to save in a .tap format) but the problem …

    ... save a SCREEN$ to a tape file (basically the original data is in a ... I'm trying to save in a .tap format) but ... I try to save from BASIC, the "Start tape and ... lines of the screen. Is there a way of saving ... the complete screen without losing ...
    Arjun Arjun April 2008 Sinclair Miscellaneous
  • Writing internet servers in ZX BASICNew Spectranet news! I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example: [code] 10 %listen #4,…

    ... appear on the screen.
    This is of course a very simple ... br /> 100 IF INKEY$#4="1" THEN GO TO 200
    200 LET m=m+1
    210 %accept #m, ... The listening socket will return "1" to INKEYS# if there's ... it is possible to write a web server in BASIC now :-)
    Winston Winston August 2009 Hardware
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ... /> Put the file either in

    ... # escaped characters
    [a-uA-U] | # udg ... characters
    [\:.']{1,2} | # graphic characters
    printat64
    screen


    pkersey pkersey February 2014 Development
  • New Game (2016 revival): A Yankee in Iraq (1992)Hello everyone, Way back in 1992, I wrote a shoot-em-up called [i]A Yankee in Iraq[/i]. The entire game was written in Sinclair BASIC. Recently, I…

    ... [i]A Yankee in Iraq[/i]. The entire game was written in Sinclair BASIC ... game. After you drop the second bomb, the boss stops ... the top of the menu screen. This is necessary, as ... http://sky.relative-path.com/zx/files/A_Yankee_in_Iraq.zip"]A_Yankee_in_Iraq. ...
    Ast_A_Moore Ast_A_Moore August 2016 Brand new software
  • Sparky eZX-BASIC Project in need of FPGA ExpertYou probably are not familiar with this project, but it is a computer system based on Zilog's new eZ80 chip and the OS is a superset of ZX BASIC. Ju…

    ... project, but it is a computer system based on ... a superset of ZX BASIC. Just think of what you can put in 1 ... anyone can offer help in using an FPGA to ...
    If anyone wants a challenge, but to also see ... is still mentioned in Andrew's SE BASIC section, but the ...
    Sparky Sparky September 2004 Sinclair Miscellaneous
  • One Liner - Machine CodeHi Dr. BEEP, Digital Prawn, et. al., I think that what you guys have achieved with the one liner contest is absolutely amazing. It brought about wh…

    ... brought about whole new concepts in ZX BASIC that no one could have ... ] offer is a new submission with a difference. It is a 1 liner, less ... frames a second
    2) Bounds checking on top and bottom of screen
    BloodBaz BloodBaz November 2007 Development
  • ***BROKEN*** ZX Interface 1 - Free to a Good HomeAnyone interested in a ***BROKEN*** ZX Interface 1? It's such a long time since I've looked at it that I cannot remember the exact nature of the fa…

    Anyone interested in a ***BROKEN*** ZX Interface 1?

    It's such a long time ... .

    I'm located in the UK, but am happy ... ' screws are missing, as are a couple of the case screws ... .uk/~tim/spectrum/broken-if-1.jpg]Piccy showing missing screw ...
    trellis trellis April 2009 Sales
  • Image to ZX Spec 1.0 ReleasedImage to ZX Spec 1.0 is now available. Image to ZX Spec allows you to: - Convert JPEGS or GIFs to a ZX Spectrum slideshow (tap file). - Convert JPE…

    ... to ZX Spec 1.0 is now available.

    Image to ZX ... /> - Convert JPEGS or GIFs to a ZX Spectrum slideshow (tap file).
    - Convert JPEGS or GIFs to a ZX Spectrum SCREEN image (.scr file).
    in misc thread on this subject ...
    brownb2 brownb2 May 2009 Announcements
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…

    ... my own Pacman game in Sinclair Basic. The map, UDGs ... give the ghost the necessary A.I.

    ... was this: If ghost #1, for example, was at ... walls. :-P but not for a Pacman game.

    A.I. in Basic, or give me a general idea ...
    zxbruno zxbruno February 2010 Sinclair Basic
  • An update on ZX BASIC support for the SpectranetOne for zxbruno, I hope :-) So just an example of what now can be done with the network filesystem and BASIC. The following listing is of a program …

    ... the item is a subdirectory with more files in it. The program ... can also display instructions in a file named "Instr-(filename of ... IF LEN a$=2 AND (a$(1 TO 1)="i" OR a$(1 TO 1)="p") THEN ... the output to a small Perl script that expands the ZX BASIC tokens.
    Winston Winston March 2010 Sinclair Basic
  • Connecting a ZX Interface 1 to a +2AI have a customer with a Spectrum +2A computer - he has a working ZX Interface 1 and microdrive which has been tested with his +48 machine. However,…

    ... +2A computer - he has a working ZX Interface 1 and microdrive which has ... with the microdrive (eg CAT 1 just returns question marks).
    1 worked with all spectrums?
    a replacement Z80 in case it is the ...
    rwap rwap November 2010 Hardware
  • Image to ZX Spec 1.3.0_01 ReleasedI've updated version 1.3.0 to fix a few minor bugs. Changes: Version 1.3.0_01 - Added support for drag and drop on Ubuntu. - Minor Ubuntu window si…

    I've updated version 1.3.0 to fix a few minor bugs ... .

    Changes:

    Version 1 ... .
    - Fixed bad line numbering in Simple BASIC Loader.

    [URL ... -13001-released.html"]Image to ZX Spec 1.3.0_01 release blog ...
    brownb2 brownb2 June 2011 Announcements
  • Operator ANDHi I'm trying to write some very simple game in ZX Basic, but I guess I've forgot most of it because I can't understand why simple IF....THEN sequen…

    ... write some very simple game in ZX Basic, but I guess I've ... a=1
    ...
    100 IF a=0 AND SCREEN$ (1,1)=" " THEN LET Y=Y-1 ... LET Y=Y-1 is executed even though only second condition is ... ...THEN was not executed because second condition is not true.
    Kuba Adamowicz Kuba Adamowicz July 2011 Sinclair Basic
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... directly, for the reasons explained in section "Advanced Programming" from the ... demo using z88dk, although a Boriel's ZX BASIC version would work exactly ... ()%3) - 1;
    }
    frames = 1;

    // clear bitmap screen
    printMode ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    This second demo shows animated ... for BIFROST* as mentioned in the documentation credits).
    ... using z88dk, although a Boriel's ZX BASIC version would work ... /> dlin = -1;
    frames = 1;

    // clear bitmap screen
    printMode ...
    Einar Saukas Einar Saukas July 2012 Development
  • displaying all memory activity in a screenDunno why I keep thinking about this, but here goes Is it easy enough to add a screen to an emulator that shows every memory address' activity.... …

    ... easy enough to add a screen to an emulator that ... (well, rectangles) each showing a row of 8 squares representing ... the binary bits for 1,2,4,8,16, ... columns, etc ....im thinking a 256 x 1536 would be ... in speccy memory
    Thst leaves plenty of space on screen ...
    bleugh bleugh June 2014 Emulators
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... an alternating footstep sound in my game using this ... tog+tog+tog : let tog=1-tog[/code]

    ... slows down the game quite a lot. Is there any ... do music and sounds from BASIC? My emulator (Spectacular) emulates ... so it might be a good option for my first ...
    Dock Dock June 2014 Sinclair Basic
  • ZX Spectrum book wanted - The Story of the ZX Spectrum in Pixels Volume 1 by Chris WilkinsHi everyone, has anyone got a copy of the book The Story of the ZX Spectrum in Pixels Volume 1 by Chris Wilkins that they'd be willing to sell to me…

    ... got a copy of the book The Story of the ZX Spectrum in ... Pixels Volume 1 by Chris Wilkins ...
    doc_cross doc_cross January 2017 Wanted
<1234567…34>

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