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C# emulatorHi, I wanted to branch out and get a little better with C# so I think I need something meaty to do to keep me going....so an emulator seemed a reaso…
... />
Initialise a T-State counter to 0.
Then ... PC, incrementing your T-State counter accordingly, until your T-State ... counter runs over the frame size ( ... time from the T-State counter. Then run the loop again ... -
C# emulatorHi, I wanted to branch out and get a little better with C# so I think I need something meaty to do to keep me going....so an emulator seemed a reaso…
... />
Initialise a T-State counter to 0.
Then ... PC, incrementing your T-State counter accordingly, until your T-State ... counter runs over the frame size ( ... time from the T-State counter. Then run the loop again ... -
How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…
... a 0, then set the counter (usually register B) to a ... -
Memorable game demisesHi, No, not demises in games...demises OF games. I can remember three of my games meeting their fate in an unnecessary way Battle of the Planets -…
... cassette. Show muppet at the counter. Muppet says `Just splice the ... -
Checksum RoutinesHi there everybody, Does anyone have an 'off the shelf' assembler routine for generating checksums? Thanks Jim
... .
dec bc ; Decrement the counter.
ld a,b ; Check ... -
Forum Rules[B]*RULES OF THIS FORUM*[/B] You must agree with all the following Rules to participate on these Forums. If you don't agree with them, please d…
... meaningless exchange of accusations and counter-examples.
However, I ... -
Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…
... that, neither had a scrolly counter), Halls of the Things (as ... up again every time the counter goes down). Oh, and from ... Pokerama. I later added the counter but yeah, the routine itself ... -
Retro Fusion magazine out nowNew Retro mag has hit the shops (well, specifically GAME). Seems a bit different than the usual Retro Gamer/Games TM coverage. Lots of Speccy conte…
Will the barcode issue be sorted out with issue two. Great mag but it took the guy behind the counter 20 mins and two trips into the back room to get it through the till.
Keep up the good work. -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... . And each has an animation counter that counts down from the ... , 8, 6, 4}; // frame rate counter
[/code]
b_rate ... fanblades, b_count[] stores the animation counter that counts from the rate ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... .
The pacman animation counter is decremented and if it ... -
Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…
... number from the memory refresh counter. Only problem is that if ... -
Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…
... number from the memory refresh counter. Only problem is that if ... -
Retro Fusion magazine out nowNew Retro mag has hit the shops (well, specifically GAME). Seems a bit different than the usual Retro Gamer/Games TM coverage. Lots of Speccy conte…
... took the guy behind the counter 20 mins and two trips ... -
It's a mystery, and it needs to be solved right away!Here's one for all you sci-fi enthusiasts in Speccy-land. I remember seeing a film about 15 or 16 years ago about a disturbed teenager who believed h…
Point 1 is part of counter I outlined. If you're asserting that you have to look at anything you'd still be wrong. Consider it part of a whole I didn't fully qualify.
That would be, "write clearly damnit" then. -
Most badly-timed Ebay auctionAuction ended last week at 4 Euros [url]http://cgi.ebay.de/Die-Freuden-der-Liebe-von-ORION_W0QQitemZ8814024961QQ[/url] ( 113 nude photos of Heathe…
... scrubbed the bidding history and counter.
Seems like they are ... -
What should I get??I want to add a Spectrum to my collection but having come from the Atari/Commodore/TI/Apple world, I am a little unsure what to get? Something that …
... cassette recorder lacks a tape counter (ridiculous!), and the 48K copyright ... -
Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…
I think the first game I saw with a counter was Cobra, thought it was pretty cool at the time. Still liked the old blue n yellow though, then the multi-colour stripes. -
do we need a royal family?or are you happy with the inbred bunch we have now? edit: theres was meant to be a poll with this, but i cocked it up.
... the old dear behind the counter says something about 'rimming'. It ... -
Checksum RoutinesHi there everybody, Does anyone have an 'off the shelf' assembler routine for generating checksums? Thanks Jim
... the correct result with the counter looping from 0 to 16363 ... -
Checksum RoutinesHi there everybody, Does anyone have an 'off the shelf' assembler routine for generating checksums? Thanks Jim
... the correct result with the counter looping from 0 to 16363 ... -
Checksum RoutinesHi there everybody, Does anyone have an 'off the shelf' assembler routine for generating checksums? Thanks Jim
... need not check the Program Counter with every instruction to see ... of the ROM and the counter is therefore set to $4000 ... and uses DJNZ as the counter so only the first 64 ... -
Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…
... game. There is also a counter and when it finishes loading ... -
Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…
... that depends on the frame counter being set at a particular ... -
Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…
... that depends on the frame counter being set at a particular ... -
R Register, Contended RAM and ClonesHi. I've had a quick look at the CSS FAQ but didn't spot quite what I'm looking for (also the CSS FAQ doesn't have much detail of the clones - there …
... is actually simple 7-bit counter. It increases after each instruction ... -
Large collection going under the hammer!!This is really painful! [url]http://search.ebay.co.uk/_W0QQsassZcountvonschmellQQhtZ-1[/url] Having moved house, I'm now in somewhere far smaller,…
... and the person behind the counter telling you to your face ... -
Half Life 2Just got it today. u have to register it via internet and the loading time is crap. But it plays well on my amd 1800 with 1 gig mem and onboard nvide…
... also includes HL2 Deathmatch: Source, Counter Strike: Source and Half life ... -
Half Life 2Just got it today. u have to register it via internet and the loading time is crap. But it plays well on my amd 1800 with 1 gig mem and onboard nvide…
... also includes HL2 Deathmatch: Source, Counter Strike: Source and Half life ... -
ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…
... current directory and increment the counter used to store the sequential ... -
Perfect Dark (N64) - best FPS ever?Since we're talking about Half-Life 2 on this board, I thought I'd mention Perfect Dark, the best first person shooter ever. Don't believe me? Hardly…
... multplayer, a cop-op and counter-operative mode for two players ...