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<1234567…34>
  • Dangerous Z80 Assembly CommandHave been reading Toni Bakers' "Mastering MC On Ya Speccy" book and came across the list of Z80 commands in the dictionary section. Page 102 "[b]IM…

    ... />
    This causes the program counter to somehow end up at ... enough time for BASIC to print the result of the USR ...
    Digital Prawn Digital Prawn March 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 22427+i+d,8:
    PRINT AT 0,y*3;m ... is ready by checking a counter. If not filled, then define ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 22427+i+d,8:
    PRINT AT 0,y*3;m ... is ready by checking a counter. If not filled, then define ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... order to increment the turn counter - a technique we are all ... reasons for implementing a turn counter in Labyrin3D if it is ... having a real-time frame counter in "Maze 5", meaning this ... .

    The PRINT statement for a counter in Labyrin3D would have ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... order to increment the turn counter - a technique we are all ... reasons for implementing a turn counter in Labyrin3D if it is ... having a real-time frame counter in "Maze 5", meaning this ... .

    The PRINT statement for a counter in Labyrin3D would have ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;255725]Labyrin3D is looking good now with at least 19 under.

    I think this means we can go with the turn-based move limit as described many posts back.[/QUOTE]

    OK, I implemented your idea as suggested:
    < ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... to have an option to print the overhead map during ... />
    Since the real-time counter would continue to work while ... case, the generator could just print a percentage while generating the ... then print the entire overhead map at once when the counter starts.
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... to have an option to print the overhead map during the ... ]
    Since the real-time counter would continue to work while ... case, the generator could just print a percentage while generating the ... , then print the entire overhead map at once when the counter starts ...
    Digital Prawn Digital Prawn April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... replacing it with a PRINT won't make much ... #488, then you better print a percentage instead, since ... 2 POKEs with a single PRINT.[/QUOTE]

    ... and then add the "PRINT map routine" with it' ... "system", "variable", "timer", "counter" etc.. but I can't ...
    Digital Prawn Digital Prawn April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... (!g_uchar0) --g_uchar1; // update animation rate counter

    g_uchar2 = 0; ... gt;vrot));

    // print score text

    ... br /> With the timer and counter intiialized, the "do-while" loop ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Assembler snippetsI was just thinking that a thread for small but useful assembler snippets to do useful things would be cool for people learning z80 coding. Not to me…

    ... /100 counter
    23673 as second counter
    23674 as minute counter
    Dr BEEP Dr BEEP January 2009 Development
  • How does the Speccy deal with the Character Set?Hi All, Can anyone spare a little time to explain to me the basic Assembly method of how the Speccy interprets and retrieves Characters to print on …

    ... the current character to print,
    2 Multiply ... ;fetch the character to print
    ;---------------------------------------------------------------
    LD ... LD B,8 ;loop counter
    sloop LD A ...
    roko roko February 2009 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... can try this:
    [CODE]PRINT "\{i7}\{p2}HELLO \:'\:'\ :"[/CODE]
    counter.
    boriel boriel February 2009 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... can try this:
    [CODE]PRINT "\{i7}\{p2}HELLO \:'\:'\ :"[/CODE]
    counter.[/QUOTE]

    The support ...
    LCD LCD February 2009 Development
  • You thought the g20 cop push video was isolated?there seems to be another video now circulating [url]http://www.youtube.com/watch?v=V23PGWd46MM[/url] A new video shows unprovoked assault from a l…

    ... 40 years or behind the counter.

    The level of ... ok because The Sun will print stories about our glorious heros ...
    Dave Fountain Dave Fountain April 2009 Chit chat
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... br /> pr_all equ 0x0b7f ; print all routine
    po_store equ ... SERVICE ROUTINES

    ; color print channel
    ; -------------------
    org ... trapping doesn't try to print attributes
    ; ... br /> dec c ; next counter
    jr nz, loop ; ...
    chev chev May 2009 Development
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... to print


    print_6x6_outer
    ; Save the "Outer loop" Counter ... DE

    ; Restore Outer Counter
    POP BC
    DJNZ ...
    Digital Prawn Digital Prawn June 2009 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... br /> ;
    ; Routine to Print a Single Character to Spectrum ... af
    ;save off Counter, Address of Character Data, ...
    Turkwel Turkwel June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... a,8
    ;set counter to 8 - Bytes of Character ... af
    ;save off Counter
    ld a,b ... /> ret
    ;don't print character if > 191 - ... screen - restore AF and exit Print routine
    ;[this ... p_print0
    ;get the Counter value back, decrement it ...
    Turkwel Turkwel June 2010 Development
  • logical operators and the calculator stackI was wondering if there was a utility which would provide the list of commands needed for the ROM calculator to evaluate a logical expression. For e…

    ... /> ;------------------------------------------------------------------------------
    ld bc,LenExpr ;Byte counter for my expression string.
    call PRINT_FP ;And print whatever is at the top ...
    mcleod_ideafix mcleod_ideafix September 2010 Development
  • INSTR function...Hi Folks, Another little program that people might find useful: [CODE]100 DIM i(4) 110 LET a$="This is some sample text" 120 LET b$="text" 130 GO S…

    ... GO SUB 9000
    160 PRINT "i$(1)=";i$(1,2 ... i$(1,1)+1):
    PRINT "i$(2)=";i$(2,2 ... i$(2,1)+1):
    PRINT "i(4)=";i(4)
    9030 REM i(1)=Counter
    9040 REM i(2 ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • HP printer inks FRKN BSTRDS!I have a HP309g photosmart premium printer that I was given by HP when in the US last. Its a very high quality printer. Ok so one of the inks has ra…

    ... inkjet printers got a counter, and when that counter reaches a limit ... give everyone the oportunity to print some documents, with a ... , the later needs to print without the maximum quality.
    print without problems logos and colour ...
    Zup Zup October 2010 Chit chat
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... such as:

    [B]Counter = nnn[/B]

    You ... [B]"nnn"[/B] and print the [B]"Counter ="[/B] bit each time ... trouble with just the [B]PRINT " " [/B]approach.

    This ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • PlusD emulation problemAre there any known problems with the plusd.rom file used by emulators? My files keep getting corrupted. Things will be OK for a while, and then I st…

    ... /> to reset the 'open file' counter; failing to do so will ... used-sector-bitmap if this counter is
    non-zero. You ... check that this counter is 1 by typing PRINT PEEK
    48623 ...
    Jmk Jmk August 2011 Emulators
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... out the divvy on the counter had given me Ninety-Nine ... paper and some ink to print out the proper cover :lol ...
    VincentAC VincentAC October 2011 Chit chat
<1234567…34>

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