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<1…11121314151617…34>
  • Emulating the SamRAM on the ZX Spectrum SEGerton Lunter gave me permission to reuse the code, but so far I have not been able to get the software to work in paged RAM banks.

    ... that the Pentagon has 71680 cycles/frame as opposed to 70908 ...
    Woody Woody October 2005 Emulators
  • Emulating the SamRAM on the ZX Spectrum SEGerton Lunter gave me permission to reuse the code, but so far I have not been able to get the software to work in paged RAM banks.

    ... /> Regarding the number of clock cycles, that varies depending on the ...
    icabod icabod October 2005 Emulators
  • Smallest Reason for Loading a GameHi folks, Every so often I keep loading some games merely for seeing the loading screen or, as in the case of Jet Set Willy, trying to catch the mag…

    ... that lied when they were counting down, that would get to ...
    Vertigo Vertigo October 2005 Games
  • Emulating the SamRAM on the ZX Spectrum SEGerton Lunter gave me permission to reuse the code, but so far I have not been able to get the software to work in paged RAM banks.

    ... methods to do it. Clock Cycles was done by performing a ...
    icabod icabod October 2005 Emulators
  • Emulating the SamRAM on the ZX Spectrum SEGerton Lunter gave me permission to reuse the code, but so far I have not been able to get the software to work in paged RAM banks.

    ... 't include switchable CPU timing, cycles/frame and memory contention. But ...
    MikeW MikeW October 2005 Emulators
  • Smallest Reason for Loading a GameHi folks, Every so often I keep loading some games merely for seeing the loading screen or, as in the case of Jet Set Willy, trying to catch the mag…

    ... that lied when they were counting down, that would get to ...
    beanz beanz October 2005 Games
  • Best way to deal with big spritesI'm trying to write a routine in MC which would display a moving sprite on the screen. The sprite is quite big (24X48 pixels) uses a mask and moreov…

    ... straight in - saves a few cycles. Natch this won't work ...
    TMR TMR October 2005 Development
  • Ideas for new tape storage formatSome called them decoders or encoders, but I think that it is just something like form of presentation. Goal is of course smaller size, support of e…

    ... byte for storing 1 bit. (counting that one pulse means 1 ...
    piters piters October 2005 Development
  • Ideas for new tape storage formatSome called them decoders or encoders, but I think that it is just something like form of presentation. Goal is of course smaller size, support of e…

    ... able.

    I stopped counting how many TZX's I ...
    pigdog pigdog October 2005 Development
  • Bubbler auction ends at ?175 on ebay!!Must be the most this title has ever sold for. I predict there will be a few more appear on Ebay in the next week. [url="http://cgi.ebay.co.uk/ws/eB…

    ... missing from my collection (not counting The Collected Works). I will ...
    Ian Hamilton Ian Hamilton October 2005 Games
  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... routine in the ZX81 ROM, counting the exact theoretical durations of ...
    Luca Luca November 2005 Emulators
  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... bow to your experience in counting T-states, but those figures ...
    MikeW MikeW November 2005 Emulators
  • Atari STSaw one recently at a used scrap dealer, but didnt buy it seeing as it dosent have my particular interrest. I could probably bargain for it for only …

    ... operand taking 8 or 16 cycles I think) so you could ...
    Tom-Cat Tom-Cat November 2005 Chit chat
  • MC TipPlace your MC tip here: Here is my first: When using alternate registers (EXX) the HL register must not be affected on return to BASIC. Also the IY…

    ... , and saves a few clock cycles, so for the first example ...
    Quazar Quazar November 2005 Development
  • MC TipPlace your MC tip here: Here is my first: When using alternate registers (EXX) the HL register must not be affected on return to BASIC. Also the IY…

    ... , and saves a few clock cycles, so for the first example ...
    Dr BEEP Dr BEEP November 2005 Development
  • Surf the net via Spectrum(ZX Box)I found this project om sourceforge. [url="http://zxbox.sourceforge.net/"]http://zxbox.sourceforge.net/[/url] You can download a early version fro…

    ... TCP/IP stack.
    Not counting that a serious TCP/IP ...
    Mikie Mikie November 2005 Emulators
  • Calling Woody and Andy Ryals: Shed stuff...?Guys - Andy Ryals has some stuff he wants to publish for ZX Shed and Fogartylee has approached me for copy ... do you fancy hooking up and writing so…

    ... and London, but who's counting, eh? ;)
    mheide mheide November 2005 ZX Shed
  • JIL - chuckie eggso far ive got to level 91 and have all the snapshots.......doesnt look like theres an end to this game it just seems to repeat after about level 30 …

    ... loops continuously in 8-level cycles. The amount of nasties in ... the level decreases during subsequent cycles until it reaches 400 at ...
    jamieangus jamieangus November 2005 Sinclair Miscellaneous
  • 87 minutes to go87 minutes to go until the anniversary, but who's counting...

    ... the anniversary, but who's counting...
    [/quote]

    You ...
    Skarpo Skarpo November 2005 Sinclair Miscellaneous
  • Recording Gameplay?which emulators can do this, I am waiting really for ZX Spin to incorporate .avi support and that will be awesome. not keen on using Real Spectrum, …

    ... get it :)
    However, not counting Spectaculator, I think that Real ...
    piters piters December 2005 Emulators
  • Recording Gameplay?which emulators can do this, I am waiting really for ZX Spin to incorporate .avi support and that will be awesome. not keen on using Real Spectrum, …

    ... get it :)
    However, not counting Spectaculator, I think that Real ...
    Skarpo Skarpo December 2005 Emulators
  • ZX Advance on the DS....It's fantastic!!! I new soon or later I was bound to get a DS, even though I have Zero time to play with it, and I am glad I did!! First thing I did …

    ... for perfection has to keep counting on every factor, and a ...
    Arm73 Arm73 December 2005 Sinclair Miscellaneous
  • new retro gamer (issue 20)got it today quite a lot of speccy stuff in it theres an 8 page look at rare/ultimate theres sections on turbo esprit, knightlore, sabre wulf not ev…

    ... wulf

    not even counting the odd mentions of games ...
    rich_chandler rich_chandler December 2005 Games
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... T-States or so (clock cycles basically). You get around 60 ...
    cyborg cyborg February 2006 Sinclair Basic
  • Lost ... The ReturnIt's coming back to Irish tv screens next month, possibly in less than two weeks. I haven't been this excited about a tv show since waiting for the o…

    It's on tonight. It's on tonight. [B]It's on tonight!!![/B]

    5 Hours 10 Minutes and Counting before it starts.

    The closer it gets, the slower time seems to pass.

    I can't wait.

    Necros.
    Ian Hamilton Ian Hamilton February 2006 Chit chat
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... T-States or so (clock cycles basically). You get around 60 ...
    icabod icabod February 2006 Sinclair Basic
  • Help needed indentifying Snake / Tron gameHi there my memory is a little hazy, but a game I used to play to death was similar to the snake game given away with mobile phones these days & al…

    "Yes, that one." in reply to ADJB who posted at the same time as me about Light Cycle ;) - not to sin Claire who suggested Fat Worm Blows A Sparky which is sod all like Tron Cycles! :p

    [ This Message was edited by: jil on 2006-02-14 13:27 ]
    jil jil February 2006 Games
  • Help needed indentifying Snake / Tron gameHi there my memory is a little hazy, but a game I used to play to death was similar to the snake game given away with mobile phones these days & al…

    ... being yellow & the 2 cycles being red & blue (but ...
    akumulator akumulator February 2006 Games
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... could take 2 or 3 cycles (25/16 Frames per second ...
    robpearmain robpearmain February 2006 Development
  • manhole covers of Japan..??[url="http://frangipani.info/photography/v/manholes_of_japan/"]http://frangipani.info/photography/v/manholes_of_japan/[/url] ..pretty, though!!

    ... stride away from the sign counting my footsteps to find where ...
    jil jil March 2006 Chit chat
<1…11121314151617…34>

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