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<1…19202122232425…34>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... outcome of coin flip by counting number of heads tossed
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... and you'll see obvious cycles or patterns in programs that ... code must complete within 50000 cycles to avoid flicker, which seems ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • In a 100 years time..When we're all dead and buried (or cremated depending on your preference) and there's no more people around who actually HAD a ZX Spectrum do you thi…

    Personally I'm counting on huge leaps in medical science so that I'll be around trying to get Bugaboo out of the cave in 100 years.
    beanz beanz July 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... size. Some operations such as counting all the player's farm ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... bigger than 6912 bytes. Trivial counting argument.
    Philip Kendall Philip Kendall July 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... bigger than 6912 bytes. Trivial counting argument.[/QUOTE]

    Yep ...
    rlyeh rlyeh July 2007 Emulators
  • Can you look at my daughters laptop? Argggh!Why did I say yes? She just turned up with it. Fired it up, no anti virus running, running XP SP1, lots of message on the system tray saying 'Your c…

    75 viruses/spyware and counting. They better get their asses lubed up this is going to cost :lol:
    IN31 IN31 July 2007 Chit chat
  • RZX Archive download linksHi, I'm unable to download any files from the RZX Archive. Allways have an error about cannot download [name].rzx from w[u][/u]ww.thunderstats.com …

    ... .cgi script, by simply bypassing counting if no referrer is set ...
    mheide mheide August 2007 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... curve theory" is simulated by counting the number of plots the ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... only be alive for some cycles or two keypresses, whatever comes ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Galactic Equator of our Milky Way, is coming.Now this is a weird one, did you know freemasons know all about this one ;) Maya/Aztec Calendar, Astronomers today dont dispute what is about to hap…

    ... who don't understand solar cycles
    guesser guesser August 2007 Chit chat
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... loop, and score should start counting from 1, like this:
    Einar Saukas Einar Saukas August 2007 Development
  • Bad things you did as a kidOk, fess up. What's some of the worst things you did as a kid? For me: (1) Almost burning a neighbour's hedge to the ground. (2) Wiping a big dog…

    ... about half cm deep(not counting the tip).

    Dart ...
    odious odious August 2007 Chit chat
  • A few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…

    ... B instead of BC for counting.

    Maybe Zilog intended ...
    Marcelo Marcelo August 2007 Sinclair Miscellaneous
  • Issue 1 Re-doneIssue 1 of ZXS is now available to purchase as a hard copy! You can get it [URL="http://www.lulu.com/content/870407"]here[/URL] The other issues …

    I've just put an order in, am counting the days :smile:
    frood42 frood42 August 2007 ZX Shed
  • A few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…

    ... B instead of BC for counting.

    Maybe Zilog intended ...
    BloodBaz BloodBaz August 2007 Sinclair Miscellaneous
  • What I hate about computers and/or video gamingYesterday I spent approximately four months (subjecively that is, objectively it was around two to three hours) fixing my mate's PC. I won't bore you…

    ... bloated and requires more cpu cycles you need a faster CPU ...
    Winston Winston August 2007 Chit chat
  • skelington womani went out on a date with a skelington last night, she had very bony arms and legs. should i ? a: bubble wrap her limbs for our next [U][COLOR="blu…

    i get cold sores and by my last reckoning ive snogged at least 40 girls, not counting the ones that didn't kiss me back. so does that mean they all have the virus now?
    mile mile August 2007 Chit chat
  • skelington womani went out on a date with a skelington last night, she had very bony arms and legs. should i ? a: bubble wrap her limbs for our next [U][COLOR="blu…

    ... at least 40 girls, not counting the ones that didn't ...
    andrew_rollings andrew_rollings August 2007 Chit chat
  • 48K sound effectsAnybody knows where could I find some small M/C routines to play tiny beeper sounds I could use in the 48K version of a game? I don't want the 48K pl…

    ...
    ;de holds number of cycles to play
    ;hl holds ... hl; hold amplitude for hl cycles
    PlaySFXLoop2
    dec hl ... hl; hold amplitude for hl cycles
    PlaySFXLoop3
    dec hl ...
    Digital Prawn Digital Prawn August 2007 Development
  • He's back......and he's got a new trick! AY Chip here. I've been away far too long. I would like to announce 'HatStand': for no adequately explored reason, I h…

    ... ...

    3. Are we counting for example all LD r ...
    Where's that AY chip gone... Where's that AY chip gone... September 2007 Chit chat
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... 's ulatest3), others seem start counting from the interrupt (woody's ...
    Patrik Rak Patrik Rak September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... must be delayed until 2 cycles before the one you want ...
    csmith csmith September 2007 Emulators
  • Easy Compare On 2 Byte Register?e.g. HL, BC, DE Has anybody got a really easy way of doing this without comparing each byte seperately? Any maths has no effect on the flags as far a…

    ... /> [/code]

    takes 29 cycles. Compare to a comparison done ... ranges from 18 to 36 cycles and assuming equality comes up ... time is close to 18 cycles. For an equality comparison I ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... as simple as some people counting it from when ULA pulls ... INTREQ low, while others counting it from when the Z80 ... the comments show JB was counting this as 20T, thus I ...
    Patrik Rak Patrik Rak September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... as simple as some people counting it from when ULA pulls ... INTREQ low, while others counting it from when the Z80 ...
    Philip Kendall Philip Kendall September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... as simple as some people counting it from when ULA pulls ... INTREQ low, while others counting it from when the Z80 ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... cycle, before the last three cycles), which makes kind of sense ...
    Patrik Rak Patrik Rak September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... (original thread).
    b) The cycles in an IO instruction that ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... .

    [QUOTE]b) The cycles in an IO instruction that ...
    Philip Kendall Philip Kendall September 2007 Emulators
<1…19202122232425…34>

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