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<1…28293031323334>
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... is always black). So this graphics of yours need 2160 bytes ... definition. With RLE enconding, I'm pretty sure each screen can ... byte from screen definition
    cp 255 ;Is it the "special ... like Sanskrit or Arab. I'm only a "musician", I ...
    DaRkHoRaCe DaRkHoRaCe January 2012 New game ideas
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... /> AAAA

    Also, I'm chuffed (& suprised) to see ... /> delay in a,(255)
    cp 255
    jr z,delay ... ),sp
    ld hl,0 ;graphics
    ld sp,scrntab
    and 7
    cp 7
    ret nz
    R-Tape R-Tape May 2012 Development
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... br />
    Hi folks, I'm a machine code novice who ... of program as opposed to graphics data etc
    org ... number and use the instruction cp (= compare) to see if ... a,l ;check left
    cp 255
    jr nz, ... a,l ;check left
    cp 255
    jr nz, ...
    buzzy buzzy September 2012 Development
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... fine for everything except block graphics, which have different codes ... for the 8 plain block graphics. Plus there's an ... resolving this ambiguity which I'm not seeing.

    ld a,(de)
    cp (hl) ;compare first bytes
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • What 80's games authors are here?I realise there may be some who are keeping a bit quiet about who they are, but I'm using my real name as my WoS name and I know there are some other…

    ... , really..[/quote]

    i'm a Z80 newbie, there's ... 3, C64), [b]Hektic[/b] (CP Verlag, C64), the unreleased but ... , as were the in-game graphics for the Amiga shareware version ...
    TMR TMR December 2013 Sinclair Miscellaneous
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... de,tile_1 ; start of tile graphics
    ld a,(ix+0 ... wall (tile 2)
    [B] cp 1 ;
    jr z, ... something else (tile 4)
    cp 3 ;
    jr z, ... else again (tile 5)
    cp 4 ;
    jr z ... , not tile_1... :lol: I'm sure a few people are ...
    Morkin Morkin February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... each sprite.

    I'm using:

    "org ... de,tile_1 ; start of tile graphics
    ld a,(ix+ ... on map

    cp 255
    ret z ; if ... />

    ; current tile position, graphics + level data follow
    tile_x ...
    alienbanana alienbanana March 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... br />
    I'm using the code below but ... tile_1 ; start of tile graphics
    ld a,(ix ... wall (tile 2)
    cp 1 ;
    jr ... bomb (tile 3)
    cp 2 ;
    jr ... />
    ; current tile position, graphics + level data follow

    alienbanana alienbanana March 2014 Development
  • z88dk v1.99A Release Candidate[b]Z88DK VERSION 1.99A RELEASE CANDIDATE[/b] Download from: http://nightly.z88dk.org/Releases/ The release candidate will be available for te…

    ... ]
    EXTERN base_graphics ; Address of graphics screen

    EXTERN _cpfar2near ... all":

    cp target/m/clib_cfg.asm .
    cp: cannot stat ‘target ... " should be building "zx", "m", "cpm", "embedded". "m" is the float math ...
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Brand new software
  • Memory questionsQuestion 1: PRINT PEEK 23732+256*PEEK 23733 returns 65535 for a 48K Spectrum and 32767 for a 16K Spectrum. PRINT PEEK 16388+256*PEEK 16389 return…

    ... /> JR NC,rampack16k
    CP $0B
    JR NC,rampack3k ...
    CP $07
    JR NC, ... a week ago. I'm now about 0.1% ... .e. the ones from ZX81 graphics mode).


    ... text adventure, if I'm really determined to land myself ...
    The Mighty Dopethrone The Mighty Dopethrone March 2017 Sinclair Miscellaneous
  • Project: ZX OpusHello my friends, I have been in need of a push lately so I thought if I post some of the work for this project here you guys (and gals) can help me …

    ... ; get a keyboard input
    CP 'q' ; check to see if ... while I have all the graphics at the moment its a ... to associate like "s, H,M,W" to name a few ...
    Zetr0 Zetr0 March 2017 Software
  • 1k Chess (was the 924 bytes thing!)Hi, I've decided to do a major rewrite of large parts of the code for the isometric Chess thing that I've been messing with. It got to the point, …

    ... /> dec h ;I'm sure we're all< ... ;set IX to Black graphics base address
    rra ... br /> jump_line:
    cp 00h ;test for line ...
    Arkannoyed Arkannoyed October 2017 Development
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    ... 'm still deciding upon the best format for graphics ... ld a,h
    cp 5bh
    jr nz ... ld (hl),a
    cp (hl)
    ret nz ... ld (hl),a
    cp (hl)
    jr z ...
    Arkannoyed Arkannoyed November 2017 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> ; #7F - SPACE, FULL-STOP, M, N, & B
    ; ld ... ), a
    .notofflhs
    cp WINDOW_RIGHT
    jr nz, .notoffrhs ... ; 16 byte buffer for drawing graphics which are not on column ... everything?

    I'm drawing directly to the screen ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> ; #7F - SPACE, FULL-STOP, M, N, & B
    ; ... a
    .notofftopofscreen
    cp WINDOW_BOTTOM+1-8
    jr ... ), a
    .notofflhs
    cp WINDOW_RIGHT
    jr nz, .notoffrhs ... ; 16 byte buffer for drawing graphics which are not on column ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... , h
    and 7
    cp 7
    jp nz, .carryon ... /> ; 16 byte buffer for drawing graphics which are not on column ... the image

    ; 16x16 graphics. align to 32 byte boundary ... can have fun erasing the graphics with WASD.

    Night ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... , h
    and 7
    cp 7
    jp nz, .carryon ... /> ; 16 byte buffer for drawing graphics which are not on column ... the image

    ; 16x16 graphics. align to 32 byte boundary ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... , h
    and 7
    cp 7
    jp nz, .carryon ... /> ; 16 byte buffer for drawing graphics which are not on column ... the image

    ; 16x16 graphics. align to 32 byte boundary ... in that case, obviously I'm going to implement that eventually ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ... br /> ; #7F - SPACE, FULL-STOP, M, N, & B
    ; ld ...
    jr z, .noupdateY
    cp WINDOW_BOTTOM + 1
    jr z ... x-coord/8
    ; XORs graphics onto screen
    sprite16x16caXOR:
    [/code]

    I'm using SJASM so that is ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... , h
    and 7
    cp 7
    jp nz, .carryon ... /> ; 16 byte buffer for drawing graphics which are not on column ... the image

    ; 16x16 graphics. align to 32 byte boundary ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Help with my first emulatorActually, when I say 'first' that's a bit of a lie - I used to own a mac and had Macspectacle which was dandy. Now, however I have a PC running Windo…

    ... a bit pants - very flickery graphics. Before I get 20 replies ... emulators out there, but I'm not very techno-minded, so ...
    Jeff Jeff August 2001 Emulators
  • Adventures Inchi! I'm a BIG fan of adventures. I have a huge collection of them on my PC. By this I mean of course, games for Speccy, Amstrad, C64, Atari ST AND …

    hi!

    I'm a BIG fan of adventures. ... the Magnetic Scroll series with graphics (the Speccy didn't have ... the graphics). I also had the good ...
    Arjun Arjun April 2001 Emulators
  • I'M LOOKING FOR A GAME..I'm spanish, so I don't know what's the game's english name. In Spain, it was sold as "jeques". You had to fill an oil can and gradually build a car …

    I'm spanish, so I don't ...
    Alfon Alfon October 2001 Games
  • I`m Looking For A Game....Can anybody help me I`m looking of a game.... I think it was a text-adventure based on a film with Medusa in it That`s All I Can Remember....... Ple…

    Can anybody help me I`m looking of a game....

    I think it was a text-adventure based on a film with Medusa in it
    That`s All I Can Remember.......
    Please......
    Anonymous Anonymous September 2001 Games
  • Making a Speccy-Like Text Adventure for Windows (follow-up)Hi to every1 who took an interest in the previous thread. I've decided to take up what I suggested previously and make a Windows version of a speccy…

    ... adventure.

    I'm having a try at Invincible ... take, who knows. I'm getting married in three ... !!!

    I'm going around the game at ... would like to contribute some graphics (or anthing else for ... RetroSpec don't I'm sure someone else wouldn' ...
    Chris Chris August 2001 Games
  • Spanish M.I.A. List Hi all, I have a page which URL is: <a href="http://www.espectrum.org devoted" target="_blank">[url]http://www.espectrum.org[/url] de…

    ... . And I've got a M.I.A list of some ...
    Horace &amp;amp; The Spiders Horace & The Spiders May 2001 MIA/STP/SDP
  • TZX / TAP of Glider Rider 128K Can anyone help me find a TZX or TAP version of Glider Rider 128k . The only versions I can find are Z80 snapshots or a TAP file which is a version …

    ... it !

    Also I'm after these other games in ...
    T-Wrecks 128k - Gremlin Graphics
    Worm In Paradise - Level ...
    Dean Lowery Dean Lowery April 2001 MIA/STP/SDP
  • Didaktik M (ZX Spectrum clone selling)Here is an offer to buy ZX Spectrum clone ( DIDAKTIK M ) from Slovakia, basic info: 100% functionality, Kempston & Sinclair joysticks connectors, tap…

    Here is an offer to buy ZX Spectrum clone ( DIDAKTIK M ) from Slovakia, basic info: 100% functionality, Kempston & Sinclair joysticks connectors, tape device connector, TV and VIDEO out, 48kB RAM/ 16kB ROM. Price GBP 50.
    peter peter January 2001 Sales
  • SPIN Update 0.1a (beta) availableHi all, The latest beta of SPIN is up (a new ZXSpectrum emulator, in case you've not heard of it before - it's not bad, IMHO :), and available fo…

    ... />
    Fixed resource leak in graphics
    Switching "Auto Adjust Framerate ... it's getting better. I'm particularly
    interested in how ...
    Dunny Dunny May 2002 Emulators
  • Why people are addicted to bad graphic, silly gameplay games?and also, making remakes of them? why there are tons of remakes of boulder dash, jet set willy, manic miner, jetpac, monty mole and so on? why ther…

    ... alive?

    Personally I'm not very good in programming ... arrangement, sound FX, and partially - graphics.
    LinuxHata LinuxHata June 2002 Games
<1…28293031323334>

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