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<1…28293031323334>
  • 2 commands in 1 lineHi all, this is my first post although I have visited the web site many times, and I find it great. English is not my mother tongue, so I will try to…

    ... is not obvious as the INK is black and the border ...
    Geoff Geoff March 2009 Sinclair Basic
  • ZXSpin for Spectrum DevelopmentI found this handy guide to setting up a cross-platform development environment for the Spectrum: [URL="http://zxspectrumdev.blogspot.com/2009/01/set…

    ... the display, border, paper or ink, so I assume it's ...
    joefish joefish March 2009 Emulators
  • ZXSpin for Spectrum DevelopmentI found this handy guide to setting up a cross-platform development environment for the Spectrum: [URL="http://zxspectrumdev.blogspot.com/2009/01/set…

    ... the display, border, paper or ink, so I assume it's ...
    rich_chandler rich_chandler March 2009 Emulators
  • A complete list of 256 colour enhanced games?Hi I was wondering how many Speccy games were enhanced for the color-clash free mode pioneered by Spec256and also suported by Emuzwin? G

    ... the palette adapt to the ink+bright bits, eight more adapt ...
    joefish joefish March 2009 Games
  • Laugh-Out-Loud Catshello [url]http://apelad.blogspot.com/[/url] did you LOL?

    ... have is a waste of ink, paper, and time.

    dm_boozefreek dm_boozefreek March 2009 Chit chat
  • If Money Was No Object - Would You Have Bought A SpectrumTruthfully, at the time you bought your first ZX Spectrum, would you have bought something different if money was no object. Don't get me wrong - I …

    ... used 16 different colours for INK/PAPER in its attribute bytes ...
    joefish joefish April 2009 Games
  • speccy games at your school?this will probably only apply to those of us who were at school from say 82 to 92ish (guessing thats the majority of people here?). anyway did your…

    ... you could. That would set ink to black, then move the ... would fail because of the INK 8 control code at the ...
    joefish joefish May 2009 Games
  • Nice Graphics seduce innocent reviewerWas downloading a few more games to have a whirl on today and came across LIGHTFORCE. Remember this getting smashed by Crash and getting pretty much …

    ... all-black paper with coloured ink, or later on all-black ... ink with some coloured paper in ...
    joefish joefish May 2009 Games
  • resident evil zxi thought i might write a text adventure based on the first resident evil game. i'd be happy to map the thing out and write all the code/ text and t…

    ... , added 'you died' pic, added ink and type writter, added ammo ...
    mile mile May 2009 New game ideas
  • DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…

    ... holds paper (empty pixels) and ink (set pixels) color for 8x8 ... pixels. Bits 0-2 INK, 3-5, PAPER, 6 Bright ...
    omega omega May 2009 Sinclair Basic
  • Pera Putnik's RGB interfaceI am sure some (if not many) of you will have seen Pera Putnik's RGB interface [URL="http://members.tripod.com/%7Epiters/uvyrgb.htm"]circuit diagram…

    ... (PAL-) composite output. Try cyan ink letters on blue paper or ... magenta ink letters on red paper - you ...
    ingo ingo May 2009 Hardware
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... use the same paper & ink colours - as you then don ...
    bobs bobs May 2009 Development
  • DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…

    ... holds paper (empty pixels) and ink (set pixels) color for 8x8 ... pixels. Bits 0-2 INK, 3-5, PAPER, 6 Bright ...
    brownb2 brownb2 May 2009 Sinclair Basic
  • Hi. Im new to SpectrumHi :D, Im new to spectrum and its games. I was wondering whether the cassettes sold on eBay ar genuine or not? What I mean is can people make …

    ... /white actually looked better, only ink/paper 1/6 was often ...
    XTM of TMG XTM of TMG May 2009 Games
  • Hi. Im new to SpectrumHi :D, Im new to spectrum and its games. I was wondering whether the cassettes sold on eBay ar genuine or not? What I mean is can people make …

    ... /white actually looked better, only ink/paper 1/6 was often ...
    zx1 zx1 May 2009 Games
  • Help loading OPUS data block ?Hi folks, A while back I obtained a Daton Software Card Games compilation which will be in the next Vault update: http://www.worldofspectrum.org/inf…

    ... />
    BORDER 0:PAPER 0:INK 7:CLS
    LOAD *1 ... Z+6,13;PAPER 1;INK 5;BRIGHT 1;Z;"-";:NEXT ... AT P,15;PAPER 1;INK 7;BRIGHT 1;A$(Z ...
    Andrew Barker Andrew Barker May 2009 Sinclair Miscellaneous
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... , Y, R)
    7=[B]INK [/B](1 parameter follows: 0 ... ..7 ink colour to change to)
    BloodBaz BloodBaz May 2009 Sinclair Basic
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... 00001111 pattern, so by setting ink and paper colours it can ...
    joefish joefish May 2009 Development
  • Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.

    ... and/or the use of ink a and paper b followed ... by ink b and paper a. I ...
    zxbruno zxbruno May 2009 Emulators
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... appeals to me; using the INK and PAPER to (re)set ...
    Dr BEEP Dr BEEP May 2009 Development
  • Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.

    ... the multiple brightness levels for INK and PAPER, as emulated by ...
    chev chev June 2009 Emulators
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... (down, across).
    16 mean ink and the next number is ... /> [CODE]PRINT AT 13,5; INK 6; "RUMMAGING THROUGH";
    AT ... , 19, 20, 21, 22 means INK, PAPER, FLASH, BRIGHT, INVERSE, OVER ...
    FrankT FrankT June 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... (down, across).
    16 mean ink and the next number is ... also moved some of the INK specifiers around (as the formatting ...
    Digital Prawn Digital Prawn June 2009 Games
  • Flying Ant Day 2009I should have seen this coming: sharp downfall of rain on a hot day. Fortunately had ant killer down, but quite a few dead ants strewn across my liv…

    ... "inject" (a friend uses an ink-syringe) the antkillingstuff inside of ...
    ZnorXman ZnorXman June 2009 Chit chat
  • Flying Ant Day 2009I should have seen this coming: sharp downfall of rain on a hot day. Fortunately had ant killer down, but quite a few dead ants strewn across my liv…

    ... "inject" (a friend uses an ink-syringe) the antkillingstuff inside of ...
    dm_boozefreek dm_boozefreek June 2009 Chit chat
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... added bonus, try setting the ink to the same as the ... /> 10 BORDER 7: PAPER 7: INK 7: CLS
    20 LOAD ... an extra:

    25 INK 0: PRINT AT 10,0 ...
    Dunny Dunny July 2009 Sinclair Basic
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... added bonus, try setting the ink to the same as the ... /> 10 BORDER 7: PAPER 7: INK 7: CLS
    20 LOAD ... an extra:

    25 INK 0: PRINT AT 10,0 ... /> 10 BORDER 7: PAPER 7: INK 7: CLS:POKE 23739,111 ...
    LCD LCD July 2009 Sinclair Basic
<1…28293031323334>

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