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<1…12131415161718…34>
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... :o
    Join the Spectrum Games Compo
    [/quote]

    I ...
    Dr BEEP Dr BEEP August 2005 Development
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an August 2005 Sinclair Basic
  • XFAWORLD Spectrum Games DownloadsI have recently put a collection of simple BASIC games created by XFAWORLD on my website. The address is:- [url="http://xfaworld.balder.prohosting.co…

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Games
  • Top 100 retro gamesHi guys, After 36 issues I thought it would be good fun (read easy feature) to do a list of the top 100 retro games. So feel free to tell me your t…

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Games
  • Shoot-em-up Demo 4 availableHi, Work continues on my Shoot-em-up game which will now be known as Retro Fighter (working title). Since the last demo, I have added collision det…

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • Waiting for retraceHi. Is there any code available that performs a simple wait for the screen retrace thats callable from C? Thanks.

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    You are completely right. Before z88dk, I would have never considered stepping into assembly coding. Now I try to convert the most critial parts to assembly within the C skeleton, which is a good thing. We should try and get more people to try z88dk, I ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... couple of to-be-released games I use the pucrunch compression ... some fixed background in my games which I would decompress to ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    This is the uncrunch algo for pucrunch:

    [code]
    ;###
    ;### uncrunch.asm -- Standalone Pucrunch decompressor
    ;### Based on C64 code by Pasi Ojala
    ;### Ported to Z80 by Jussi Pitk?nen
    ;###
    ;### Thanks to Jeff ...
    na_th_an na_th_an October 2005 Development
  • Permissions soughtSince this is the month of WoS's 10th birthday, I thought I'd post another request for permissions. If you hold the rights to Spectrum software and/…

    Does it include Crap Games entered into the CSSCGC? If ...
    jil jil November 2005 Games
  • Cassette 50 reloaded2 games submitted... only 48 more to go.... I'm working on 'Horace Goes Mincing' myself. If anyone has any games to submit, please don't be afra…

    You can use my two crap games if you like (Radiohead Adventure ...
    jil jil November 2005 Games
  • Cassette 50 reloaded2 games submitted... only 48 more to go.... I'm working on 'Horace Goes Mincing' myself. If anyone has any games to submit, please don't be afra…

    ... /> You can use my two crap games if you like (Radiohead Adventure ... /> Thanks :) Can you email the games to me?

    Sounds ...
    chaosmongers chaosmongers November 2005 Games
  • Cassette 50 reloaded2 games submitted... only 48 more to go.... I'm working on 'Horace Goes Mincing' myself. If anyone has any games to submit, please don't be afra…

    ... /> Thanks :) Can you email the games to me?
    [/quote]
    games were entered into the Crap Games Competition for a ... .e. they are both totally crap). :)
    [quote]
    Sounds good ...
    jil jil November 2005 Games
  • Just brushing up on old skills...Ahead of XLR-8 I thought it best I get a little hacking practice in after all these years ;) Chose Op Wolf 128K to pick on this fine evening! lol […

    And my own crap game compo winning entry remastered with the same protection :)
    [url="http://homepage.ntlworld.com/mark.woodmass/sci.csw"]http://homepage.ntlworld.com/mark.woodmass/sci.csw[/url]

    Note that this runs only in 128K mode.
    Woody Woody November 2005 Development
  • 16K games.Hi all, Cauldwell's stuff aside, are there any good 16K games that you'd recommend? Regards, Shaun.

    ... amazing thing about these '16K' games is that they are in ... fact 9.25K games, since 6.75K is taken ... like a contender for the Crap Games competition.
    monty.mole monty.mole November 2005 Games
  • Writing for MultifaceI was just wondering, is it possible to write a BASIC program, compile it and use the Multiface to run it? I'd like to write a small util to edit te…

    ... a ROM game for the crap games competition by replacing the tape ...
    mulder mulder November 2005 Development
  • Whatever happened to the SGC?I dunno, maybe I'm just missing something. I haven't browsed these forums in a while so it could have just passed me by.

    ... from some pals and the compo will be better *everything*. You ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an December 2005 Games
  • New game: Alien 99Hi, I've just uploaded Alien 99, a new game for 48K/128K Spectrums. Check it out at [url="http://usuaris.tinet.org/jpm"]http://usuaris.tinet.org/jpm…

    ... -fanzine.net/network/sgc"]Spectrum Games Compo[/url][/B]

    [ This ...
    na_th_an na_th_an December 2005 Games
  • Ever felt conned?Have you ever read a review for a speccy game and the reviewer gives it a glowing review and you trust him and go out and buy the game only to find i…

    ... 's often Crash that rated crap games highly? I used to get ... accurate to the kind of games I liked (well, 90% of ...
    icabod icabod March 2006 Games
  • A touchy subjectHello people, having spent most of this morning and yesterday laughing hysterically at all the posts from a certain "ahem" troll I feel I must ask (a…

    ... an idea. I wrote 2 games in BASIC from scratch when ... there going to be another crap games comp?

    I'm ...
    dm_boozefreek dm_boozefreek April 2006 Sinclair Miscellaneous
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... manage to cobble 2 very crap games in BASIC about 18 years ... a programmer.

    The games I made make Cassette 50 ...
    dm_boozefreek dm_boozefreek April 2006 Chit chat
  • Ref. Takashit64's "My Own Home Computer"WTF is an "intelligent LED"? :roll: And how does one construct an LED anyway -- an LED-based illuminator perhaps, but surely an actual LED is somewha…

    ... supply of PS1 and Dreamcast games coming through. Although other than ... and never sell any good games, virtua fighter 1 and 2 ... now with about 20-30 games, all the cables, and the ... and mole people can play crap games too. Instead of having actual ...
    dm_boozefreek dm_boozefreek April 2006 Sinclair Miscellaneous
  • How do I AY?How can I access the AY chip from BASIC? Is it a POKE 'cos if so I can't find it anywhere. (By the way, foggy or someone accused me of not being in…

    25 crap games?

    Now that I'm looking forward to seeing!
    ZX Beccy ZX Beccy April 2006 Sinclair Miscellaneous
  • Cgc 2005[quote]Judging is now under way![/quote] So, no voting this year then? Any idea when the final verdict will be announced?

    ... .

    Anyway, writing 100 crap games is 10 times as fun ...
    Where's that AY chip gone... Where's that AY chip gone... April 2006 Games
  • Playing Denied Ultimate GamesHmmm, maybe this belongs in Emulators but it is game specific. Just been leafing through Games(TM) in Smiths and there's an article about a (strong)…

    [QUOTE=Arjun]...held back only by people's prejudice against MS.[/QUOTE]

    And the 360's generally crap games . Yeeeuuurrrrk! :)
    Graz Graz July 2006 Games
  • ForthSo would it be worth my while learing Forth, can I write crap games with it?

    You can write crap games in any language that supports user-interaction!
    NickH NickH October 2006 Sinclair Miscellaneous
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