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<1234567…34>
  • Witchcraft: Nirvana, Bifröst and such[url="http://www.rgcd.co.uk/2011/10/buzzsaw-zx-spectrum.html"]"When considering this next to nearly every other ZX Spectrum game though, Buzzsaw is l…

    ... assembly!

    IM1 is interrupt mode 1 - what the Spectrum ... make different requests on the interrupt signal, but on the Speccy ... to drop into the standard interrupt routine.

    I ... old trick but causes a crash on 128K machines where the ROM ...
    joefish joefish January 2018 Sinclair Miscellaneous
  • Witchcraft: Nirvana, Bifröst and such[url="http://www.rgcd.co.uk/2011/10/buzzsaw-zx-spectrum.html"]"When considering this next to nearly every other ZX Spectrum game though, Buzzsaw is l…

    ... old trick but causes a crash on 128K machines where the ROM ... , unless you use 128K-specific BASIC commands/128K BASIC editor, the interpreter ... JR trick (and the same interrupt vector table) would still work ...
    Ast_A_Moore Ast_A_Moore January 2018 Sinclair Miscellaneous
  • Witchcraft: Nirvana, Bifröst and such[url="http://www.rgcd.co.uk/2011/10/buzzsaw-zx-spectrum.html"]"When considering this next to nearly every other ZX Spectrum game though, Buzzsaw is l…

    ... old trick but causes a crash on 128K machines where the ROM ... , unless you use 128K-specific BASIC commands/128K BASIC editor, the interpreter ... JR trick (and the same interrupt vector table) would still work ... just isn't there on 128K machines, even when the 48K ...
    AndyC AndyC January 2018 Sinclair Miscellaneous
  • Witchcraft: Nirvana, Bifröst and such[url="http://www.rgcd.co.uk/2011/10/buzzsaw-zx-spectrum.html"]"When considering this next to nearly every other ZX Spectrum game though, Buzzsaw is l…

    ... old trick but causes a crash on 128K machines where the ROM ... JR trick (and the same interrupt vector table) would still work ... program [i]will[/i] crash in 128K BASIC [i]even[/i] if ... you set up your own interrupt ...
    Ast_A_Moore Ast_A_Moore January 2018 Sinclair Miscellaneous
  • Interesting Renegade 1 BugThere's a bug in the game that allows you to keep punching a dead opponent. I remember doing it by accident years ago on my Spectrum. Here's how it …

    You can crash the 128k version of Renegade completely on ...
    Lee Tonks Lee Tonks November 2004 Games
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... ! By emulating the I register crash on 128k, JSSpeccy is now more ...
    Arjun Arjun May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... ! By emulating the I register crash on 128k, JSSpeccy is now more ...
    zx81 zx81 May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... ! By emulating the I register crash on 128k, JSSpeccy is now more ...
    Pegaz Pegaz May 2012 Emulators
  • Poke on +2 greyhi, should i poke 65535,0 or 65536,0 in the first case i get OK 0 but in the second one i get "B interger out of range,0:1" i am trying to load z…

    ... the +2, but a crash from 128k mode will usually do a ... . 48k mode but with the 128k paging and sound still enabled.
    Battle Bunny Battle Bunny May 2013 Hardware
  • Mission fallout 128K versionShouldn't this be marked as MIA ? The 48K version published by Crash clearly advertises a superior 128K version. Or is there something I'm not aware …

    Shouldn't this be marked as MIA ? The 48K version published by Crash clearly advertises a superior 128K version. Or is there something I'm not aware of ?
    GOC GOC March 2004 MIA/STP/SDP
  • Mission Fallout 128K ?On the CRASH covertape (Issue 74) there was a game called Mission Fallout. When you load it it comes up with a message saying that there is also a 12…

    On the CRASH covertape (Issue 74) there was ... that there is also a 128k version available (you had to ... that as there is no 128k version in the database.
    martinball martinball October 2005 MIA/STP/SDP
  • Mission Fallout 128KDoes anyone know where I can get the Special 128K Edition of "Mission: Fallout" , which came in a crap 48K form on a Crash cover tape?

    Does anyone know where I can get the Special 128K Edition of "Mission: Fallout" , which came in a crap 48K form on a Crash cover tape?
    Swevicus Swevicus January 2007 Games
  • 128k Mission FalloutMission Fallout was a game given away free with Crash magazine back in the day....a message on the opening screen said you could get a 128k version i…

    ... game given away free with Crash magazine back in the day ... said you could get a 128k version if you sent a ... , has anybody ever played the 128k version? Only the 48k version ...
    deadpan666 deadpan666 June 2007 Games
  • I need ONE 'Crash' mag. Swap anyone?I retrieved my old Crash mags from the attic at the weekend. I have all thee ones I bought from number 1 up to the early 90s when I lost interest EXC…

    I retrieved my old Crash mags from the attic at ... .
    No 27 Apr 1986 (128k cover) Complete and good con ... )
    No 27 Apr 1986 (128k cover)
    No 28 May ...
    Mark R. Jones Mark R. Jones July 2007 Wanted
  • Testing the Ram on a Toastrack 128KHi All My "new" 128K is misbehaving, all the demos I have loaded for it crash instantly, Ghostbusters 128K is playable but one of the background scr…

    ... " 128K is misbehaving, all the demos I have loaded for it crash ... instantly, Ghostbusters 128K is playable but one ...
    Womble Womble October 2007 Hardware
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... the register window. If you interrupt the Z80 at a random ... fixed.

    9) Select 128K toast-rack hardware, and make ... fine.

    10) Select 128K +2 hardware, and make sure ... program. Wait for the application crash message. Virtual Spectrum 3.x ...
    Jimmy Jimmy April 2008 Emulators
  • Reclaimed my REAL 128k SpectrumI've just been on a mission while at my parents and reclaimed all my old Speccy stuff that was hiding in their attic. I now have a 128k Spectrum (wit…

    ... attic. I now have a 128k Spectrum (with the heat sink ... won't plug INto the 128k Speccy, one lead won't ... (I have loaned my entire 'Crash' collection to this upcoming 'Videogame ...
    Mark R. Jones Mark R. Jones March 2009 Wanted
  • +2A extended memory map & ULA bug?The [URL="http://www.worldofspectrum.org/faq/reference/128kreference.htm"]128K reference page[/URL] says: [quote]The ULA bug which causes snow when I…

    ... .org/faq/reference/128kreference.htm"]128K reference page[/URL] says:
    crash the machine shortly after I ... -0x3FFF, and place my own interrupt handler at 0x0038 to be ...
    ajmoss ajmoss June 2010 Hardware
  • FS: Spectrum 48K & 128K with games & magsHi, Having a bit of a loft clearance and i'm looking to get rid of my old speccy stuff, would rather it went to a good home than a scrap heap. I've…

    ... the cassette leads.

    128K, one of the more original ... 128K ones before Amstrad bought them, ... a lot of magazines, mainly Crash & YS, haven't got ... issues 1/2 of crash or the withdrawn one though ...
    JeffBNorton JeffBNorton December 2010 Sales
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…

    ... in standard "Tape Loader" based 128k mode - Marauder (Hewson, original release ... , they don't so much 'crash' as 'hang' - a frozen screen ... with the obvious lack of 128k specific enhancements (single load, better ...
    greycase greycase March 2011 Sinclair Miscellaneous
  • DIVIDE is responsible for load failure (128k games)?Hi! For some reason when i try to load some 128k games on my spectrum +3 (from my DIVIDE) i get a reset/crash effect.. It doesnt happen to all 128k …

    ... i try to load some 128k games on my spectrum +3 ... a reset/crash effect..
    It doesnt happen to all 128k games ...
    Costulo Costulo February 2012 Hardware
  • Successfully updated Issue 2 48k to 128k?Thanks to the donation by PMSR and through the very patient teachings of Velesoft, I have updated the Issue 2 to work with 128k. However. I have yet …

    ... Issue 2 to work with 128k. However. I have yet to ... very very few 128k games that does not crash or cause strange ... machine?

    (International Karate + 128k and F19 stealth fighter are ...
    Johan1973 Johan1973 August 2012 Hardware
  • Zero 0.5 ReleasedAfter a bit of a hiatus, the next update of Zero is now available [URL="www.ramtop.wordpress.com"]here[/URL]. Feedback and bug-reports appreciated! …

    ... mapping is pending.
    + 128K and +3 emulation now pass ... options to break on interrupt and re-triggered interrupt.
    * Made ... *ahem*).
    - Fixed Robocop.dsk crash issue due to a stray ... updating the banks information in 128k mode.
    - Fixed ...
    Arjun Arjun January 2013 Emulators
  • Your Sinclair & Crash Magazines for saleHi All If anyone is interested I have a number of copies of Your Sinclair & Crash. plus a couple of C&VG for sale as listed below, asking price is ?…

    ... copies of Your Sinclair & Crash. plus a couple of C ... you need.

    [B]CRASH[/B]
    1 Issue 23 ... Issue 27 ? April 1986 Spectrum 128k Cover
    5 Issue 28 ... /> 17 Issue 45 ? October 1987 Crash Sampler Cover
    18 Issue ...
    donglemouse donglemouse April 2013 Sales
  • Divide with Exdos 8.5 128k mode.Hi I am now getting to grips with my new divide, I understand that it will not boot up in 128 editor on a 128 Machine and that it enables USR 0 autom…

    ... found a way of accessing 128K editor, just by loading a ... file of a 128K game that is known to crash.

    carl_retrotext carl_retrotext September 2013 Sinclair Miscellaneous
  • LED STORM - problem with infy energy poke (128k version)Hi guys, I'm having a little trouble with this infinite energy multiface poke found on Tipshop (POKE 37422,182) for the 128k version of Led Storm, it…

    ... (POKE 37422,182) for the 128k version of Led Storm, it ... the original 128k+1 hardware as game seems to crash during stage ... reminder that It's the 128k version :-)

    Also I ...
    ZEUS ZEUS March 2016 Games
  • 128k memory musingI've been pondering on the 128k memory thing a bit, and it's just bloody stupid. The 64k memory space is divided in four chunks. One is always los…

    ... been pondering on the 128k memory thing a bit, ... selling points of going 128k in the first place ... /> Since audio on the 128k doesn't need busy looping ... doesn't cover the interrupt handling, which would be ... MCPs problem. All the interrupt handler would have to ...
    Sol_HSA Sol_HSA May 2017 Development
<1234567…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

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crash 10.2K 13.7K
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128k 16.7K 25K

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  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Crash Magazines & Crash Cover Tapes Duplicates for swapHi i am collecting both crash magazines and cover tapes and have quite a few duplicates of both, I was just wondering if any other mag and tape colle…
  • New interview with CRASH editor Dominic Handy at CRASH OnlineI've posted an interview with CRASH editor Dominic Handy at CRASH<br /> Online, covering his time at Newsfield on CRASH and other magazines.<br /> <b…
  • New material on the early days of CRASH at CRASH OnlineIn preparation for "The Fantasy Art of Oliver Frey" (due later this year), Oli found some historical documents relating to the early days of CRASH. T…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
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  • old 128K music and nowaday 128k musicthe old "official" specy 128 games has very good music, I love them.<br /> but these music are not uses the capatibilites of the AY chip, why?<br />…
  • Spectrum games that are both 48k and 128k but where the 128k version is infinitely superiorThe only one I can think of is "Rock Star Ate My Hamster" but there must be others . So where are the games where the 128 version is great but where …
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