World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.016s
<1…28293031323334>
  • About the Cronosoft GamesHello everybody, I just want to comment one thing that happens with the Cronosoft Games. I Load them on my Spectrum+2A and I have seen that most of t…

    ... the other games that crash are all 128k...

    Will keep ...
    Ivanzx Ivanzx March 2007 Games
  • About the Cronosoft GamesHello everybody, I just want to comment one thing that happens with the Cronosoft Games. I Load them on my Spectrum+2A and I have seen that most of t…

    ... is one of those that crash, when I leave the menu ... /> I do remember a mates 128k doing that in the late ...
    Skarpo Skarpo March 2007 Games
  • About the Cronosoft GamesHello everybody, I just want to comment one thing that happens with the Cronosoft Games. I Load them on my Spectrum+2A and I have seen that most of t…

    ... ]I do remember a mates 128k doing that in the late ... dont think thats the cause,crash only happens with Cronosoft games ...
    Ivanzx Ivanzx March 2007 Games
  • About the Cronosoft GamesHello everybody, I just want to comment one thing that happens with the Cronosoft Games. I Load them on my Spectrum+2A and I have seen that most of t…

    ... of the +2 (not a crash though), - that's been fixed ... do use a Sinclair 'toastrack' 128K Spectrum myself to test the ...
    chaosmongers chaosmongers April 2007 Games
  • Faulty M1 linesI'm sure this has been discussed before, but using the forum search for the word 'M1' pulled back no hits, which surprised the hell out of me. Anywa…

    ... low and M1 low = an interrupt acknowledge, so just using IORQ ... apart, and a toast rack 128K), the Spectrum+ and toast rack ... 't go low on an interrupt acknowledge, so just IORQ low ...
    Winston Winston April 2007 Hardware
  • Faulty M1 linesI'm sure this has been discussed before, but using the forum search for the word 'M1' pulled back no hits, which surprised the hell out of me. Anywa…

    ... low and M1 low = an interrupt acknowledge, so just using IORQ ... apart, and a toast rack 128K), the Spectrum+ and toast rack ... 't go low on an interrupt acknowledge, so just IORQ low ...
    Marcelo Marcelo April 2007 Hardware
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... and play back via an interrupt routine (simply call an address ... and making use of the 128K paging to ensure it doesn ...
    BloodBaz BloodBaz April 2007 Games
  • Russian clone of ZX-Spectrum 48kThe classic russian clone of ZX-Spectrum 48k [URL="http://sblive.narod.ru/ZX-Spectrum/Leningrad48k/Leningrad48k.htm"]http://sblive.narod.ru/ZX-Spect…

    ... contents, so we have two interrupt vectors and two different ISRs ... not work because when an interrupt comes and ISR in RAM ... /> bit 2 - "1" turns on 128k compatibility mode. Bits 7 and ... manual HW mods even for 128k machines (384x304 originates from need ...
    Sonic Sonic May 2007 Hardware
  • Is Glider Rider impossible without cheating?I've been playing Glider Rider and it's one of the most frustrating and difficult games ever IMHO. Even after consulting the hints pages it's still …

    ... the Glider Rider review from Crash, it must be the ... .org/showmag.cgi?mag=Crash/Issue34/Pages/Crash3400018.jpg[/ ... an astonishing 92% on the 128k version.

    What ... for playability?

    Was Crash receiving large amounts of advertising ...
    neoncherry neoncherry May 2007 Games
  • Is Glider Rider impossible without cheating?I've been playing Glider Rider and it's one of the most frustrating and difficult games ever IMHO. Even after consulting the hints pages it's still …

    ... .org/showmag.cgi?mag=Crash/Issue34/Pages/Crash3400018.jpg[/ ... an astonishing 92% on the 128k version.

    What ... for playability?

    Was Crash receiving large amounts of advertising ... ?[/QUOTE]

    The 128K version deserved the extra 12 ...
    Daren Daren May 2007 Games
  • Is Glider Rider impossible without cheating?I've been playing Glider Rider and it's one of the most frustrating and difficult games ever IMHO. Even after consulting the hints pages it's still …

    ... all) and 92% for the 128k?[/QUOTE]

    80% seems ... />
    Bolt on the excellent 128K soundtrack, the sampled game over ... 128K version easily warrants the additional 12%

    Surely if Crash ...
    Daren Daren May 2007 Games
  • Is Glider Rider impossible without cheating?I've been playing Glider Rider and it's one of the most frustrating and difficult games ever IMHO. Even after consulting the hints pages it's still …

    ... [QUOTE]Bolt on the excellent 128K soundtrack, the sampled game over ... a tree), and the 128K version easily warrants the additional ...

    [QUOTE]Surely if Crash were receiving money from Quicksilva ... could quite legally put "Crash: 89%" all over the ...
    neoncherry neoncherry May 2007 Games
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... screen also drawn at every interrupt (each 1/50 second)?
    [/quote]

    Yes, the interrupt occurs just before the top ... part in the new). The 128k specs have that second display ... it happens just after an interrupt you'll also see no ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Is Glider Rider impossible without cheating?I've been playing Glider Rider and it's one of the most frustrating and difficult games ever IMHO. Even after consulting the hints pages it's still …

    ... never got that impression from Crash at all, an average game ... overrated on both 48k and 128k. The music on the 128 ...
    Vampyre Vampyre June 2007 Games
  • Harlequin ZX Spectrum Clone now 100% compatible!Hi all! The Harlequin ZX Spectrum clone now shows full timing compatibility with the ZX Spectrum! 8-) Both the ULA IO and memory contentions are fa…

    ... be due to the Harlequin interrupt looking like it's 1 ... adjust this.

    Definitely 128K support next ... perhaps SE? ;-)
    csmith csmith July 2007 Hardware
  • He's back......and he's got a new trick! AY Chip here. I've been away far too long. I would like to announce 'HatStand': for no adequately explored reason, I h…

    ... the 48k emulator for Speccy 128k (listing: 10 RANDOMIZE USR 0 ... a little trouble with the Interrupt. At every frame (1/50 ... s), there's an interrupt, yes? And the ROM scans ... the Z80 know that the interrupt should trigger a RST 38h ...
    Where's that AY chip gone... Where's that AY chip gone... August 2007 Chit chat
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... could work? Or would it crash as soon as I returned ... /> Because moorhunn.wav is a 128k snapshot it makes things a ...
    FrankT FrankT August 2007 Sinclair Basic
  • Amaurote - help neededHow do I detonate a Supa Bomb in Amaurote? I have radioed to have one sent and picked it up, but pressing fire seems only activate the bouncing bombs…

    ... .htm]June '86 issue of Crash:[/url]

    [quote] ... AMAUROTE received a CRASH Smash and a rave 128K review last month ... released the 48K Amaurote with 128K enhancements. The same thing happened ... />
    To get a proper 128K copy of Amaurote or Zub ...
    StuBruise StuBruise August 2007 Games
  • IY RegisterIve got a really bizarre bug, and I have only just started using the IY register. I seem to remember reading somewhere in a programming book, to neve…

    IY is used by the rom interrupt routine. If you have im1 interrupts running your program is going to crash.
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... seem start counting from the interrupt (woody's float48k). And yet ... exact time until the next interrupt. Is this perhaps what your ... fine in both 48k and 128k modes when the memory contention ...
    Patrik Rak Patrik Rak September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... it from when the Z80 interrupt occurs? This is offset exactly ... had the same info for 128k as well :)
    [/QUOTE]
    128K soon. I don't expect ... any trouble with the 128K as I expect it to ...
    csmith csmith September 2007 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... can try if my little 128k Sound routine will complile.
    [code]
    /*
    Test 'PLAY' 128K
    @ 21 SEPT 2007
    interrupt routine. z88dk has an [URL ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Point-and-Click AdventuresI was just rooting around some of my old ZX tapes and I stumbled upon (more like "picked up") a couple of "point-and-click" style adventures. That's …

    ... adventure - The Kingdom of Krell (128k only).

    The review ... .

    Despite the flaws Crash gave it 86%, although SU ...
    Battle Bunny Battle Bunny October 2007 Games
  • Testing the Ram on a Toastrack 128KHi All My "new" 128K is misbehaving, all the demos I have loaded for it crash instantly, Ghostbusters 128K is playable but one of the background scr…

    ... scans through happy, yet large 128K games crash (48K ones with fruitier ...
    Womble Womble October 2007 Hardware
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... I could only get to crash.

    Just went ... code routine inside the 50Hz interrupt handler. I can see this ... would be useful to implement interrupt driven sprite routines.
    < ... demonstrating that the routine is interrupt driven.

    The ...
    Digital Prawn Digital Prawn October 2007 Games
  • +3 startup modesWill it make any difference which mode I select (+3 Basic / 48 Basic) if I'm gonna load a 48k game ? Is one mode more compatible with 48k games than…

    ... % compatibility. The problem with any 128K mode (doesn't matter if ... data in that area they crash. The 48K mode is your ...
    zxbruno zxbruno October 2007 Sinclair Miscellaneous
  • Blok*Load on Multiface 128Spinning this off into a new thread to avoid cluttering up the original: [url]http://www.worldofspectrum.org/forums/showthread.php?t=17999&page=7[/u…

    ... />
    * Yes, I prefered the 128K for it's unique look ... described in an article in Crash or Your Sinclair) so I ...
    ewgf ewgf November 2007 Sinclair Miscellaneous
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... Tool - Type-in
    Sinclair 128K to 8056 Serial Printer () - Utility ... from the same author. Both crash on every hardware config I ... grabbed.


    Sinclair 128K to 8056 Serial Printer:-
    128K paging routine, and it ...
    Digital Prawn Digital Prawn November 2007 Games
  • Blok*Load on Multiface 128Spinning this off into a new thread to avoid cluttering up the original: [url]http://www.worldofspectrum.org/forums/showthread.php?t=17999&page=7[/u…

    ... />
    * Yes, I prefered the 128K for it's unique look ... described in an article in Crash or Your Sinclair) so I ...
    DEATH DEATH November 2007 Sinclair Miscellaneous
  • +3 startup modesWill it make any difference which mode I select (+3 Basic / 48 Basic) if I'm gonna load a 48k game ? Is one mode more compatible with 48k games than…

    ... quirk when run on a 128K machine in either mode.
    128K this UDG appears as a ... Randomize.

    On a 128K If you stand close to ... to appear or worst still crash the spectrum.

    Scottie_UK ...
    Scottie_uk Scottie_uk November 2007 Sinclair Miscellaneous
<1…28293031323334>

Latest Posts

  • European Software Titles with an English version
    Antiriad2097 on 6:40AM
  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
crash 10.2K 13.7K
interrupt 2.6K 4.5K
128k 16.7K 25K

Related Threads

  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Crash Magazines & Crash Cover Tapes Duplicates for swapHi i am collecting both crash magazines and cover tapes and have quite a few duplicates of both, I was just wondering if any other mag and tape colle…
  • New interview with CRASH editor Dominic Handy at CRASH OnlineI've posted an interview with CRASH editor Dominic Handy at CRASH<br /> Online, covering his time at Newsfield on CRASH and other magazines.<br /> <b…
  • New material on the early days of CRASH at CRASH OnlineIn preparation for "The Fantasy Art of Oliver Frey" (due later this year), Oli found some historical documents relating to the early days of CRASH. T…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;)<br /> <br /> I have realized after loadi…
  • Which 128k games actually used 128kA lot of 128k games were 48k games with decent AY music, or used screen flipping features,<br /> <br /> What games actually used 128k, e.g. all ban…
  • old 128K music and nowaday 128k musicthe old "official" specy 128 games has very good music, I love them.<br /> but these music are not uses the capatibilites of the AY chip, why?<br />…
  • Spectrum games that are both 48k and 128k but where the 128k version is infinitely superiorThe only one I can think of is "Rock Star Ate My Hamster" but there must be others . So where are the games where the 128 version is great but where …
  • Pi-Dentity 128k and Moritz The Striker 128k free downloadHi there, <br /> Pi-Dentity 128k ( exclusive version for Fusion - one more level plus more extras compared to the 48k version) and<br /> Moritz The…

Related Searches

  • poke 128k into 48k mode
  • 128k enhanced
  • 128k enhanced games
  • harlequin 128k
  • fix missing message spectrum 128k 2
  • rom spectrum 128k 2
  • spectrum 128k 2 firmware
  • largest 128k game
  • 128k sna files
  • divmmc 128k
  • trans am 128k
  • ultimate compatible 128k
  • ultimate 128k
  • 16k interrupt
  • 128k rom
  • 128k crash
  • crash emulator 128k 2a
  • interrupt 128k
  • interrupt 128k programming
  • elite 128k crash

Copyright © 2024 World of Spectrum