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Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…
Just cos the game is 16k didn't mean that the graphics would be any slower... I'm sure you figured that one out.
And yes, it's probably due to XOR'ing during the vertical retrace or pre-frame timing that does it.
D. -
building a computerFor some reason having come of age (25 last feburary) I've begun to get the itch to build my on computer, i.e. from scratch, not plug together pc par…
... 'll need to know about timing diagrams: these diagrams show how ... to respond properly. Zilog's timing diagrams show what goes on ... -
I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…
... found the FAQ's on timing invaluable.
Although I ... -
RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…
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I can understand the timing, thing, state of a snap ... -
RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…
... in that frame. If your timing was off by *any* amount ... -
Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…
... tstates off its worst case timing.
Also the Inc_Row ... -
Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…
It seems logical enough - the memory refresh signal is probably linked to everything else, providing another way of getting a timing sync. -
Programming Sound EffectsHi guys, Have decided, probably due in some way to my midlife crisis, to tart up and re-release (or even just re-lease) the old 48K Speccy games I w…
... 2004-10-12 00:22, Crisis wrote:
Ive recorded it ... -
Graphics in bordersI am 50% certain that I remember a game that had graphics in the borders. This always made we wonder why none of the other games did. Am I right or h…
... machines, but with distorted border timing.
Cristi -
Programming Sound EffectsHi guys, Have decided, probably due in some way to my midlife crisis, to tart up and re-release (or even just re-lease) the old 48K Speccy games I w…
... 2004-10-13 01:59, Crisis wrote:
Creative uses PCM ... -
Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …
... experts. Can I alter the timing data for a block in ...