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<1234567…34>
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... "" or edit a loader to input poke cheats. learning another language is ...
    Amigo Amigo April 2003 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ]
    ... (initialization)
    POKE p,27:
    INPUT ...
    ...
    PRINT INK ... /> LET f=f=0:
    POKE (t0)*p,16:
    DATA ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Einar Saukas;219000]
    [CODE]
    ... (initialization)
    PRINT INK 5;...
    LET f=f=0:
    IF t
    Digital Prawn Digital Prawn October 2007 Development
  • j symbol-shift p pA phrase I will never forget... and apart from the word code, i don't think I learnt ANY of the other keywords off by heart.... Without looking, whic…

    ... , REM, RUN RANDOMIZE, RETURN, IF, INPUT, POKE, PRINT
    NEW, SAVE, DIM ...
    Encarnado Encarnado August 2012 Games
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... routine to allow optional hex input when entering a 5-byte ... "'H' prefix for hex byte input": POKE 23658,8:
    DIM b ... TO 5:
    POKE p,CODE "AEDCB"(i): INPUT (CHR$ PEEK p ...
    Battle Bunny Battle Bunny January 2013 Development
  • Bomb Munchies - preview releaseBomb Munchies Preview release Version 12th Jan 2014 [URL=http://s979.photobucket.com/user/MatGubbins/media/bmsix_zpsc33279a2.gif.html][IMG]http://i…

    ... either a player using sinclair/cursor input and the all important game ...
    MatGubbins MatGubbins January 2014 Brand new software
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... a full screen "formatted" input function. You could accept ... Y
    [*]Length of input can be restricted
    ... br /> 9140 REM i$ =Input Data
    9150 REM *---------------------*
    POKE 23690,33:
    POKE 23691,23:
    ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... can be used; just POKE LNAME,CODE a$ (where ... />
    The vertical cursor enhancement from "joining lines of ... ldir ;copy l$ to INPUT workspace
    NOTEXT: ex ... 5,(iy+$37) ;FLAGX: "INPUT mode"
    call $0f2c ; ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Poke helpHi can any offer me some help please! I am using the WinZ80 emulator and playing footballer of the year. The Zip file contained POKEs but when i use …

    ... />
    Please how do i input the POKE?

    Desperately
    Merlin Merlin April 2001 Emulators
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... + 8
    COPY : K : Z POKE : K : O
    COS : E ... .
    They act as cursor controls and input modifiers - for example allowing ... Caps Shift and 'Space'
    Cursor Left Caps Shift and '5 ...
    icabod icabod March 2008 Sinclair Basic
  • Xpectroid Android ZX Spectrum emulator is out.You can download Xpectroid 1.0 free from Android Market Place. [url]http://www.androlib.com/android.application.com-seleuco-xpectrum-BtDq.aspx[/url]…

    ... Joystick, interface II,I, cursor, fuller, keyboard input emulation.
    - Frame skip ... /> - Emulation speed selection option.
    - Poke Manager.

    and more ...
    Seleuco Seleuco April 2010 Emulators
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... decided to create a simple cursor routine:

    [url] ... in Basic but need a cursor program for some reason. What ... one simple POKE before calling it
    -OVER mode - Move cursor freely ... keys could be assigned via POKE before launching the routine.
    zxbruno zxbruno September 2010 Sinclair Miscellaneous
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... 0F2C,EDITOR Now get the INPUT and with
    ... -ASSIGN syntax, check the INPUT for
    JR 2161 ... K-CUR-hi),+00 The cursor address is reset.
    ... from EDITOR when the input line is already displayed ...
    Battle Bunny Battle Bunny February 2012 Development
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    ... ago I searched for an "INPUT string" routine that I could ...
    SHIFT-4 to move cursor to the end of text ... to freely move the cursor inside the input area
    SHIFT-9 ... without using an "extended mode" cursor (for instance Symbol-D gives ...
    Einar Saukas Einar Saukas June 2012 Development
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... 102 READ y
    104 POKE USR "i"+x,y: REM ... 112 READ y
    114 POKE USR "j"+x,y: ... 122 READ y
    124 POKE USR "k"+x,y: ... 132 READ y
    134 POKE USR "l"+x,y: ... 142 READ y
    144 POKE USR "m"+x,y: ... cx=5: REM Cursor x and cursor y start positions.
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • Simple program why doesn't it react to keyboard input?[code] 10 FOR x=16385 TO 22527 20 POKE x,255: POKE (x-1),0 30 IF CODE INKEY$=119 THEN BORDER 0 40 NEXT x [/code] If you press the m key while r…

    ... TO 22527
    20 POKE x,255: POKE (x-1),0
    input. What's going on ? I ... presses. I don't need INPUT INKEY$
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • ZEsarUX 6.0 stableHi! ZEsarUX 6.0 stable is out! This is a major version, it includes some new machines and a lot of new features and bug fixes :) You can downlo…

    ... know them
    Added Visualmem, Poke, Find, Save binary menus also ... /> *allow blinking text, like the input cursor (needs multitask on)
    *new ...
    chernandezba chernandezba November 2017 Emulators
  • im looking for a poke or a routine that changes the cursor editor for the 48kive had a look at a few cursor routines and pokes published here in the forum but they dont seem to work. it says you can change the color of the fla…

    ... a look at a few cursor routines and pokes published here ... the color of the flashing cursor, and the character. also would ...
    digital digital June 2019 Assembler
  • Elon Musks's Blastar (Conversion)Back in 1984, the 12 year old Elon Musk wrote a rudimentary video game for his SpectraVideo SV-328 (another Z80 Microcomputer) [url="https://www.t…

    ... video game pattern: Render, Take Input, CalculateNextPositions and in fact probably ...
    Snial Snial November 2020 Sinclair Basic
  • Celebrity Deathmatch- Manic Miner vs Jet Set WillySince the two games have come up in this forum recently, it has made me think back to how imaginative they were, and how much fun they were to simply…

    ... done!
    I wonder what poke I was thinking of? Hmmmm ... thing. If you use the poke the speccy will crash when ... the following conditions:
    - The cursor
    - A message like 'scroll ... OK, 0:1'
    - An input command in basic
    - The ...
    Paul van der Laan Paul van der Laan December 2002 Games
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... return. Where Genie says input page in and out values ... A)lter the address ie.poke
    press ENTER twice ... for the infinite lives poke. We know the lives ... /> enter 9D1B. Press cursor left at least once again ... poke for infinite lives
    is Poke 9D1D,0 or Poke ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... "HELLO"

    POKE 23618,10: POKE 23619,0 : POKE 23620,2
    INPUT. It starts off at zero ... /> * 23617 MODE

    Specifies cursor. Values zero, one, two or ... is most apparent during an INPUT statement. The value is reset ...
    na_th_an na_th_an April 2005 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... be perfectly aligned with the cursor for input k, and number of ... screen perfectly aligned with the cursor for input q, so it won ... of this condition, because the POKE branching requires it in this ... could force a zero value INPUT for "confirm planet destination", ...
    Digital Prawn Digital Prawn August 2007 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... 'U' at the flashing K Cursor.
    IN Caps Shift+Symbol ... 'N'
    INPUT 'I' at the flashing K Cursor.
    INT Caps ... '8'
    POKE 'O' at the flashing K Cursor.
    PRINT 'P ...
    Dunny Dunny March 2008 Sinclair Miscellaneous
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... the symbol in the flashing cursor.
    This section will list ...
    INKEY$ : E : N
    INPUT : K : I
    INT : E ... /> POINT : E : SYM + 8
    POKE : K : O
    PRINT : K ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... Point
    9070 REM I$ =Input Data
    9075 REM *---------------------*
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... ). What do I POKE to make the input cursor always in caps? How ...
    jared5050 jared5050 December 2010 Sinclair Basic
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... the program? This includes when "Input"ting; don't want any ... SP different.
    POKE 23613,164
    POKE 23614,56
    ... ) When using "INPUT", how do I make the cursor always in "C ... unchangeably "C".
    [/QUOTE]
    POKE 23658,8

    [QUOTE ...
    Dr BEEP Dr BEEP January 2011 Sinclair Basic
<1234567…34>

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  • im looking for a poke or a routine that changes the cursor editor for the 48kive had a look at a few cursor routines and pokes published here in the forum but they dont seem to work. it says you can change the color of the fla…
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  • Poke helpHi can any offer me some help please!<br /> I am using the WinZ80 emulator and playing footballer of the year.<br /> The Zip file contained POKEs but…
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