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  • space available in bytes - questionHi, question: - if i create a *.txt file in pee cee: if empty it will show 0 bytes if i put text "abcde" it will show 5 bytes if i put texte (in 2 l…

    ... or CR+LF or LF characters depending on the OS; the ... header, one for the PRINT token, seven for "hello" and one ... the terminating CR, making 13 characters in all. When saved to ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • LUMASCII - 4-level work-in-progess build...In case anybody wants to have a play... [URL="http://www.bobs-stuff.co.uk/extras/lumascii_4_level_wip_20120909.zip"]http://www.bobs-stuff.co.uk/extr…

    ... impressed with the large ASCII font. It didn't seem polished ... better to go for bigger characters and build them just from ...
    Patrik Rak Patrik Rak September 2012 Development
  • LUMASCII - 4-level work-in-progess build...In case anybody wants to have a play... [URL="http://www.bobs-stuff.co.uk/extras/lumascii_4_level_wip_20120909.zip"]http://www.bobs-stuff.co.uk/extr…

    ... slight changes to the "big" font characters, and various other small presentation ... problem with the font was the spacing between the characters - having them ...
    bobs bobs September 2012 Development
  • UDG in AssemblyHello there my fellow WoS'ers I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's so is there a tutor…

    ... just four characters defined in a Sci-Fi like font.

    joefish joefish October 2012 Development
  • Yumiko in the haunted MansionSo, here is the promised Halloween preview... Go to the zx section of my homepage to download it. [img]http://members.inode.at/838331/zx/YomikoInTheH…

    ... very good because it supports characters over 128 too, but when ... forced to write my own custom routine for my own needs ...
    LCD LCD October 2012 Brand new software
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... - 4K back. for your purposes, custom LZ with quite small maximal ... ]
    Generally every time after token (literal / reference) is proceeded but ...
    catmeows catmeows November 2012 Development
  • Omitting LETAn untested thought. Changing: [code]1B34 SUB $CE ; Reduce command code by $CE to ; give 00 to 31 for comman…

    ... be expanded as a command token) then cursor left to delete ... loads of other non-alphabetic characters it might be which would ...
    Battle Bunny Battle Bunny November 2012 Sinclair Basic
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... , C, K obviously for the characters. Red is locked, White is ... />
    Very basic. The window font obviously isn't obligatory - just ... letter icons for the other characters - something unique would be needed ...
    SimonLCFC SimonLCFC January 2013 New game ideas
  • txt to basichi to all simple question. do you know of any program which converts notepad txt into basic for instance? just typed 50 linez and after so many year…

    ... by mapping the first 21 characters in the Private Use Area ... to UDGs. And converting characters not supported by the Spectrum ... +1F4A9]U+1F4A9[/url] 💩 to custom fonts).
    John Elliott John Elliott January 2013 Sinclair Basic
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... Speccy today - apparently, games with custom loaders/protection schemes refuse to ... exchanges and banter between the characters.
    Swevicus Swevicus February 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... Speccy today - apparently, games with custom loaders/protection schemes refuse to ... exchanges and banter between the characters.[/QUOTE]

    Was that ...
    SimonLCFC SimonLCFC February 2013 New game ideas
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... graphics in the font and display the relevant characters in an event ...
    jonathan jonathan February 2013 Development
  • instructions preservation dilemmaI'm about to stick some less common titles on ebay tomorrow as part of the ongoing clearout. However, upon investigation, some seem not to have their…

    The font in Benguiat, though if I' ... . There are certain glyphs and characters that differ slightly. This means ... allows me to resize individual characters easily. Any ideas anyone?
    jamorski jamorski March 2013 Support files
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... the program listing) in your font.

    A good starting ... . But you could get several font editor programs that would make ... font directly. You can also narrow it down to just 64 characters ... ). You could use even fewer characters, but it would be hard ...
    joefish joefish April 2013 Sinclair Basic
  • File comparitorI thought Taper might do it but its not quite what I was after. Unless I misunderstood that shows if tapes are identical or not but not the differenc…

    ... -matched bytes are printed. Printable characters are printed plain; non-printable ...
    Battle Bunny Battle Bunny April 2013 Sinclair Miscellaneous
  • The Great Escape disassemblyHi, Over the past few months I've been steadily chipping away at reverse engineering Denton Designs' classic 48K title, The Great Escape. I'm now a…

    ... ), etc. Then I just implemented characters 32-95 in the ASCII ... the start of where your font really is.
    joefish joefish April 2013 Announcements
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    ... emulation and choose a custom ROM, in that case ... 95 emulation with a custom ROM image, if there ... accurately named when using custom ROMs. One could produce ... default ink/paper, alternative font) but I'm not ... such an option, and the custom ROM options.

    zub zub April 2013 Emulators
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    ... emulation and choose a custom ROM, in that case ... 95 emulation with a custom ROM image, if there ... accurately named when using custom ROMs. One could produce ... default ink/paper, alternative font) but I'm not ... an option, and the custom ROM options.[/QUOTE]
    ...
    Einar Saukas Einar Saukas April 2013 Emulators
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... wide (for instance a redefined font will be 1 byte wide ... .


    [*] Support for custom labels and comments, that should ...
    Einar Saukas Einar Saukas May 2013 Emulators
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... wide (for instance a redefined font will be 1 byte wide ... /> [QUOTE=Einar Saukas]Support for custom labels and comments, that should ... . I will support comments and custom labels, most of the features ... the location of the game font and post a few config ...
    clausjahn clausjahn May 2013 Emulators
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... [B]FZX[/B] font specifies that all characters are 9 pixels tall ...
    Patrik Rak Patrik Rak June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... to the horizontal spacing of characters. I’ll try to explain ... shapes are defined for the font, and the spacing is done ... individually. This will make the font data bigger, but gives the ... font designer the possibility to customise ...
    Paul van der Laan Paul van der Laan June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... the source code of this font, so it can be used ... of the entire font that applies to all characters, such as body ... the individual characteristics of each font, such as character width and ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... shows font "Sinclair" that uses 2 pixels of distance (tracking) between characters ... from previous character. Both these characters are defined with "kern=1 ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... characters, defined only once for the entire font. ... "Kern" is a smaller adjust in distance, specified for certain characters ... only.

    For instance, font "Sinclair" has "tracking=2", but characters ... printing most characters at pixel ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... shapes are defined for the font, and the spacing is ... . This will make the font data bigger, but gives ... " doesn't make the font data any bigger, although this ... because they would make the font a lot larger, and ... of "kern" for single characters, as described above.
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... to the horizontal spacing of characters. I’ll try to explain ... shapes are defined for the font, and the spacing is done ... individually. This will make the font data bigger, but gives the ... font designer the possibility to customise ...
    Patrik Rak Patrik Rak June 2013 Brand new software
  • Storing strings in minimum spaceIn the game I am planning there will be a number of text strings. I am looking into different ways of encoding the strings so that they use the minim…

    ... thought is to use the token technique and single byte values ... allows everything except the graphic characters. (Just thinking aloud here.)
    Battle Bunny Battle Bunny June 2013 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... almost finished doing a dingbats font that would really have benefited ... Spectrum fonts (768 bytes, 96 characters, 8x8 pixels). This would make ...
    chev chev July 2013 Brand new software
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