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Search Again :: Adv Search 1000 results in 0.020s
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  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... any better than a simple PRINT instuction?


    10 ... =1 TO 3: READ a$: PRINT AT m,1;a$: NEXT ... present etc

    Would PRINT OVER be any use on ...
    Wookiee Wookiee February 2012 Sinclair Basic
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ... tokens;
    * numeric parameters following print controls use characters "?" to "?" ... needs a short m/code routine), after which it can be ... graphics string;
    * to print a background just set 'm ... a

    REM print each DATA statement as m ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... used in the game to print the screens directly from ... the print controls in the DATA lines.)

    The routine at ... an independent program segment saving routine. It just saves selected ranges ... to go through its exit routine to restore things; just enter ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Game over routineA few years back I remember a routine that printed 'game over' or other message randomly all over the screen in different colours. Think it was out o…

    A few years back I remember a routine that printed 'game over' or other message randomly all over the screen in different colours. Think it was out of YS, but not sure.

    Anyone remember what it was called or where I could find it?
    daveysludge daveysludge February 2012 Development
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... was looking at the INPUT routine with a view to modifying ...
    Battle Bunny Battle Bunny February 2012 Development
  • Memory move routine?Hi Folks, I have been searching for the thread that covers the memory move routine that uses a$=b$ via DEF FN. I thought it was written by Battle B…

    ... that covers the memory move routine that uses a$=b$ via ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... it provided instead a routine to directly print tiles on screen (if ... , and AFAIK gasman invented the routine to render 18 multicolor columns ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Interview with VERONIKA MEGLER ("The Hobbit" programmer)This interview with Veronika Megler (The Hobbit) has been published by elmundodelspectrum.com in Spanish, I copy it here for you all in its original …

    ... ?d call Phil?s graphics routine and his code would draw ... some time period, it would print ?time passes?, and then all ...
    jmvbok jmvbok March 2012 Games
  • 3D Wireframe/vector animation creator and player?Is there any software that can help record wireframe 3D animations by creating a file that stores just the coordinates and lines? If the answer is "n…

    ... -Have a routine that can play all frames with custom speed or ...
    zxbruno zxbruno March 2012 Development
  • simplest method to pass a string to m/code?The statement "RANDOMIZE numvar+USR mc" is a simple way of passing a single numeric parameter to a m/c routine, as mc can retrieve numvar from the to…

    ... parameter to a m/c routine, as mc can retrieve numvar ... I know would be:
    * PRINT USR mc,s$;: but that ...
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... an interrupt mode 2 service routine and uses POP and PUSH ... routines to print to the buffered display and the routine will
    routine, not even as developed as ...
    chev chev April 2012 Development
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... routine for anything which normally prints characters to the upper screen (PRINT ... so=standard channel 'S' output routine address; ro=redirected address
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... with a wee machine code routine. I have written the following ... : FOR x=0 TO 31: PRINT AT y,x; PAPER RND ... *7;" ": NEXT x: NEXT y: PRINT #0;AT 0,0; BRIGHT ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • The ZX Spectrum on Your PC - print version (and discount)For those who are interested, 'The ZX Spectrum on Your PC' can now be bought in print (ISBN 9781471676215). You can see some pictures below. I'm ra…

    ... ' can now be bought in print (ISBN 9781471676215). You can see ...
    woodcock88 woodcock88 May 2012 Sinclair Miscellaneous
  • What's wrong with this code ?OK, working my way through Jonathan Cauldwells 'How To' tome and I can't get the following to run in either spin or basin. ( iused the assembler in b…

    ... .

    call 3503 ; ROM routine - clears screen, opens chan 2 ... 's gunbase position,
    ; this routine is called prior to display ... />
    ; Show player at current print position.

    splayr ld ...
    Saboteur Saboteur May 2012 Development
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... Copied" : STOP

    1060 PRINT #5,c // WRITE TO SAVE ... STREAM

    1070 PRINT AT 10, 5; c // DISPLAY ... provided by input, however the routine reads the location file, but ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Work out attribute location in MCHow do I go about writing a MC routine which calculates the attribute address from a set of PRINT co-ordinates. I know you in basic you multiply the…

    ... MC routine which calculates the attribute address from a set of PRINT ...
    daveysludge daveysludge August 2012 Development
  • redirecting Z80 sub-routine CALLsI'm working on changing a TR-DOS disk program to work from standard +128k tape and thought that rather than painstakingly working through the code ma…

    ... could install some automatic redirection routine so that whenever the PC ... it would jump to my routine instead. This would be just ...
    Battle Bunny Battle Bunny August 2012 Development
  • problems with rndGot past the whole INKEY$ issue and now am trying to pin down the combat section of the game. got a basic combat routine however, when i try and gen…

    ... />
    got a basic combat routine however, when i try and ... TO 12
    60 PRINT PH
    70 PRINT MH
    80 ... IF MH>=1 THEN PRINT "THE MONSTER IS STILL ALIVE ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Custom PC magazine - ZX81 articleThis months Custom PC mag - Issue 109, Oct 2012 - has got quite a good 5 page article on building a ZX81 from scratch using one of the original kits.…

    This months Custom PC mag - Issue 109, Oct ... />
    Strange thing is that Custom PC normally specalises in the ...
    ADJB ADJB August 2012 Chit chat
  • Custom Spectrum ROMS with modified system fonts?Some of the more memory efficient adventures used the default Spectrum font in order to save bytes for the adventure itself. Level 9 in particular ju…

    ... the typical Quill/PAWd and custom adventure engines of the day ...
    takapa takapa August 2012 Sinclair Miscellaneous
  • BASin gets its (profile) sums wrong (sometimes)I often use BASin to time pieces of code, and I've found it to be useful, but I was testing a routine earlier, which took less than 2 seconds to run …

    ... , but I was testing a routine earlier, which took less than ... came up with a tiny routine which still demonstrates the problem ... FOR N=1 TO 32: PRINT AT 0,0;r
    PRINT it supposedly takes 3 seconds ...
    Battle Bunny Battle Bunny September 2012 Emulators
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 1055 (50 secs) & 1075 (35 secs). Any suggestions on how to speed up those two parts (other than rewriting ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • need a new method for m/c parameter assignmentI've been using a variable length function of the form: "FN a$(a$,a[,b...,z])=STR$ USR md" to search a data table and return a string result. By putt…

    ... the $27BD "Scanning Function" sub-routine takes 128kT.

    I ... speed up things by using "PRINT USR a$,a[,b...,z ... with the speed of the PRINT method; probably some way of ...
    Battle Bunny Battle Bunny September 2012 Development
  • Spectrum Print 'n' Plotter JotterSpectrum Print 'n' Plotter Jotter (the A3 one) Would also be interested in scans of the two pages it contained Chris

    Spectrum Print 'n' Plotter Jotter (the A3 one)

    Would also be interested in scans of the two pages it contained

    Chris
    smogit smogit October 2012 Wanted
  • Mini scroll routineI'm looking for a routine that scrolls a small section of the screen downwards and replaces it with nothing, 2 x 2 charcter blocks to be precise, to …

    I'm looking for a routine that scrolls a small section ... />
    I seen a similar routine in 'Input' magazine many years ...
    daveysludge daveysludge October 2012 Development
  • Covering my tracks using OVERI've got myself in a bit of a mess again I'm afraid, the routine I have written is for 4 characters to move across the screen 2 spaces at a time in I…

    ... I'm afraid, the routine I have written is for ... has left, as the print is 4 characters long and ... about correctly deleting the previous print.

    After ... I'm also wanting to print chracters 'c and d' ... 4,29 as the print string is entering/exiting the ...
    daveysludge daveysludge October 2012 Development
  • Help needed...I am at my wits end with this pigs ear of a routine, can anyone simplify it and make it work as it should? Basically it should make the characters '…

    ... this pigs ear of a routine, can anyone simplify it and ... 2 characters.

    The print is in OVER so it ...
    daveysludge daveysludge October 2012 Development
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • saving time populating large arraysI use a variation on this idea for storing machine code at the end of programs without interfering with LIST, then it occurred to me that it would al…

    ... program every time, this routine enables it to be populated ... 9999:
    IF checksum THEN PRINT "d$() undefined": STOP
    ... 23670: POKE 23628,PEEK 23671: PRINT "d$() available":
    ... 23670: POKE 23628,PEEK 23671: PRINT "d$() hidden":
    ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
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