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  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... /> This happens on the unmodified Cybernoid game too.

    In ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... graphics.

    Unfortunately, the Cybernoid graphics are in 2x16 format ...
    Dunny Dunny February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... variable, and I reformatted the Cybernoid data (using BASIC :)).

    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... ]This happens on the unmodified Cybernoid game too. [/QUOTE]

    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .co.uk/spec/cybernoid_demoV2.sna]Cybernoid Demo V2[/url] Snapshot.
    FrankT FrankT February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    I`ve been hacking at Cybernoid 2. This is what ... data is slightly different than cybernoid 1 in that it ... per level, same format as Cybernoid 1, except 4 levels. ... sound fx routines/data for Cybernoid 1 or 2?
    ... `t find is where Cybernoid 2 checks for the ...
    FrankT FrankT February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... idea of converting the Cybernoid 2 maps to Cybernoid 1 format. I ... , then patch the Cybernoid 1 graphics with the Cybernoid 2 graphics.
    Cybernoid 1 format, which if it ...
    FrankT FrankT February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... of converting the Cybernoid 2 maps to Cybernoid 1 format. ... patch the Cybernoid 1 graphics with the Cybernoid 2 graphics.< ...
    Part of my cybernoid editor compresses uncompressed bytes into ... the area where the uncompressed cybernoid screen data is stored ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... 48K;173512]Part of my cybernoid editor compresses uncompressed bytes into ... main problem with converting the cybernoid 2 map is the enemies ... convert most other enemies to Cybernoid 1 format. e.g. ... to look right with the Cybernoid 2 graphics, because the scenery ...
    FrankT FrankT February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... latest version, complete with ripped Cybernoid font :).

    [URL="http ... .photobucket.com/albums/b339/ETamm/Cybernoid%20Editor/ver0-5.png"]Version ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... it out though.

    Cybernoid 1 and 2 enemy codes ... except for these extras in Cybernoid 2.

    ; E4 = RIGHT ...
    FrankT FrankT February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... sound fx routines/data for Cybernoid 1 or 2?[/quote]

    Cybernoid 1
    =========
    48K mode ... not a big fan of Cybernoid)
    #8728 ship hit,enemy ... can`t find is where Cybernoid 2 checks for the amount ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... />
    To Mr. Anonymous, in Cybernoid 1 I had to change ... when the level changes in Cybernoid 2. Doesn`t need one ...
    FrankT FrankT March 2007 Development
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…

    Cybernoid!
    RND RND March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    [QUOTE=FrankT;173750]in Cybernoid 1 I had to change ... when the level changes in Cybernoid 2. Doesn`t need one ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... `ve made a bug-fixed Cybernoid tzx for anyone that wants ... .co.uk/spec/Cybernoid_fixed.tzx]Cybernoid Bug Fixed[/url]
    I ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .photobucket.com/albums/b339/ETamm/Cybernoid%20Editor/Liftnew.png[/url]
    48K 48K March 2007 Development
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…

    [QUOTE=RND;173758]Cybernoid![/QUOTE]

    [pedantic] Actually, much as I am a big fan, Cybernoid actually moves the ship in 2 pix increments. It's one of the reasons you fall at twice the speed of the lifts...[/pedantic :)]
    48K 48K March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .photobucket.com/albums/b339/ETamm/Cybernoid%20Editor/Newcodelayout.png"]Proposed new ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .asm]EC-EF source[/url] Cybernoid format.
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .org/pub/sinclair/games/c/Cybernoid.tzx.zip[/url] and here ...
    StuBruise StuBruise March 2007 Development
  • 25 years of gamesWith the anniversary fast approaching I wanted to start some discussions about the last 25 years of the Spectrum firstly of course comes game Which…

    ... /> Honorable mentions - Thundercats, Commando, Decathlon, Cybernoid, Dun Darach, The Hobbit, Fighter ...
    Arjun Arjun March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .photobucket.com/albums/b339/ETamm/Cybernoid%20Editor/Screen1.png"]example[/URL ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... the Cyan/White gun from Cybernoid 2 and made a new ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... used anywhere in the standard Cybernoid levels. Also #09 and #0B ... .co.uk/spec/Cybernoid_newgfx.tzx]Cybernoid newgfx tzx[/url]
    I ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .photobucket.com/albums/b339/ETamm/Cybernoid%20Editor/ver0-6.png"]version ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .co.uk/spec/cybernoid_fixes_addons.asm]Cybernoid fixes/addons asm[/url].
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... patching them into the Cybernoid game will be very ... co.uk/spec/cybernoid_fixes_addons.asm]Cybernoid fixes/addons asm[/url].[/ ... .com/albums/b339/ETamm/Cybernoid%20Editor/before.png"]before[/ ... .com/albums/b339/ETamm/Cybernoid%20Editor/after.png"]after[/ ...
    48K 48K March 2007 Development
  • The new GP2Xpectrum releases threadYeah, I know the thread title isn't exactly too original, but I've decided that just one post to hold all updates makes more sense than a lot of smal…

    Any new updates for this in the pipeline? I'm finding that the broken AY sound is really getting on my tits, to say the least - Cybernoid's music is awful!

    D.
    Dunny Dunny March 2007 Emulators
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .photobucket.com/albums/b339/ETamm/Cybernoid%20Editor/minimal.png"]Corrupts explosions ...
    48K 48K March 2007 Development
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