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<1…16171819202122…34>
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... lives?[/QUOTE]
    No, in Cybernoid 2 you come across it ... of the text hidden in Cybernoid?
    #661d - WHICH LEVEL ?
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... tiles by using the Cybernoid logo from Cybernoid 2, took the liberty ... 4 new animated aliens from Cybernoid 2 as my new face ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .photobucket.com/albums/b339/ETamm/Cybernoid%20Editor/help.png"]Help![/URL ... with the original version of Cybernoid (same graphics, no patches etc ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... of Fire & Ice meets Cybernoid with a bit of adventure ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... of Fire & Ice meets Cybernoid with a bit of adventure ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... graphics, what determines whether the Cybernoid ship collides with it or ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... graphics, what determines whether the Cybernoid ship collides with it or ...
    FrankT FrankT March 2007 Development
  • Spritual successor to the Speccy1988-1995 - Atari ST/STe/Falcon 1995-2000 - ? hmmm ? 2000-2006 - Playstation 2 with a keyboard 2007- ?

    ... PUT!

    Once my Cybernoid editor is done, I may ...
    48K 48K March 2007 Sinclair Miscellaneous
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    [QUOTE=Mr. Anonymous;175887][url=http://download.yousendit.com/A377C88A6C2139ED]>>>Demo
    velesoft velesoft March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    [QUOTE=Mr. Anonymous;175887][url=http://download.yousendit.com/A377C88A6C2139ED]>>>Demo
    FrankT FrankT March 2007 Development
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... able to speed up my Cybernoid editor by replacing:

    Paul van der Laan Paul van der Laan March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... able to speed up my Cybernoid editor by replacing:

    Dr BEEP Dr BEEP March 2007 Sinclair Basic
  • Help make Retro Gamer greatI'm more than happy with the articles that are now appearing in Retro Gamer, but I want it to become far more of a hub for the retro community than i…

    ... there are tricks like short drum sounds - listen to tunes 2 ...
    TMR TMR March 2007 Games
  • Help make Retro Gamer greatI'm more than happy with the articles that are now appearing in Retro Gamer, but I want it to become far more of a hub for the retro community than i…

    ... there are tricks like short drum sounds - listen to tunes 2 ... very short slice for the drum sounds and a longer one ...
    Matt_B Matt_B March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... quick peek at a modded Cybernoid map in action (and only ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... quick peek at a modded Cybernoid map in action (and only ...
    mulder mulder March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... a few idiosyncrasies of the Cybernoid code which crop up, like ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... . I`ll start again with Cybernoid when I`m set up.
    FrankT FrankT March 2007 Development
  • SpecEmu 2.4 releaseSince SpecEmu has been at 2.4 beta for as long as I can remember I think it's about time I made a proper 2.4 release for its users :) Major new feat…

    ... for me making screens for Cybernoid 3, I had to edit ...
    FrankT FrankT March 2007 Emulators
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... "black invisible" tile. Both the Cybernoid ship and the lifts went ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... ! [/QUOTE]

    On original Cybernoid you can see it if ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... first public release of my Cybernoid screen editor: [URL="http://www ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... first public release of my Cybernoid screen editor: [URL="http://www ... I can release my win32 Cybernoid editor now? :-)

    D ...
    Dunny Dunny March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... I can release my win32 Cybernoid editor now? :-)

    D ...
    FrankT FrankT March 2007 Development
  • deCyphernoid: Cybernoid editor release threadFollowing on from the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14711"]development thread[/URL], the Cybernoid editor I have been …

    ... map editor for games like Cybernoid[/QUOTE]
    to this
    Mr. Anonymous Mr. Anonymous March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... first public release of my Cybernoid screen editor: [URL="http://www ...
    velesoft velesoft March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... into one app. Supports only Cybernoid 1 atm, and none of ...
    Dunny Dunny March 2007 Development
  • Fuse for Mac OS X 0.8.0-pre2A new public preview of the next version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/pr…

    ... the graphics (at least in Cybernoid) are very slightly jerky/flickery ...
    48K 48K March 2007 Emulators
  • Fuse for Mac OS X 0.8.0-pre2A new public preview of the next version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/pr…

    ... the graphics (at least in Cybernoid) are very slightly jerky/flickery ...
    Fred Fred March 2007 Emulators
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... 's a .tap file of Cybernoid that can be used on ... of code, after the main Cybernoid code.

    Break into ...
    Reset and merge the cybernoid loader
    Add a PAUSE ... /> Run it, and wait for Cybernoid to load in
    Swap ...
    mulder mulder March 2007 Development
<1…16171819202122…34>

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