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<1…16171819202122…34>
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... /> As promised here is the code for the routine.


    Derek

    [code]

    * Each tile when ...
    EI
    RET
    [/code]

    [ This Message was ...
    dmsmith dmsmith September 2004 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... starting at NLINE)

    [code]

    Start with LLIST ... 27,"K",192,0
    [/code]




    Dr BEEP Dr BEEP September 2004 Development
  • Index register subtractionHi, Just wondering if there a way to perform SBC HL,BC on the IX or IY registers. I can't find an op code for it, and my assembler doesn't recognise…

    ... can't find an op code for it, and my assembler ...
    dmsmith dmsmith September 2004 Development
  • Totally totally off-topic javascript questionEvenin' people - can anybody help me here? Internet Explorer will just not work for me with a bit o' script that works fine in Moz/Firefox. This is …

    ... obliged to laugh at my code :):


    now all ...
    b00mzi11a b00mzi11a October 2004 Sinclair Miscellaneous
  • Best/worst endingsPity this cheap'n'nasty UBB-clone doesn't have polls, one of the many features it lacks. :roll: :) What does anyone think are the best, and worst, g…

    ... fact that the end-game code doesn't work, so the ...
    robert@fm robert@fm October 2004 Games
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    ... been studying some of the code in Ocean' Cobra game using ... spectrum game.

    The code that reprints the screen is ...
    dmsmith dmsmith October 2004 Development
  • Can anyone tell me how to emulate the ZX Printer on a PC-printer?What code's do you sent to the PC-printer to make it print a LLISTING or SCREEN$ with Sinclair font or the SCREEN$ as it has loaded on the screen? I…

    What code's do you sent to ...
    Dr BEEP Dr BEEP October 2004 Emulators
  • How do I save to tape, as it wereSo I've written my game, I've written a loading screen, I want to now put everything together with a loader etc so that it is the same as loading str…

    ... . Basic prog load "" code 16384, then load "" code 32768 etc
    randomise ...
    robpearmain robpearmain October 2004 Development
  • Discontunied emulatorsDoes anybody know something about Steve Snake, author of Klive? Does he plan to release a new versions? ZX32 seems to stop developing long ago - why?…

    ... of discontinued products open the code so somebody could continue improving ...
    kmatveev kmatveev October 2004 Emulators
  • Star Tip 2 - Tim Follin's 3 Channel Sound - info reqd.Hello there, I've decided to throw myself in at the deep end and decipher Tim Follin's "Star Tip 2", which produced some incredible 3 channel sound …

    ... /> Now I've disassembled the code, and I can see where ...
    nickunt nickunt October 2004 Development
  • Cracking softwareIn the 80-ies I programmed a cracking program to crack exact 48K sized programs like POLE POSITION and A VIEW TO A KILL - CITY HALL. I still have it …

    ... . I do not mean simple code to enter the BASIC for ...
    Dr BEEP Dr BEEP October 2004 Sinclair Miscellaneous
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... did not lead to update code listing immediately. Fixed.
    [*] Small ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... looking for general info, psudo-code even. This isn't for ...
    Scoops Scoops October 2004 Development
  • you got it all wrongI never meant to rip off programmers although they seem to think it. I just feel there is a kind of very dangerous elitistic feeling rising here, and…

    ... time to learn to code, much less code it afterwards. I am ...
    alban lusitanae alban lusitanae October 2004 Games
  • Savage 3Very popular game Savage (part 3 ) have some firm bug. You score always zero. I find mistake in the code and fixed it. !!!

    Very popular game Savage (part 3 )
    have some firm bug.
    You score always zero.
    I find mistake in the code and fixed it. !!!
    g00db0y g00db0y October 2004 Games
  • is it easy to learn z80 machine codewell is it?

    well is it?
    miner_willy miner_willy October 2004 Development
  • Jeff Minter - But who was YOUR first coding hero?Im still massively a fan of anything Jeff does, despite the fact he usually picks likely to die platforms. I remember in 88 when I was first discove…

    ... spent ages running through the code of those... it was like ...
    CKay CKay October 2004 Sinclair Miscellaneous
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... a Spectrum game in machine code. I am still a beginner ...
    Ralf Ralf October 2004 Development
  • Spin format & real "Sinclair" compabilityHi to all! May be anybody use real ZX-48? I'm suppose that more of people had waste it many time ago, but I believe that somebody can help me. Can I …

    Hi to all! May be anybody use real ZX-48?
    I'm suppose that more of people had waste it many time ago, but I believe that somebody can help me. Can I use SPIN programme code with real "Sinclair"? The picture from SPIN format is available for me.
    Larry158 Larry158 October 2004 Emulators
  • Desperately seeking.........Hiya :D Basically Im after any New Generation Software either games or programs, on any format of computer. Once I have the full collection, I will …

    ... Kid
    The Complete Machine Code Tutorial
    Corridors of Genon ...
    Rach Rach October 2004 Wanted
  • Great gag..In the early to mid 80's my brother and I would go into shops like Boots or W H Smiths which had Spectrums on display. We would type in a bit of BAS…

    ... in a bit of BASIC code that made it look as ... would add a bit of code that said something like "Knight ... anyone know that piece of code? I can't remember it ...
    mrmessy mrmessy November 2004 Sinclair Miscellaneous
  • Ocean Software goes Open SourceHello! I found this. [url="http://homepage.ntlworld.com/frank.gasking/Ocean.htm"]http://homepage.ntlworld.com/frank.gasking/Ocean.htm[/url] It see…

    ... goin to release some Source code for free.

    Think ...
    Golfareninsweden Golfareninsweden November 2004 Sinclair Miscellaneous
  • Is there much ?Do you think there`s much cooperation, and in fact co-development now goes on within the 8-bit community.. in fact is there any? I know that`s a daf…

    ... from sharing bits of `fast` code... and with the time restriction ...
    CKay CKay November 2004 Development
  • Few games on eBay[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=8144330869&ssPageName=STRK:MESE:IT"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&r…

    ... Mutant Hero Turtles, complete with code manual and postcard.

    sdaonline sdaonline November 2004 Sales
  • Announce Pasmo 0.4.0New release of Pasmo, 0.4.0 Autolocal mode completed, now can be freely mixed with explicit LOCAL. New command line options to predefine symbols fr…

    ... /> And some bugs corrections and code cleanup.

    Documentation updated ...
    NotFound NotFound November 2004 Development
  • Technical question re. filename lengthsI've recently acquired a few interesting Manic Miner editors by R D Foord dated 1985. During the dumping process, I've come across a couple of block…

    ... the filenames are:-
    "TEST CODE #7" and
    "MM TEST ... CODE 2" respectively.

    All ...
    Gilby Gilby November 2004 Sinclair Miscellaneous
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... support for BASIC files (.bas), CODE files (.bsc) and SCREEN$ files ... )

    Added - Multi-Line code mergeing (using for example the ...
    Dunny Dunny November 2004 Emulators
  • WIP Target Renegade mod for Beats of RageHi W.O.S. readers! I am currently working on a mod for the game engine "Beats Of Rage" based on Target Renegade (Speccy version of course!) The mod…

    ... hold of the engine source code not so I can tweak ...
    Kirby2000 Kirby2000 November 2004 Announcements
  • ArmalyteWas just browsing through some old YS stuff, and remembered the playable demo of this. Just got it and had a go from the archive. It's actually a ver…

    ... decent version - and presumably the code's there for being able ...
    b00mzi11a b00mzi11a November 2004 Games
  • Escape from castle rathbone.For a laugh, I thought I'd write an on-line version of this excellent adventure.. I can do the code etc., but I thought it would be a nice touch to …

    For a laugh, I thought I'd write an on-line version of this excellent adventure..

    I can do the code etc., but I thought it would be a nice touch to have pictures of the locations. Is there anyone that would be willing to do the artwork?
    Lee Fogarty Lee Fogarty November 2004 Games
<1…16171819202122…34>

Latest Posts

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