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  • 128k sound effectsCan anyone supply a short routine for producing 128k sound effects. All I am looking for is a laser sound and an explosion. Thanks Derek

    Can anyone supply a short routine for producing 128k sound effects. All I am looking for is a laser sound and an explosion.

    Thanks

    Derek
    dmsmith dmsmith August 2004 Development
  • Name the game(s)Another thread reminded of this compilation that had one of the most addictive games ever that had me and my brother playing for ages. I'm sure the …

    ... was a 2 player light cycle game with a very simple ...
    Tobo Tobo August 2004 Games
  • 100s of games for sale!Dear All In preparation for a move to Manchester, I wish to get rid of the following games as a job lot! The list below should be pretty accurate, …

    ... (Hewson) 10p, Super Cycle (Epyx) 10p, Super Cycle (Kixx) 10p, Tau-Ceti ... (Imagine) 2.50
    Light Cycle (Kryptronic) 5.00
    Tornado ...
    wadsterboy wadsterboy September 2004 Sales
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> RETI

    ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ...


    ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    robpearmain robpearmain September 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... /> I am working on a routine at the moment, which uses ...
    dmsmith dmsmith September 2004 Development
  • TZX and the ZX81Evenin All. EightyOne is now is a state where I can support a more descriptive tape format. I know how some people have been calling for tzx suppor…

    ... tapes use the standard ROM routine. So, for an example, if ...
    MikeW MikeW September 2004 Emulators
  • Broken ZX 48kHey all. I have acquired a broken ZX 48k. It looks in good condition - tried the membrane and it is working with my other 48k very well. When you tu…

    ... starts with the normal Reset routine (the Red stripes on the ...
    Tom-Cat Tom-Cat September 2004 Sinclair Miscellaneous
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... ]

    I rewrote the routine and it is now 36 ...
    Dr BEEP Dr BEEP September 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    ... . But the key to the routine is how this is translated ... format which the screen redrawing routine can use.

    Strangely ...
    dmsmith dmsmith October 2004 Development
  • How can I see how long it took for IM2 to runHow can i see how many cycles it took for my interrupt routine to run, is there some way with Spectaculator debugger etc to see how long it has taken…

    How can i see how many cycles it took for my interrupt routine to run, is there some way with Spectaculator debugger etc to see how long it has taken from entering the IM2 routine to RETI
    robpearmain robpearmain October 2004 Development
  • Star Tip 2 - Tim Follin's 3 Channel Sound - info reqd.Hello there, I've decided to throw myself in at the deep end and decipher Tim Follin's "Star Tip 2", which produced some incredible 3 channel sound …

    ... they start with #FF - the routine uses #FF to distinguish between ...
    nickunt nickunt October 2004 Development
  • Cracking softwareIn the 80-ies I programmed a cracking program to crack exact 48K sized programs like POLE POSITION and A VIEW TO A KILL - CITY HALL. I still have it …

    ... a cracking program to crack exact 48K sized programs like POLE ...
    Dr BEEP Dr BEEP October 2004 Sinclair Miscellaneous
  • SpeedloadersSince I read Lee Tonks' post about the speedloaded version of MM3 he did, I've been playing around with various speedload routines I found on TTFn & …

    ... - which was the fastest speedload routine used on the Spectrum, & ... anyone know of a speedload routine that will run in the ...
    darkman darkman October 2004 Sinclair Miscellaneous
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... trying to make sprite movement routine. Actually I did it, however ... much about it .
    My routine is as follows
    1 ...
    Ralf Ralf October 2004 Development
  • Precise control at last!Since I started using Speccy emulators I've either used the keyboard or a cheapo Logic3 Intruder pad for control. Not any more! I bought one of those…

    ... control in games that require exact movement (stand up a certain ...
    Blunderbuss Blunderbuss October 2004 Games
  • Compressing SCREEN$Guys I'm trying to find an MC type-in routine for the 48K which compressed the screen (including attributes) into an area of memory and also restored…

    ... find an MC type-in routine for the 48K which compressed ... a TAP of the MC routine.

    Thx
    choccy48K choccy48K November 2004 Development
  • ANNOUNCE: Manic Miner: Neighbours - Allana TrumanHappy 26th birthday Allana! Today I release my new game, [I]Manic Miner: Neighbours - Allana Truman[/I] (MM:N-AT), a tribute to my favourite charact…

    ... the end-of-game swordfish-routine so that the player no ...
    andrewbroad andrewbroad November 2004 Games
  • Key Redefine RoutineAnyone written a nice key redefine code snippet?

    Anyone written a nice key redefine code snippet?
    robpearmain robpearmain November 2004 Development
  • Is the IY register used by the spectrum rom?Hi I've been writing a sprite routine and have noticed that the sprite data gets corrupted at some points. I have no idea why and can only guess tha…

    ... 've been writing a sprite routine and have noticed that the ... only guess that interupt service routine in the spectrum rom is ...
    dmsmith dmsmith November 2004 Development
  • Idea for a new feature to compliment a debugger in an emulatorI had an idea for an emulator feature yesterday. Don't recall having seen this idea before, but I'm sure you'll correct me if it has. :) In that cas…

    ... executing some sort of graphical routine or something and call this ... to the heart of the routine you wanted to tear apart ...
    Sokurah Sokurah December 2004 Emulators
  • New TZX v1.13 document availableHello everybody! After a bunch of months we have finally provided a copy of the TZX format specification: [url="http://www.ramsoft.bbk.org/tzxform.…

    ... pulse numbers for ROM save routine).

    This is a ...
    Stefano Stefano February 2005 MIA/STP/SDP
  • Jetpac release dateHi folks, Does anyone happen to know when Jetpac was released? I know it was 1983, but do you know which month, or even better, the exact date. I …

    ... month, or even better, the exact date. I am trying to ...
    mrmessy mrmessy March 2005 Games
  • Help me with something important here pleaseHello everybody, I was wondering if anybody could help me. I'm trying to load a "picture" from the real tape into emulator. I used to create many …

    ... need to type in the exact command at the prompt. Something ... just don't remember the exact command and maybe someone knows ...
    speccyboy4ever speccyboy4ever March 2005 Sinclair Miscellaneous
  • BEEPing in assemblyI'm using Z88DK and I'd like to know how to produce BEEPs. I know it's a matter of writting very fast to a certain port, but I've read somewhere that…

    ... that there's a ROM routine ready to be used. Any ... 1,0" using the ROM routine?

    If this info ...
    na_th_an na_th_an April 2005 Development
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    I remember using a routine to protect against using MERGE ...
    Ian Hamilton Ian Hamilton April 2005 Sinclair Basic
  • How do I get a random numberHi, I need a simple routine to get a random number from 1 to 4. I don't need nothing very complex or that much random, it just have to produce diffe…

    ... />
    I need a simple routine to get a random number ...
    AE.Vasconcelos AE.Vasconcelos May 2005 Development
  • How did you discover the spectrum emulation scene?I was thinking back to the days pre-WoS* last night when NVG and Damien Burke's (Jetman's) sites were the places to visit, and I started remembering …

    ... , I can't remember the exact date, and I was searching ...
    Ian Hamilton Ian Hamilton May 2005 Sinclair Miscellaneous
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