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  • 7 classic Speccy games plus Retro GamersSelling 5 various issues of Retro Gamer and 7 Speccy games... [url]http://search.ebay.co.uk/_W0QQsassZpsj3809QQhtZ-1[/url] (The womens clothes aren…

    ... /> Hungary Horace - Sinclair
    Light Cycle by PSS
    Panic by ...
    psj3809 psj3809 June 2006 Sales
  • Name the game (2 years on)Two years ago, I asked a 'name the game' question, but no one was able to help me. 2 years, worth another bash, eh? Okay, it was a cheapie little t…

    ... the other was a light cycle affair - that's the one ...
    Tobo Tobo June 2006 Games
  • Calling ROM routinesFirstly, sorry if this is the wrong forum to post this in, but I wasn?t quite sure under which heading is best fitted. I?m trying to figure out how…

    ... to invoke the LOOKVAR ROM routine to discover where a variable ...
    trellis trellis July 2006 Development
  • Self Relocating CodeOn page 47 of [url]http://www.tim-mann.org/trs80/doc/ldosq1-3.txt[/url] is an article about relocating code. The documented routine that performs the…

    On page 47 of [url]http://www.tim-mann.org/trs80/doc/ldosq1-3.txt[/url] is an article about relocating code.
    The documented routine that performs the relocation looks very, very, similar to that used in HiSoft products...
    jp jp August 2006 Development
  • UKretro - New stock addedHi, The latest additions to our site are listed below. As always, all titles are Brand New original stock. Best Wishes Mike [url]www.UKretro.co.uk[…

    ... 64 C64
    uk2573 Super Cycle - Epyx - Commodore 64 C64
    fairziff fairziff August 2006 Announcements
  • Pimp my code...Erm, this is just the result of a mental exercise - I wanted to repeatedly display a UDG but decided against using a ROM routine and UDGs! Any sugges…

    ... decided against using a ROM routine and UDGs!
    Any suggestions ...
    jp jp August 2006 Development
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ... i find very interesting loader routine in ex Yugoslavia magazine "Svet ... /> Authors of article, calls this routine "bit-loader" and she load ... screen must be at 49152, routine start at 65024 and she ... and here is link and routine listing:

    [url]http ...
    Pegaz Pegaz August 2006 Games
  • TZX format questionProbably a daft one, but I like to be sure of these things! For a block type 10 (a standard speed data block), the text states that all values in s…

    ... value, and still be "ROM-routine-compilant" as it would simply ...
    trellis trellis September 2006 Development
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... data
    ld a,32 ; cycle through 32 particles (32x8=256 ...
    robpearmain robpearmain September 2006 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... replace the Basic style sub-routine that relied on easily corruptible ...
    Scottie_uk Scottie_uk September 2006 Sinclair Miscellaneous
  • System Shock is now free! And some other games too...The game System Shock, a reportedly superb PC FPS/RPG hybrid that was way ahead of it's time on release, has aparently been released as freeware by i…

    ... about DOS' memory setup, needing exact memory settings to run under ...
    ewgf ewgf October 2006 Chit chat
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initialise the stream, then PRINT #4; AT y,x; etc. Probably the odd bug here and there but I really can't be ...
    Woody Woody October 2006 Sinclair Basic
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... is having an interrupt service routine which calls the player each ... add a hook to my routine to the BASIC ISR. I ... would create a small routine which would just call the ... have no problem creating the routine, I just don't know ...
    na_th_an na_th_an November 2006 Sinclair Basic
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    I wrote a small routine to rotate right a whole ... is my third ever assembly routine, so I guess it utterly ...
    na_th_an na_th_an November 2006 Development
  • info needed from Pop.Comp.Weekly 14&21 Nov'85Does anyone have the Popular Computing Weekly issues for 14th & 21st November 1985? There should be a listing for a Spectrum turbo load/save routine …

    ... a Spectrum turbo load/save routine on pages 21/22 of ...
    Battle Bunny Battle Bunny December 2006 Sinclair Miscellaneous
  • Trivial Pursuit -- incomplete TZXs?Hope I've posted this in the right place... I've noticed that the following Trivial Pursuit TZXs seem to be missing the question sets: [url]ftp://f…

    ... have had the question load routine hacked to use the standard ...
    StuBruise StuBruise December 2006 Infoseek database
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... second bug exists in the routine which checks that you are ...
    jonathan jonathan December 2006 Development
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ...
    function calls the JSETSTRM routine in ROM0.
    [/QUOTE]
    DonkeyPong DonkeyPong January 2007 Development
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... on ( and obviously the 'screen_to_sdl' routine that gets called every time ...
    DonkeyPong DonkeyPong January 2007 Development
  • Who knows how to program a "pathfinder"?Hi all. I like to play games like "Colour Lines" and I think, I will create a version of this game for the SAM Coupe. It looks easy - until this "dam…

    ... "damn" thing of a pathfinder routine, which finds a path from ... closed.
    Has anyone a routine or tip in Assembler for ...
    womoteam womoteam January 2007 Development
  • ANN: Tipshop updated Monday, 08 January 2007Monday 08 January 2007 A little belated, but.... HAPPY NEW YEAR! * This is a reasonably small update, but it feels like I've been working on it for…

    ... characters will result in an exact match search.
    Thanks to ...
    hackersanon hackersanon January 2007 Announcements
  • Syntax checkingI want to capture the command for i.e. microdrive in a standard ROM. The editor will give an error, but how can I redirect to my own routine? I will …

    ... I redirect to my own routine?
    I will use an ... have looked in the editor routine at 0f2c, but I can ...
    Dr BEEP Dr BEEP January 2007 Development
  • Nt HellHow many people here have been a previous subscriber to NTL broadband and once they closed their account had NTL trying to rip them off with charges …

    ... .

    [The Phone Cycle]
    You phone NTL up ... put you through" and the cycle starts again.... AAAAAAAAAAGGGGHHHH!!!!!!!! IM going ... brain!!!...
    [End of Phone Cycle]

    It usually ... appearance.... Back on the phone cycle to NTL. When I ...
    Scottie_uk Scottie_uk January 2007 Chit chat
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... CHANNELS
    ; -------------
    ;
    ; This routine ensures that BASIC and channels ... /> jp $1655 ; exit via make_room routine

    ; ------------------------------------------------------------------------------
    ; DATA follows ...
    chev chev January 2007 Development
  • TrampsOne thing that annoys the hell out of me is tramps -- you can't escape the bastards, hanging around everywhere and reckoning they've got a God-given …

    ... 's College Hospital for a routine appointment, I was accosted by ...
    robert@fm robert@fm January 2007 Chit chat
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> call $1655 ; call the MAKE_ROOM routine
    inc hl ; move HL ... ; high byte of the output routine
    inc hl ; move HL ... bc,$15c4 ; address of input routine

    ld (hl),c ... holds the offset to the routine

    pop af ; restore ...
    chev chev January 2007 Development
  • R Tape Loading ErrorWhat, for your money, was the best and worst loading routine on a Spectrum game? For me: Best: Bugaboo - totally cinematic, built up a real sense …

    ... the best and worst loading routine on a Spectrum game? For ... the end of the loading routine
    Zombie Zombie - fast! then ...
    Bad Horsey Bad Horsey January 2007 Games
  • I/O contention model questionHi everyone, Sorry for my poor english. Together with a friend we are working on ZX Spectrum 48k implemented in FPGA. We have found bug in the Spect…

    ... check timings of IO machine cycle during INI/INIR/IND/INDR ...
    brian-82 brian-82 February 2007 Development
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    Renegade on April 21
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