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  • DIVIDE versus ZX128 ROMDivide interface use hardware mapping of extra memory on this fixed points in 48rom: #0000 - power-on/reset/rst0/software restart #0008 - syntax erro…

    ... to #3DFF - tr-dos mapping area

    This adresses ... for basic syntax controll in area #3Dxx and here is collision ... />
    If original code from area #3Dxx in ROM0(128 editor ... compatibility 128editor with divide and area #3Dxx can be in future ...
    velesoft velesoft February 2013 Development
  • Spectranet firmware update: TAP file loading fixArchie Robins discovered a problem whereby interrups were being erroneously enabled on the return from a tape trap (that is, when TAP files are being…

    ... in the ZX BASIC sysvars area and expects interrupts to be ...
    Winston Winston March 2013 Hardware
  • The largest game worldThere's a comparison of the area size of open world games at; [url]http://www.giantbomb.com/profile/aperturesilence/blog/a-relative-size-comparison-…

    ... 's a comparison of the area size of open world games ...
    ewgf ewgf March 2013 Chit chat
  • car damage - recovering costs ?just curious if anyone has ever taken someone to court for car damage on here, instead of going via an insurer. thing is in less than a month, I've…

    ... , so they can track the area's they have been, and ...
    fog fog March 2013 Chit chat
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... each, thus a total area of 144x144 pixels that occupies ... the screen. Everything within this area (marked as white in the ... in multicolor, everything outside this area (green in the image below ... the impression that the playing area is bigger (extending beyond the ...
    Einar Saukas Einar Saukas March 2013 Development
  • BBC Wood Lane gone...just wonder what you lot think about it ?. I mean it's different for me in a way, as a family member worked there and I used to go there the odd ti…

    ... /> I grew up around the area and a lot of the ...
    fog fog March 2013 Chit chat
  • Sinclair User magazines for saleHi All If anyone is interested I have a number of copies of Sinclair User for sale as listed below, asking price is ?1.50 per issue plus postage at …

    ... 56 ? November 1986 Druid & Dandy Cover
    8 Issue 57 ...
    donglemouse donglemouse March 2013 Sales
  • Sam CoupHello All I have been directed here by an avid enthusiast, after seeking some advice on a different, more petrol-orientated forum. Please be gentle…

    ... a good rummage in the area from whence it came.
    Gorvid Gorvid April 2013 Sales
  • SPECTRA - RGB SCART Interface for 48K SpectrumSince the launch of the SPECTRA interface back in June 2012, some discussion of it has appeared in the forums in the past (mainly [URL="http://www.wo…

    ... be applied to the border area, and there is support for ...
    Fruitcake Fruitcake April 2013 Hardware
  • Your Sinclair & Crash Magazines for saleHi All If anyone is interested I have a number of copies of Your Sinclair & Crash. plus a couple of C&VG for sale as listed below, asking price is ?…

    ... /> 4 Issue 12 ? December 1986 Dandy Cover
    5 Issue 14 ...
    donglemouse donglemouse April 2013 Sales
  • Games with reflections in (i.e. with working mirrors)On another forum, the question arose of why modern games mostly don't have reflective mirrors, when they have almost every other visual effect you co…

    ... literal connection to the depicted area that the player is able ...
    ewgf ewgf April 2013 Chit chat
  • boston explosionsHarsh :-( seen some terrible images of the aftermath circulating... grim stuff any US wossers from this area?

    Harsh :-(

    seen some terrible images of the aftermath circulating... grim stuff

    any US wossers from this area?
    def chris def chris April 2013 Chit chat
  • plus d machine code loader issueas many of you know i have done / been doing quite a few tr-dos recracks for the plus d but i have come into a bit of a problem the plus d machine co…

    ... a ufia (user file infomation area) and part of that is ...
    djgarf djgarf April 2013 Sinclair Miscellaneous
  • Keyboard scanning routines / techniques?What keyboard scanning routines or techniques do people use? I'm looking to write something which doesn't rely on the ROM-based keyboard scanner, an…

    ... stage, and in a different area of my code.

    u6c87 u6c87 May 2013 Development
  • Z80 internal compressionThis isn't exactly a ZX Spectrum problem, but since WOS probably has some of the best Z80 coders in the world, I thought I might ask anyway. For my …

    ... reserved for buffering.
    - The area where to save to is ...
    utz utz May 2013 Development
  • Silicon Dreams Festival[URL=http://imageshack.us/photo/my-images/11/sdreams1.jpg/][IMG]http://img11.imageshack.us/img11/3871/sdreams1.jpg[/IMG][/URL] The Silicon Dreams fe…

    ... , a heritage railway and an area for under 5's. There ...
    xc8 xc8 May 2013 Announcements
  • Old Google street viewI've looked all over the net for this without any success. Does anyone know if its possible to view previous versions of the street view images from …

    ... interseting to see how my area has changed in the last ...
    BuzzySounds BuzzySounds May 2013 Chit chat
  • Guess the game!An easy one for someone: All in plan view, single screen per level, you're a futuristic shunter and to complete each screen you must push the other …

    ... the edge of the playing area. Graphics are a bit like ...
    R-Tape R-Tape May 2013 Games
  • Wiz-'ard?As my foray through The Fifth Quadrant proved so popular, I thought that I'd have a go at another forgotten game with no playing tips in need of a go…

    ... of reviews, a big playing area to map, lots of magical ...
    Battle Bunny Battle Bunny May 2013 Games
  • Horizontal Scrolling/Per Character gamesHello. Can anyone give me the titles of some Speccy games (preferably good ones, but I don't mind hearing about bad ones too) that scroll the playin…

    ... too) that scroll the playing area horizontally, one full attribute square ...
    ccowley ccowley June 2013 Games
  • Enable 128kB paging in emulatorFrom Zx Spectrum documentation ([url]http://www.worldofspectrum.org/faq/reference/128kreference.htm[/url]) [CODE][SIZE="1"]When memory is being pag…

    ... stack should be in an area which is not going to ...
    Ralf Ralf June 2013 Emulators
  • Looking for a 90's article on UK birds singing off-key.I remember reading an article in the early-to-mid 90's about birds in London (I believe it was) being affected by all the traffic noises and constant…

    ... other noises from the surrounding area. And because of that, their ... to birds in the same area, some decades earlier.

    ZnorXman ZnorXman June 2013 Chit chat
  • ZX Spectrum 48k Issue 2 Faulty Ram?Hi, I have a faulty ZX Spectrum Issue 2 motherboard. Looks in very tidy condition. Though I'm getting random columns of blocks and flashing cursors…

    ... the IC's in this area and IC13 is very hot ...
    serene serene June 2013 Hardware
  • New CPU and Spectranet oddity.I have no reason to suspect this problem is due to a fault/poor design of the Spectranet, but understanding what it does at system initialisation may…

    ... various corruption in the main area. Sometimes the Spectranet will begin ...
    Zorn Zorn June 2013 Hardware
  • CHEAT HACK PACK - Terry the Turtle (ALL COLOURS)Not really so much a hack pack more a copy of someone's work. These games use the JSW 128k engine so really all the tips on [url]www.thetipshop.co.uk…

    ... [/url] should work fine and dandy. But if you cant be ...
    ANDREW RYALS ANDREW RYALS June 2013 Games
  • Q. on Don Priestley's "comment file".I was just reading through the old list of permissions, from the 90's and stumbled over [URL="http://www.worldofspectrum.org/showwrap.cgi?permit=impo…

    ... be included in the "Remarks" area of D.P.'s games ...
    ZnorXman ZnorXman June 2013 Sinclair Miscellaneous
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... ourself to 32 tiles in area we have 2/3 screen ...
    catmeows catmeows June 2013 Development
  • "Jumping Jack" on Kempston Joystick.Hello. I'm new here, so at start I want to welcome everybody :) I'm totally newbie in ZX Spectrum. But I'm still own Timex without cassete player (I …

    ... you need to press both area near sides of screen so ...
    olesio olesio June 2013 Games
  • +2A in the Essex area for saleI'm selling my +2A, local collection only I'm afraid due to my shift work. [url]http://bit.ly/12oGziU[/url]

    I'm selling my +2A, local collection only I'm afraid due to my shift work.

    [url]http://bit.ly/12oGziU[/url]
    Swainy Swainy July 2013 Sales
  • IZX: a new standard format and driver for ZX-Spectrum icons[B]IZX[/B] is a very compact and efficient standard format to create icons for the ZX-Spectrum. You can download it from here: [LIST] [*][URL="http:…

    ... on a 2x2 char attribute area on screen,
    with an ...
    Einar Saukas Einar Saukas July 2013 Brand new software
<1…15161718192021…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

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