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<1…16171819202122…34>
  • Games Club - July 2013Fisherman's Friend - JA Software Robo-City - Spectrum Computing Tintin on the Moon - Infogrames seeing as july is the international month of th…

    ... , and meet freinds in your area, now!!'

    [B]Spend ...
    mile mile July 2013 Games
  • DivIDE quick loading advantages for new gamesI am amazed that no one has taken advantage of any of the DivIDE and such with its speed of loading. what i mean is its now possible to make a very …

    ... to wait for the next area or section to load up ...
    morcar morcar July 2013 New game ideas
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... be in a legally grey area if I used a loader ...
    stephenw32768 stephenw32768 July 2013 Development
  • trying to read keyboardI have the speccy in interrupt mode 1 I used 'IM1' in assembly language then Im printing the contents of memoryu area 23560 to the screen: [quote] l…

    ... printing the contents of memoryu area 23560 to the screen:
    slenkar slenkar August 2013 Development
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... a bit in the display area is set from 0 to ... in the 255*192 display area can be set with a ... attribute byte in the display area is set to the present ...
    Basher Basher August 2013 Hardware
  • Hardware description - BETA DISK interfaceExist more versions and clones of BETA DISK interface. Beta disk 48, beta disk 128, brasilian clones of beta disk 48, russian clones of beta disk 128…

    ... and CPU jump to rom area in range #3D00 - #3DFF then ...
    velesoft velesoft August 2013 Hardware
  • Hardware description - DivIDE interface[B][U]DIVIDE interface / DivIDE 2k11[/U][/B] [B][U]The main description[/U][/B] DIVIDE is IDE interface with own external memory. Thanks to very goo…

    ... rom) must CPU jump to area #1FF8-#1FFF in DIVIDE memory ... ]
    if CPU jump to area #3D00-#3DFF in ZX rom ... -dos you must jump to area #1FF8-#1FFF(original BETADISK disconnect ...
    velesoft velesoft August 2013 Hardware
  • ZX spectrum 128K + 2 (Grey one :)Hi all, I'm trying to revive a dead ZX 128K +2 (the grey one). The regulator was damaged and seemed to be feeding 7.8Volts onto the pcb. Yikes ! I…

    ... the load from the power area to ensure the -5/12V ...
    DenisM DenisM August 2013 Hardware
  • BIFROST* for graphic artists - part 2: static tilesThis tutorial provides some guidelines for designing multicolor tiles. Before reading this text, it's strongly recommended that you (re-)read [URL="h…

    ... main limitations are reduced playing area (144x144 pixels) and less ... and PAPER) for each 8x1 area. In practice however, most ... color as the background gameplay area, otherwise they may seem " ... one side of the tile area, obstructing the background. Whenever ...
    Einar Saukas Einar Saukas August 2013 Development
  • Multicolor chess?I thought multicolor chess pieces would be a good idea, since it's easy to fit a 8x8 chessboard within the 9x9 tile area of BIFROST*. However this tu…

    ... chessboard within the 9x9 tile area of BIFROST*. However this turned ...
    Einar Saukas Einar Saukas August 2013 Development
  • Grabbing onto Redballoon's shirt tailsafter marveling at Craig's (which I can only describe as bloody) excellent cover for Edge, I wondered if the orginal boxart could be done as a loadin…

    ... fit it in a 152x192 area

    thanks for the ...
    BiNMaN BiNMaN August 2013 Sinclair Miscellaneous
  • Upper RAM replacement module issues with the DivideI got my new upper ram replacement module from Zorn yesterday and seem to be having some issues. When the machine is without the Divide it boots up …

    ... white lines on the paper area. Other times the divide fails ...
    gtsamour gtsamour September 2013 Hardware
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    There are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it incorporates a built in cheat mode. Feedback on this point is appreciated. To quote the readme:

    spider spider September 2013 Sinclair Miscellaneous
  • Things your head knows aren't there but your heart believes in still...So there we were, in the pub, and the conversation got a little weird. Apropos of nothing, one of the group tells us that he harbours a belief that …

    ... .

    Ignoring the whole area of religion and live after ...
    Amfoot Amfoot September 2013 Chit chat
  • Connectors for ZX BUSHere is photos of three different versions of connectors used on ZX interfaces: As you can see, each connector use different shape of contacts. Firs…

    ... versions have very small contact area. Last version have big contact ... area and better stability of connector. ...
    velesoft velesoft October 2013 Hardware
  • Would this bloke win the X-Factor?Mrs watching X-Factor, and I wondered... I personally think that this chap would win X-Factor! NSFW [youtube]x7WdvzITaLk[/youtube] Already MASSIV…

    Mrs watching X-Factor, and I wondered...

    I personally think that this chap would win X-Factor!

    NSFW

    [youtube]x7WdvzITaLk[/youtube]

    Already MASSIVE in his local area!

    :-D :)
    rubberkeys rubberkeys October 2013 Chit chat
  • Looking for a Rastan-like coin-op game.Just remembered seeing a very high-quality arcade game (quality as in good graphics and, from what I remember, high resolution). This was summer of …

    ... ocean or a very marshy area below, where you had to ...
    ZnorXman ZnorXman October 2013 Chit chat
  • Video problem on grey +2I have a bad video problem on grey +2. The computer is in a poor shape, but the major problem is with the video. With a (known good) SCART cable I ca…

    ... also spikes on the border area. From time to time the ...
    schombi schombi October 2013 Hardware
  • Rendering clipped glyphSometimes you need to render a glyph of arbitrary size to the screen. And clip it. For example: drawing a mouse cursor means combining drawing of a…

    ... column. For example if drawing area is from point 7 to ...
    tstih tstih October 2013 Development
  • Retro Event 26 October - photo's etcYesterday the first Retro Event was held in Elst, The Netherlands. It was a succes, which counts for both console sales floors and homebrew area. Ge…

    ... console sales floors and homebrew area.

    Gert van der ...
    bverstee bverstee October 2013 Sinclair Miscellaneous
  • LAN Games.I've never really been big into PC gaming and didn't have a PC back when multiplayer over a LAN was big. But me and the eldest lad went to playexpo …

    ... and conquer in the LAN area. So it got me thinking ...
    1980-20.. 1980-20.. November 2013 Chit chat
  • pervy-est area of ukprobably aren't too many places you can see the Devil's Dyke Fulking a Bushy Bottom :lol: [url]http://streetmap.co.uk/place/Fulking_Hill_in_West_Su…

    probably aren't too many places you can see the Devil's Dyke Fulking a Bushy Bottom :lol:

    [url]http://streetmap.co.uk/place/Fulking_Hill_in_West_Sussex_635611_221611.htm[/url]
    def chris def chris November 2013 Chit chat
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... exactly accurate. The engine available area is 30x22 characters (instead of ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • QuiZX - Spectrum (iOS App)[url=http://www.parkproductions.co.uk/quiZX.htm][img]http://www.parkproductions.co.uk/area/games/screenshots/box_quizx.png[/img][/url] 200 screensho…

    ... ]http://www.parkproductions.co.uk/area/games/screenshots/box_quizx.png[/img ...
    ParkRoboZX ParkRoboZX November 2013 Announcements
  • Abnormal Load on the M4Saw this today, got in front of it just before it hit the road, I got to Wales and did stuff and got back, and saw it trundling along causing a huge …

    ... at the Tog Hill parking area on the A420 at about ... ? leave the Tog Hill parking area at about 9am, reaching Avonmouth ...
    thx1138 thx1138 November 2013 Chit chat
  • WoS Forum Game ("official" version)OK, this here is what we be callin' a "WoS Forum Game" ... Yup. ([SIZE="1"][FONT="Garamond"]COMPLETELY stolen from an email chain-game making the rou…

    ... sense.

    Each 40x40 area is made up of 5x5 ...
    ZnorXman ZnorXman November 2013 Chit chat
  • idea: new gaming interface for ZX Spectrum (48k)First of all, I am not an expert this is just an idea of what I would like to see happening in the modern era of the ZX Spectrum. A compact, small, …

    ... button, preferably hidden in the area where user cannot accidently press ...
    maiki maiki November 2013 Hardware
  • ROM Routines Quick ReferenceSomebody was asking about calling ROM routines a few days ago, and it just so happens that I compiled this handy-dandy quick reference for same over …

    ... that I compiled this handy-dandy quick reference for same over ...
    Battle Bunny Battle Bunny December 2013 Sinclair Miscellaneous
  • Legalities of using Spectrum game screenshot/tape covers.I'm working on an HTML5 game, which would be based in the 1980's and would allow the player to 'play' Spectrum games (not actually play them, you'd j…

    ... to be a very grey area. The age of the games ...
    Farflame Farflame December 2013 Sinclair Miscellaneous
  • I wish other game developers would do thisA few of the people who worked on the N64 game Conker's Bad Fur Day have posted a video (well, twenty-four short videos) of them playing through the …

    ... /> "[I]Oh, yeah. Look, that area ahead, after the next three ...
    ewgf ewgf December 2013 Chit chat
<1…16171819202122…34>

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